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Infection Free Zone News

Gameplay Overview Trailer - narrated by The Operator

[h2]Greetings, Survivors![/h2]

The main narrator of our games (played by Ian Slessor) has a really dedicated fan base! We have seen countless players appreciating him becoming the main voice actor behind our games, including Infection Free Zone. Being fully aware of this fact, we have recently started thinking... We should combine two things players like the most - Ian's voice and the new gameplay from the game!

[h2]Gameplay Overview Trailer[/h2]

Watch the new Gameplay Overview Trailer and let us know what you think about it!

[previewyoutube][/previewyoutube]
Gameplay Overview Trailer includes a brief summary of the following elements:
  • Infection Free Zone introduction and real-world maps usage,
  • Choosing HQ location,
  • Adaptation of the buildings,
  • Citizen types - squads members and workers,
  • Scavenging real-world Points of Interest.
  • Infected - their behavior and types of Infected,
  • Resources and how to obtain them,
  • Radio transmissions.

We hope that you are going to have fun with this nearly 6-minute-long video, which shows the core elements of our game in further detail. Let us know if you have any questions and quoting Ian's words - see you soon in your Infection Free Zone!

Best regards,
Jutsu Games Team



Infection Free Zone pre-alpha stream Challenge!

[h2]Greetings, Survivors![/h2]
Our recent story intro was cool, but we fully realize that it's the gameplay that players are interested in the most. That's why we have come up with another challenge, to present you with an opportunity of seeing Infection Free Zone in action!



[h2]500 Likes Stream Challenge[/h2]
The rules are simple. If this post can reach at least 500 likes until July 28, we promise to launch a live stream on the Infection Free Zone's Steam Page with one of the devs playing the pre-alpha of the game with full audio commentary.

[h2]Join us![/h2]
Are you interested in joining the challenge? Just click on the "Like" button under this post and let your friends know about it. The more the merrier! During the stream, you will have a chance to find answers to the following questions:
  • How to scavenge the nearby buildings?
  • How to grow your Zone?
  • What kind of events can you encounter at the beginning of the game?
  • What is the difference between a transmission and a dilemma?
  • How to fight the Hordes of Infected?
  • How does Infection Free Zone relate to our previous games?

Sounds tempting? Well, we truly hope so! See you on July 28! 👋

Best regards,
Jutsu Games Team

Vote for the best looking city & propose your own candidate!

[h2]Greetings, Survivors! [/h2]

Summer is here, but the whole Jutsu Games team is working hard on the Infection Free Zone. Regardless of that, we have come up with the idea, that it would be fun to have a game where our community is presented with 3 screenshots from different cities and have to vote, on which one out of them looks the best. Let's take a look!

[h2]Thurso - Scotland[/h2]
Thurso is a town (and a former burgh) in northern Scotland. In the morning, the city has a calm, sleepy aura, inviting you to stroll through abandoned streets. Fortunately, at this hour, the infected are already hiding from the light. You're safe.



[h2]Weihai - China[/h2]
Weihai is a prefecture-level city in the Shangdong province. What's very interesting, it's also the closest Chinese city to South Korea. In the midday sun, the city's contemporary architecture shimmers with a blaze of colors. It's the perfect time to roam through the city and scavenge for the materials.



[h2]Paris - France[/h2]
Paris in France seems to have always had a worldwide reputation as the most romantic city in Europe. The harmonious architecture of the city looks amazing at sunset. However, remember to stay cautious. When the sun goes down, the infected will go hunting.



[h2]Which one do you like best?[/h2]
Let us know! And if you like this little game, where we share the current look of some cities with you, feel free to suggest the next places that you would like to see in the future. We will look for the most common requests and do our best to provide you with some nice views!

Best regards,
Jutsu Games Team

Watch the new Story Intro for Infection Free Zone!

[h2]Greetings, Survivors! [/h2]

Have you ever wondered what has happened between The Last Duty DLC and the start of Infection Free Zone? We are proud to announce, that today you can see how the story unfolds in Infection Free Zone's Story Intro that we have been preparing for you for quite some time now! Let us know what you think about it!

[h2]Check the Story Intro[/h2]

[previewyoutube][/previewyoutube]
[h2]New gameplay video and pre-alpha access[/h2]

In the upcoming weeks, we plan to share a new gameplay video with you and give a small group of players access to an early-alpha build. We still need some time to polish the build properly, so we cannot make any solid promises regarding the exact date, but we are doing our best! So keep your fingers crossed for our whole development team!

[h2]Thank you for your support[/h2]

Once again, we want to thank you for your ongoing support. It's extremely motivating for us to see all the comments whenever we post a new announcement. We were especially surprised by the number of suggestions you have provided us with in the announcement, where we were looking for city suggestions from you. A lot of great answers in there (over a hundred!), and it was a pleasure for us to read them all.

Best regards,
Jutsu Games Team

Artworks - Behind The Scenes #5

[h2]Greetings, Survivors! [/h2]

It's time for the next "Behind the Scenes" entry! Initially, we wanted to share new video content with you, but that one is still a work in progress. Instead, today we will check the latest artworks and get a quick insight into their production and usage. But first - let's celebrate the good news! Together, we have passed the 15 000 followers mark for our Community Challenge! We're not backing down on our promise and new events and transmissions will find their way into the game. Next goal - 20 000 followers!


[h2]Artworks[/h2]

Sometimes working on barebone 3D assets is not enough. It's especially hard to depict some elements when the overall style of the game is set to be minimalistic. 2D art fills those gaps perfectly, allowing us to present the game's world in further detail and in ways that are only limited by the artist's creativity. That's a perfect blend for us and a direction that we have decided to follow while working on Infection Free Zone.

Different usage we have for our artwork:
  • Main reference that sets the tone of our whole work,
  • Source of inspiration for other 3D/technical artists working on the game,
  • Content that we can add to loading screens, and in-game panels to create a particular atmosphere during the gameplay and display things otherwise hard to depict (building interiors),
  • Base for cut-scenes, game intro, and other video materials.

As you can see, artworks are quite a huge and important part of the game! The first Concept Artist/Illustrator for Infection Free Zone was Mateusz Bogucki, who previously also worked on Rustler. Now MikoƂaj Adamski has taken over this role, creating tons of amazing artworks for us. Take a look below and let us know if you can actually spot the differences in style between the two of them!

[h2]Artworks - Mateusz Bogucki[/h2]

Illustrations that set up the general mood of the game:







[h2]Artworks - MikoƂaj Adamski[/h2]

Intro sneak peak:





Building panels:





[h2]BONUS: a few words from our Concept Artist/Illustrator[/h2]

We have thought that it would be great to ask MikoƂaj to share a few words with you! Here is his message to all Infection Free Zone fans out there:

Hi, this is MikoƂaj from Jutsu Games! I was asked to write a few words about my work. I mainly work in Photoshop in combination with blender, although my workflow varies depending on the given task. What I like the most is creating graphics depicting environments in a relatively dark and mysterious atmosphere, where light plays a big role. I'm happy to work on Infection Free Zone because it corresponds well with my style and interests. I hope you like the work attached to this post and that you will enjoy the game and its atmosphere.

Would you like to know more about some other people who are working on Infection Free Zone? Let us know in the comments!

Best regards,
Jutsu Games Team