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  3. Patch 0.96.40

Patch 0.96.40

[h2]Added[/h2]
  • Added new research to reduce module degradation, increase the speed of organic growth and boost carbon fiber production speed
  • Added new loading screen images


[h2]Fixed[/h2]
  • Fixed a bug that prevented proper removal of a double door during construction
  • Fixed a bug where the resource on the conveyor splitter wouldn't automatically change after storage configuration
  • Fixed colonist behavior that could cause them to get stuck in a wall
  • Fixed a rare bug where all colonists on the level could stop moving
  • Fixed other minor issues


[h2]Balance[/h2]
  1. Changed the recipe for producing duraluminium plates in the Hi-Tech Factory: titanium oxide is now required instead of silicon oxide
  2. Increased rewards for some urgent contracts
  3. Adjusted delivery times for certain contracts
  4. Balanced the cost of some research
  5. Reordered some research items in the Fundamental and Social branches
  6. Other minor balance changes