1. Infection Free Zone
  2. News

Infection Free Zone News

Pre-Alpha Demo - Final Round!

[h2]Greetings, Survivors![/h2]

Today we have a nice portion of good news! Lately, we have received a lot of requests about re-releasing the demo for Infection Free Zone. A lot of players have learned about the game after the Steam Next Fest in February and have regretted not having a chance to play the game. We got you covered - the Demo for Infection Free Zone is available again!

[h2]Pre-Alpha Demo[/h2]

The Pre-Alpha Demo, the very same that was available in February, will be available to you starting today. If you haven't had a chance to play the game yet, now is the perfect time!

Important! After finishing your game, please complete (or edit) the survey for us. We have added an additional question about the features that you are missing the most in Infection Free Zone. We would like you to answer this question honestly as this will help us to reevaluate the priorities for the game.

[h2]New Demo - July 2023[/h2]

Are you already familiar with this demo for Infection Free Zone and craving for more? We have good news for you as well! A new Alpha Demo build is coming your way in the last week of July, during the Games Operators Publisher Sale. You will see several new features in the game - vehicles, gates, bandits - only to name a few. We can't wait to share it with you!

Best regards,
Jutsu Games Team

Migrants and Raiders - Behind the Scenes #8

[h2]Greetings, Survivors![/h2]

During the Steam Next Fest, we have seen a lot of questions about other survivors. Are we going to meet them out there in the world? is there going to be an army out there? Are we going to fight against other humans? The short answer is - yes, you will.

[h2]Migrants[/h2]

It is difficult to predict what may happen to a person in a post-apocalyptic scenario. People can form groups and communities or try to live alone. Build zones and establish hierarchies or prey on the weak.

During gameplay, we will encounter survivors hoping to join our Zone. Early into the game, so-called Migrants are going to be our main source of new citizens.

[h2]Raiders[/h2]

Not only the infected will be a problem during our expansion, but also other, hostile survivors.
From the technical perspective, raiders are very similar to our own squads. While infected are going to fight us in the melee range, other survivors can use pistols, rifles, and other weapons.

Few important things to remember:
  • Unknown survivor groups out in the world will have yellow icons. Mind you, those very same groups can turn red and hostile in a blink of an eye. Always proceed with caution.
  • While player-based squads can consist of up to 4 survivors, this limit doesn't exist for groups of raiders. Those bandits will sometimes form bigger groups visible under one icon.
  • Hordes can be spotted mainly during the night. It's the opposite for Raiders, with whom we are going to fight mainly during the day.
  • Groups of raiders can leave some loot behind them, making them not only a danger but also valuable prey.
  • Spotting a group of raiders out in the wild might suggest that there is a bandit hideout nearby. Take your strongest squads and pillage the place in order to obtain the resources.

It might be also important to notice that hordes of infected and the raiders are not allied in any way. So there's a huge chance that you will encounter those two groups fighting against each other at some point. Feel free to use it to your advantage.

[h2]Video[/h2]

Check the possible interactions with the migrants and raiders in the video below.

[previewyoutube][/previewyoutube]

Best regards,
Jutsu Games Team

Gates and Walls - Behind the Scenes #7

[h2]Greetings, Survivors! [/h2]

According to Maslow's hierarchy of needs, the two most basic groups of needs for human beings are physiological needs and safety needs. Especially in the post-apocalyptic world, where the infection has taken over the world, the ability to protect your Infection Free Zone becomes crucial. Today we would like to shortly talk to you about the gates and walls for your settlement!

[h2]Gates[/h2]

While seemingly mad and reckless, the infected are smarter than one might think. Hordes are capable of identifying inhabited buildings and are willing to take them down with brute force. That's why focusing on defense - towers, walls, and gates - is important quite early into the game.

While building those structures, you will have the option to use different resources and make them more durable over the course of the game. Mind you, some of them might require investing in the technology tree first, but overall, you will be able to build wooden, metal, and brick defensive structures. If you are curious about how the gates will work in practice, watch the video below:

[previewyoutube][/previewyoutube]
[h2]Walls[/h2]

In the very same way, walls are also using different resources. We have recently worked on their animations and how they should fall down when destroyed. As we are really happy with the current results, we want to share the second video with you too:

[previewyoutube][/previewyoutube]
What do you think about those two videos? Do you see anything that raises your attention? We are really interested in getting to know your feedback!

