Patch 0.96.40
[h2]Added[/h2]
[h2]Fixed[/h2]
[h2]Balance[/h2]
- Added new research to reduce module degradation, increase the speed of organic growth and boost carbon fiber production speed
- Added new loading screen images
[h2]Fixed[/h2]
- Fixed a bug that prevented proper removal of a double door during construction
- Fixed a bug where the resource on the conveyor splitter wouldn't automatically change after storage configuration
- Fixed colonist behavior that could cause them to get stuck in a wall
- Fixed a rare bug where all colonists on the level could stop moving
- Fixed other minor issues
[h2]Balance[/h2]
- Changed the recipe for producing duraluminium plates in the Hi-Tech Factory: titanium oxide is now required instead of silicon oxide
- Increased rewards for some urgent contracts
- Adjusted delivery times for certain contracts
- Balanced the cost of some research
- Reordered some research items in the Fundamental and Social branches
- Other minor balance changes