Operation Husky Stage 1: Coming February 12
Greetings! We are happy to announce CAOS Operation Husky Stage 1 will launch in just under two weeks on February 12! As part of Stage 1, we are also including the dynamic air zone and new unit graphic set originally planned for stages 2/3.
[h2]New Game Mechanics:[/h2]
Dynamic Air Zone: Air control dynamically projected from map edges and controlled airfields. You can now visualize the aerial battlefield using the air overlay (pictured above) and see just how much of the map your squadrons really cover.
Amphibious Landings: Amphibious assaults in a new Invasion scenario mode designed specifically for naval invasions. Units conducting amphibious landings enjoy powerful naval fire support and barrage bonuses.
Paradrops: Paradrops for the attacking player in Invasion and Attack scenarios. If you have air control over a hex and you have paratroopers to spare, you can drop on it.
[h2]New Maps:[/h2]
Sardinia: An idyllic Mediterranean tourist destination, and also incidentally a fantastic battlefield. Sardinia features rugged mountain bastions, light forests, and sweeping open plains. Some sectors of the island present serious challenges to mechanized movement, but almost every hill-top fortress can be bypassed and isolated with proper planning.
Corsica: A mountainous and densely forested island that boasts many choke-points to entrap reckless adversaries. Corsica favors infantry combat and places even more importance on controlling the air than other maps.
[h2]Historical Orders of Battle and Order of Battle Additions[/h2]

The historical orders of battle which will be used in the coming historical and hypothetical scenarios will also be available in custom scenarios.
Allied Operation Husky, featuring US 7th Army and UK 8th Army as they stood during Operation Husky in July/August 1943.
Allied Operation Avalanche, featuring US 5th Army (composed of US 6th Corps and UK 10th Corps) as they stood during Operation Avalanche in September 1943.
Axis Operation Husky, featuring the Italian 6th Army and elements of Germany 14th Panzer Corps as they stood during Operation Husky in July/August 1943.
Axis CorSard, featuring all Italian and German forces on Sardinia and Corsica on September 8, 1943.
Soviet Paratroopers: Every Soviet standard order of battle from 1941 onwards now includes one Airborne Corps (or equivalent number of brigades), the USSR will not be left out of paradrops!
[h2]Alternate Unit Graphic Set:[/h2]
Non-NATO graphics lovers rejoice! An alternate unit graphic set can be toggled on and off in the options screen.
After stage 1 releases on February 12 the new gameplay systems required to support pre-built historical and hypothetical scenarios will be fully in place. With stage one wrapped we will set to work on bringing Operations Husky, Firebrand, Brimstone, and Case Axis to life, and bringing you what so many of us have dreamed of for months: a CAOS scenario editor.
Operation Husky Stage One Features:
[h2]New Game Mechanics:[/h2]

Amphibious Landings: Amphibious assaults in a new Invasion scenario mode designed specifically for naval invasions. Units conducting amphibious landings enjoy powerful naval fire support and barrage bonuses.
Paradrops: Paradrops for the attacking player in Invasion and Attack scenarios. If you have air control over a hex and you have paratroopers to spare, you can drop on it.
[h2]New Maps:[/h2]
Sardinia: An idyllic Mediterranean tourist destination, and also incidentally a fantastic battlefield. Sardinia features rugged mountain bastions, light forests, and sweeping open plains. Some sectors of the island present serious challenges to mechanized movement, but almost every hill-top fortress can be bypassed and isolated with proper planning.
Corsica: A mountainous and densely forested island that boasts many choke-points to entrap reckless adversaries. Corsica favors infantry combat and places even more importance on controlling the air than other maps.
[h2]Historical Orders of Battle and Order of Battle Additions[/h2]

The historical orders of battle which will be used in the coming historical and hypothetical scenarios will also be available in custom scenarios.
Allied Operation Husky, featuring US 7th Army and UK 8th Army as they stood during Operation Husky in July/August 1943.
Allied Operation Avalanche, featuring US 5th Army (composed of US 6th Corps and UK 10th Corps) as they stood during Operation Avalanche in September 1943.
Axis Operation Husky, featuring the Italian 6th Army and elements of Germany 14th Panzer Corps as they stood during Operation Husky in July/August 1943.
Axis CorSard, featuring all Italian and German forces on Sardinia and Corsica on September 8, 1943.
Soviet Paratroopers: Every Soviet standard order of battle from 1941 onwards now includes one Airborne Corps (or equivalent number of brigades), the USSR will not be left out of paradrops!
[h2]Alternate Unit Graphic Set:[/h2]
Non-NATO graphics lovers rejoice! An alternate unit graphic set can be toggled on and off in the options screen.
Operations on the Horizon:
After stage 1 releases on February 12 the new gameplay systems required to support pre-built historical and hypothetical scenarios will be fully in place. With stage one wrapped we will set to work on bringing Operations Husky, Firebrand, Brimstone, and Case Axis to life, and bringing you what so many of us have dreamed of for months: a CAOS scenario editor.