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Demo Hotfixes 80.469



[h3]Change list[/h3]

-Changed the design of the mining panel. The main tool button is now not in the row with the optional tools.

-Elevator now doesn't cover the camera if it's close to it.

[h3]Bug fixes[/h3]

-Fixed a bug where buttons were disappearing in the Logistics Interface.

-Fixed a bug where negative resources appeared in the Contracts Interface.

-Fixed a bug where the settings window was blocked by quest dialog window

-Fixed a bug where conveyor indicators were seen through the ground

-Fixed a bug that didn't allow you to build mega modules.

-Fixed a bug that didn't allow you to move the camera when installing conveyors


[h3]Known issues[/h3]

-Dismantling the Expedition center while Cargo truck is being loaded breaks Cargo truck completely. Do not destroy it!
-Expedition Center doesn't have a counter right now. If a Cargo truck stays close to it and drones are carrying something to it that mean they are preparing for an expedition
- You still can build a conveyor belt through the Lift. Please don't do that, that looks nasty. We'll fix it soon.

Demo Hotfix 80.468



[h3]Patch Notes[/h3]

Added additional tooltips to the tutorial

-Changed location of building spots for mega module

-Reduced resource requirement in the first test contract.

-Added new hotkey setup options it the settings

[h3]Bugfixes[/h3]

-Fixed a softlock where the demo could not be completed - the truck would freeze while preparing for an expedition - now it does not freeze.

-Fixed bug, when you press RMB on the rover, and select scan and game didn't count in the tutorial quest.

-Fixed the bug, allowing to move the camera in megamodules installation mode.

-Fixed a bug that made the orbital camera not respond to new control settings.

-Fixed bug which led to incorrect response of ESC button after clicking on empty space.

-Fixed bugs which allowed summoning unpredictable things and casting evil magic.

-Fixed bug when vehicle didn't connect to a ground level game speed after arriving from Moon global map

-Fixed bug with double-clicking on ESC at game start.

-Fixed a bug when mineral veins were spawned under unmineable terrain.

[h3]Localization[/h3]

-Resource Scan was renamed to Geological Scan.

-Added corrected module upgrades descriptions

Demo Hotfix 0.80.467

[h2]Fixes[/h2]
  • Localisation Fixes.
  • ESC now works in every mode and panel.
  • The settings button is now available in the main menu.
  • Fixed cargo dock iocell.
  • Fixed a bug with bringing resources to the Expedition Center.


[h2]Ballance[/h2]
  • Changed the balance, simplified the last task in the storyline.

An exclusive demo of THE CRUST at the Base Building Festival!

Good afternoon everyone, and this is The Crust!

Let's start right away with the most exciting part - today at 18 GMT+ a demo of The Crust will be published. Anyone can try out the game's demo from January 23 to 30 as part of the Steam Base Builder Fest.

This build is currently under development, so we're giving you a chance to play and we're waiting for your feedback for the game!



A feedback form will be available within the demo itself. Also, you can always share your impressions or ask for advice in our DIscord and in the community comments.
Don't forget to add The Crust to your wishlist, that way you'll support the project and don't miss news about the next updates and tests of our game.



And while you're waiting for the demo, the esteemed Glidercat has started a very first walkthrough of The Crust on Youtube. Highly recommended to watch, especially if you have questions regarding game mechanics.

[previewyoutube][/previewyoutube]

https://www.youtube.com/watch?v=IAeXW4cLyQQ&t=1574s&ab_channel=Glidercat
Best wishes to all, set your timers and get ready to conquer the moon with The Crust!
https://store.steampowered.com/app/1465470/The_Crust/

Don't forget to subscribe to us on our official Twitter and Facebook to get mission reports and updates. We also welcome you to our Discord channel Discord to discuss the demo, leave feedback, share screenshots and ask any gameplay-related questions.

Welcome aboard and good luck!

With our love and respect for you, the Developers from VEOM Studio.