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Tainted Grail: The Fall of Avalon News

Hotfix #2

[h2]This Hotfix contains:[/h2]

[h2]UI:[/h2]
  • Fixed the quest section displaying when there was no active quest in the quest log.,
  • Fixed an issue where quest or item notifications were sometimes missing.,
  • Fixed item list and gamepad navigation after consuming food or potions in the Bag.,
  • Fixed tooltip refresh for currently hovered items in Hero Storage.,
  • Tooltips in Equipment now update correctly after equipping an item.,
  • Fixed blinking UI graphics.,
  • Fixed incorrect state of the Large UI option on the Cloud Conflict popup.,
  • Fixed displaying journal graphics.,
  • Fixed displaying fishing rod tutorial on gamepad.,
  • Fixed saving fishing entries in the journal.,

[h2]Gameplay:[/h2]
  • Fixed Dal Riata Berserkers and Galahads freezing in place after running away from them during combat.,
  • Fixed Hero Summons attacking friendly Red Priests.,
  • Devil's Snare and Mandrake plants are now respawning correctly.,
  • Filling Beor's heart with player's energy now costs 30 Max HP instead of 40.,
  • Changed Arcanist's Sword Damage Gain per upgrade level: 21 → 1.,
  • If you have only one hand at your disposal, you will get the one-handed variant of Giant’s Grudge.,
  • Fixed Bromhar No Face's attacks being unblockable and unparryable.,
  • Fixed having item encumbrance debuffs even when within the limit after save/load.,
  • Wyrdstalker will now stalk you more—he was a bit too eager for a fight. He is now much slower outside of combat.,
  • Fixed Unnatural Focus Talent not slowing down time correctly.

[h2]Technical:[/h2]
  • When saving fails for any reason, the failed save will now be removed. Previously, you could load it and play on a corrupted save.,
  • Buyback in shops will now store a maximum of 50 items, which will prevent them from downgrading performance.,
  • Optimized vegetation in Cuanacht.,
  • Some people were killing enemies a bit too enthusiastically. If you find yourself falling through the world, load a save — it should now fix it.,
  • Fixed visual artifacts of wyrd barriers.,
  • Removed headbob that persisted after changing loadout when sprinting with two-handed weapons.,
  • Caradoc and other NPCs should no longer blur when the player camera was not moved for some time in dark conditions. As wyrd as that was, it was not intended.,
  • Blood Transfusion and Life Transfusion spells optimization and fixes.,
  • [Steam] There will now be a warning popup when the game fails to detect Steam. We are still working on a migration feature for people who played without Steam.,

[h2]Localization & VO:[/h2]
  • Added LOTS of missing Japanese localization (Cuanacht, main story, quests, items, etc.).,
  • A lot of VO added and fixed.,
  • Fixed Executioner's Axe's description.,
  • Fixed Big Bonk's description.,


[h2]Quests:[/h2]
  • Raspberries needed for the Maggot's quest will now be correctly counted.,
  • You will now be able to exit Deirdre's basement correctly.,
  • Fixed quest "Forked Path" if the player collected Matron’s Insignia before getting the quest.,
  • "The Trial" quest will no longer break if you kill the target before starting the quest. We will add a retroactive fix in the next hotfix.,
  • Fixed quest "Forked Path" where you couldn't continue the quest after finding the novice's body.,
  • Added missing rewards to a few quests.,
  • Fixed Neante questlines being impossible to continue. This should fix retroactively so she should have the correct dialogues now.

Hotfix #1

This is the first, small patch we're introducing to the game. It brings:

  • Fixed difficulty selection bug (the Survival Mode was activating unintentionally),
    Fixed sketches saving issue,
    Fixed aim assist bug which caused attack issues when target disappeared (rare case),
    Improved item icons for some items
The next, bigger patch is slated for the end of the week!
Thank you for your patience and have a great time playing!

Open world, first-person RPG Tainted Grail: The Fall of Avalon is out now with a nice helping of dark fantasy to explore




First Avowed, then Oblivion Remastered—it's shaping up to be a banner year for fans of first-person RPGs and it's only getting better. Tainted Grail: The Fall of Avalon released last week, joining the year's clearly very rich crop of first person explore-and-slash gaming...
Read more.

Tainted Grail: The Fall of Avalon is Out Now!



[h2]After a long journey, we are finally here. [/h2]
Tainted Grail: The Fall of Avalon is OUT NOW on PC, Xbox X/S, and PlayStation 5!