[h2]Delivery INC[/h2]
At the end of this update, we want to provide a quick shoutout to our friends from the DIGIFOX studio. Those guys are working hard on Delivery INC, which is another game based on real-world maps and we think that they do an incredible job. If you're really into the games that allow you to play on your hometown, Delivery INC might be right up your alley!

https://store.steampowered.com/app/1793260/Delivery_INC/

Best regards,
Jutsu Games Team

Playtests - March 2023

[h2]Greetings, Survivors![/h2]

The demo is officially unavailable right now, including an additional round requested by Steam, and the whole team is working hard on the game in full development mode. Some of you have recently noticed that a new mysterious button has appeared on our Steam Page which has something to do with Playtests.

[h2]Playtests[/h2]

The Playtest feature allows inviting players to play the game on Steam, before the official launch. It's mainly used for beta tests, as it provides an opportunity to invite a bigger group of players to test the game. If you want to join the Infection Free Zone playtests in the future, you can click on the following button on the main Store Page to request access:



At the same time, it's important to know that:
  • Playtests are going to be used somewhere during the beta phase of the game.
  • Playtests invitations won't be sent in the nearest future. Requesting access won't result in instant access to Playtests.
  • We cannot guarantee that every single person who requests access is going to be provided with a playable version of the game. There's a chance that the invitations are going to be sent in batches, depending on our needs.

We hope that this announcement is going to clarify the situation for you and answer the most common questions that we have seen appearing on social media. But if have any other questions regarding the playtests - let us know!

Best regards,
Jutsu Games Team

Demo Summary: Steam Next Fest

[h2]Greetings, Survivors![/h2]

Steam Next Fest is officially over. Infection Free Zone was super popular during the event and we want to thank you for playing the demo. We are currently analyzing over a thousand questionnaires to prioritize the areas that require improvements the most.

[h2]Demo availability[/h2]

The Infection Free Zone Demo was available only during the Steam Next Fest. Currently, it's deactivated and we are working hard on improving the game based on your feedback and bug reports. It's very likely that we will run some playtests in the future, especially somewhere around the beta phase, but it's not something that we can precisely schedule in time yet.

[h2]Steam Next Fest - Overview[/h2]

Infection Free Zone was the second most popular demo during the Steam Next Fest. During the event:

  • It has reached 3,667 max concurrent players peak,
  • 6,702 new players decided to follow the game,
  • Over 200,000 players have added the Infection Free Zone demo to their library.

Are we happy with this data? Absolutely. But we also remain focused. We analyze all your feedback and plan to act on it, to deliver a game that will provide you with fun, satisfying gameplay on launch.

[h2]Most popular questions from Live Chat[/h2]

We have also decided to run an interview with the developer and two editions of the Live Chat event during the Steam Next Fest. Below you can see the video from the Live Stream and some answers to the most frequent questions, that were asked on chat:

[previewyoutube][/previewyoutube]

Can you add multiplayer to the game?

At this point, it's not really possible. The game's architecture wasn't made with multiplayer in mind and adding co-op would require at least an additional full year of development. Instead, we want to focus on making the best single-player experience possible.

When is the game launching on Steam?

Right now, we are considering launching Infection Free Zone in Early Access somewhere around Q3 2023. But this decision will heavily depend on your feedback. If we are to receive feedback with the general consensus that the game isn't ready yet - we would rather postpone the launch a bit and fix all the important issues.

Is it going to be possible to play on a map of my city?

The answer in most cases is - yes! Infection Free Zone is based on the Open Street Map data and if your city is well-mapped in OSM, then you can also expect to be able to play there. But in case it is not - we are working on preparing some modding tools for the players, so they can correct the map on their own and add the missing buildings.

Do you plan on adding different human factions to the game?

Yes, we do! We don't want to spoil the story for you, but you can absolutely expect to encounter other groups of survivors in the game. And not all of them are going to be friendly.

Do you plan on adding a weapon swap option for squads?

Absolutely! The demo was based on the pre-alpha version of the game, but we certainly plan to add a lot of missing features, including equipment swapping, demolition, repair, gates, and adding reliable ways of acquiring new survivors. Several new things are to meant to be added!

Thank you once again for your incredible support during the Steam Next Fest. We are very proud to have such an active, dedicated community. Now, we will keep on working hard to ensure that Infection Free Zone is going to be even more popular on launch than it was during this event!

Best regards,
Jutsu Games Team