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  3. Patch 0.96.30

Patch 0.96.30

[h2]Added:[/h2]

  • Added a new research: Gravi-Trackers, increasing colonist’s movement speed by 25% and reducing fatigue.
  • Added new contracts for food and medicine.
  • Added new contracts for slag delivery on the Moon.
  • Updated the research map.
  • The Vending Machine technology is now available when researching High Voltage Power Systems, allowing colonists to access food before studying Food Growing and Cooking Technology.
  • In the story campaign, the number of science points obtained now depends on the chosen difficulty.


[h2]Fixed:[/h2]

  • Fixed an issue where colonists hired through the employment market would get stuck after saving and loading.


[h2]Balance:[/h2]

  • Adjusted the balance of urgent contracts — extended the delivery time for some contracts on the Moon.
  • Reduced research costs for the following: Auto-Repair, Online Market, Smelter Upgrade, Fuel Generator, and Beds.
  • Decreased the number of parts required to repair the cargo truck in the story campaign.
  • Reduced logistics cost when using the Landing Platform from 4000 to 2000.
  • Reduced point costs for Beds and Electrolysis Plant.
  • Increased science point rewards for completing tasks related to building the Components Factory and Rolling Mill, as well as for automating the conveyor network.
  • Increased the storage capacity of the Refrigerated Cabinet for medicines from 128 to 256.
  • Reduced the cost of researching some early technologies.
  • Vending Machine — added an additional access cell for colonists, size increased from 1 to 2.