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Infection Free Zone News

Bugfix Update - Game Rebalanced!

[h2]Greetings, Survivors![/h2]

We have read every single review and thousands od your comments or bug reports. Thank you for all of them! Our team works tirelessly 24/7 to update the game as soon as possible.

Please mind that the game is in EARLY ACCES and we still have a lot of work to do, therefore we ask for your patience and indulgence
If you wish, you can access faster updates by switching to OPEN_BETA in the Steam game setting

[h3]Major balance tweaks:[/h3]
  • number of hordes and swarms lowered for normal and easy mode
  • more migrants and answers to your invites
  • food is easier to find and faster to produce
  • construction costs are lowered
  • constructions and deconstructions are now faster
  • deconstructions give more wood and metal
  • more types of riders groups added
  • fewer buildings are required to start the game in some regions
  • Some achievements are easier to achieve

[h3]Bugfixes:[/h3]
  • The game should crash far less often when loading maps
  • Squads on foot should properly start fire when hordes are spotted
  • Squads should properly enter Expeditions now
  • Workers should now enter towers properly
  • Events and markers should cause less problems
  • Dozen of minor UI and animations bugfixes

[h3]Known issues (unresolved yet, work in progress!)[/h3]

  • Weather might get weird after multiple reloads. Better reload near April!
  • The game might not assume optimal performance automatically. Try lowering the settings manually
  • The game still crashes in some regions or small squares of the map might be inaccessible



Thank you for playing Infection Free Zone!

Best regards,
Jutsu Games Team

Bugfix Update - 12.04.2024

[h2]Greetings, Survivors![/h2]

A new update is up! We have introduced a number of small changes and keep on investigating all the reports coming our way. Important - We are still investigating the issue that causes crashes when loading certain maps. Once we have any information about the potential fixes coming your way, we will update you immediately.

[h2]Changelog:[/h2]

  • The issue with Chinese fonts getting bigger every time settings are changed has been fixed,
  • The issue that prevented the vehicles from entering expeditions has been fixed,
  • The issue that made the Transmission log display the events in non-chronological order has been fixed,
  • New POI icons have been added,
  • The amount of the Warehouse building HP has been increased,
  • A number of other small changes and fixes have been introduced.

Thank you for playing Infection Free Zone!

Best regards,
Jutsu Games Team

Check the new build on the Open Beta branch!

[h2]Greetings, Survivors![/h2]

Thank you for the positive reception of the game! We are super happy to see so many of you playing Infection Free Zone. We are reading all the reviews (positive and negative), all the bug reports, and other feedback you are sending our way. And we slowly proceed with fixing the most urgent matters.

[h2]Want to test the newest build?[/h2]

If you are eager to test the newest build on Steam, we have just added a new "Open Beta" branch for you. It contains the newest changes, bug fixes, and features. While the stability of this build isn't guaranteed, we will appreciate all the people who will test it and use the Bug Reporter to share their feedback on this version.

How to join the Open Beta branch:

  1. Right-click on Infection Free Zone in your library,
  2. Click on "Properties..." on the list,
  3. Choose the "Betas" tab,
  4. Select the "open_beta" branch from the list.
  5. The newest build should start downloading. Enjoy!

Thank you once again for playing Infection Free Zone. Your incredible support and positive reception of the game mean the world to us.

Best regards,
Jutsu Games Team

Infection Free Zone is now out in Early Access!

[h2]Greetings, Survivors![/h2]

The time has come, Infection Free Zone is finally available in Early Access to everyone! We are super excited about this moment and hope that you will have a great time defending your Zones against the hordes of Infected on real-world locations across the world.

The new refreshed trailer for Infection Free Zone is also up! Watch it here:

[previewyoutube][/previewyoutube]
[h2]Humble Request[/h2]

We are aware that our game still requires a lot of attention. That's why we plan to provide continuous support and develop it together with the community. After today's launch, our first aim is to ensure that everyone in the community can play without any major problems. If necessary, we will provide hotfix updates in the upcoming days, reacting to the most important issues.

Once it's confirmed that the game is nice and stable, we will proceed with adding new content and features to Infection Free Zone. Those things will be decided based on your feedback. That's why we really want to encourage you to complete the in-game surveys that are available in the Main Menu. Your feedback helps us a lot with ensuring that we are heading in the right direction.

[h2]Pricing and Bundles[/h2]

The game is available for 25 EUR/25 USD and we are selling it with a 10% launch discount which is available for the upcoming two weeks. You can also buy Infection Free Zone in one of the bundles to get an additional 10% discount! If you haven't played any of the games that they include, we really recommend doing so!

https://store.steampowered.com/bundle/39871/Unique_City_Builders/

https://store.steampowered.com/bundle/39872/Infection_Survivors/

Best regards,
Jutsu Games Team

Infection Free Zone - Minor Update

[h2]Greetings, Survivors![/h2]

Preparations for the upcoming release of Infection Free Zone in Early Access are underway! We've just uploaded a new build to Steam and wanted to share with you the latest changelog before the game's launch.

[h2]Changelog:[/h2]

  • The project's Unity version has been updated,
  • New translations have been added. Some follow-up translations are to be added,
  • Swarms and hordes spawning system has been rebalanced,
  • Unit pathing has been updated,
  • Several optimization changes for bigger numbers of hordes and workers have been introduced,
  • Number of new SFX have been added,
  • "Highlight playable tiles" option has been added to the Tile Selector,
  • New military events have been added, while previous military events have been updated,
  • New side events have been added,
  • Several new tooltips have been added,
  • The wall spawning system at the beginning of the game has been updated,
  • Healing, food, and drug production have been rebalanced,
  • Towers have been updated to allow for the usage of the shotgun and sniper rifle weapons,
  • Vehicle repair functionality has been added,
  • Tank trucks and other new vehicles are now spawning on the map,
  • Several new environment models have been added,
  • Objects generated in the background during the Loading Screen are now displayed with their current percentage
  • Settings Menu has been updated,
  • An option to limit the number of auto-save slots to two has been added,
  • Road Map window has been added to the Main Manu,
  • Worker logic has been updated. Workers won't go to work now during the Megastorm event when at risk.
  • New recommended maps have been added - Guangzhou and Ruciane,
  • New voiceovers have been added to the number of transmissions that previously used placeholder sounds.

[h2]Feedback needed![/h2]

If you have previously supported us on Kickstarter, Backerkit, or Xsolla, your feedback is needed! We will be thankful for playing through the game and reporting all the encountered issues via the in-game Bug Reporter. The more issues we can fix before the launch, the better the start of the Early Access! Thank you!

Best regards,
Jutsu Games Team