First, let us start with a big THANK YOU! It was a long road, and for a big chunk of it, you stuck along with us. Whether it was through purchasing Early Access, offering a comment or feedback, adding a review, wishlisting, sharing the game with your friends, or taking part in beta testing, it helped us a lot to get to the finish line.

[previewyoutube][/previewyoutube]

Tainted Grail is a product of the passion of an indie studio—we went from 20 people at the start of the project up to 50, now that we are on the finish line.



Also, let’s not forget our small publishing team who worked their asses off on the premiere too!

Now! Let us watch the release trailer together! :3

[h2]Tainted Grail: The Fall of Avalon[/h2]

We are EXTREMELY excited (and stressed :D) to invite you to 1.0 of Tainted Grail. We have always dreamed about making a game like that, a true RPG where, as a player, you can fully immerse yourself and freely explore a dark world with TONS of content.

Make friends, enemies, and, most importantly, amazing memories and stories you will take with you from dark, misty Avalon.

We wanted to give you, the player, full freedom of how you want to enjoy this world. No one is going to hold your hand here and force fetch quests. Hence, we hope that whenever two people who played Tainted Grail talk about it, their experiences will be so different, it will seem as if they played a different game!

We hope that we achieved our goal—but ultimately, you, the player, will be the judge of that!

So, on behalf of the whole Questline and Awaken Realms teams, we officially invite you to Tainted Grail: The Fall of Avalon! A lot of adventures await you here!

[h2]Reviews[/h2]

Here are a few of our favorite videos! We obviously love & appreciate every piece of coverage, but it would be hard to mention everything :D

Mortismal Gaming: [previewyoutube]https://youtu.be/MpoOeihKoZo?si=K_QjtNiYh_ckSsf1[/previewyoutube]
WolfheartFPS: [previewyoutube]https://youtu.be/d6ViWUExbDY?si=nEPe25l9cdcuzMoX[/previewyoutube]
Splattercatgaming: [previewyoutube]https://youtu.be/pPld-Kka88U?si=bziNIql6JKRjgLkR[/previewyoutube]
Joov: [previewyoutube]https://youtu.be/cUirQYRAKCY?si=RGj91_G00ExcV4xI[/previewyoutube]

[h2]Important information [/h2]
  • 0.9 saves wipe
    With 1.0, we make one last save wipe. As explained before, we really do not like doing that, but we have to for technical reasons (as we clearly communicated with the 0.9 update).
  • NO MORE save wipes!
    However! This is the LAST time. From now on, Early Access is officially over, and there will be no more save wipes. Ever. Finally!
  • Bugs and problems
    We've been working tirelessly to eliminate as many technical issues as possible. However, given the sheer scope of the game, some may still slip through. If you encounter any problems, please report them—we'll be rolling out hotfixes as quickly as we can!
  • TPP (third-person perspective)
    As we communicated in the last update, we managed to squeeze in the TPP perspective to the game, but we want to reiterate that this game was created with FPP in mind. TPP mode is playable but FAR from perfect.


[h2]Screenshots! [/h2]
One last time, let us share some screenshots from the game with you!


Tainted Grail: The Fall of Avalon has come a looooong way, hasn’t it? ;)

[h2]Roadmap [/h2]
Also, quite important, we have a roadmap of things to come! What to expect after 1.0?

  • Hotfixes
    You can expect quite a lot of them in the next few weeks. Those will be small patches fixing some of the most common bugs and problems.
  • Modding support
    In about a month, we will share the first mod tools, with more to come in the following months.
  • Content patches
    We might also add some extra content after launch! That said, our team will be taking a much-needed break, so any additions will likely come 1–2 months post-premiere ;)
  • Steamdeck upgrade
    We are working on a special build for the steam deck that will improve performance and quality of the play on this console. It will not be miraculous changes, but it should be very noticeable update.

    … And hopefully much more later down the line! 😉

[h2]
Okay! That’s it for today's update.[/h2]
Honestly, we are quite exhausted, as in the last few weeks we gave our 100%. But we could not be more proud and excited!

Enjoy the game! Thank you for being here, thank you for supporting us.

If you like Tainted Grail, we would really appreciate leaving a review and spreading the word! For an indie studio like ours, this goes A LONG WAY!

Take care, and enjoy your journey, Travelers!
Questline & Awaken Realms

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