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Update 1.0.3.8 (Experimental)

We have a new update out on the experimental build, it resolves most of the outstanding, non-AI related issues with the Crusader update, discovered up by players and in internal testing.

See the picture below for information on how to opt-in to the Experimental build if you’re interested in playing new updates early.


Bug Fixes:
  • Fixed a bug that allowed supply extenders to become infinite supply sources.
  • Fixed a bug that caused mobile depots to fail to refill their supply when in range of a supply source and a supply extender was stacked on top of them.
  • Fixed a bug that caused attackers and defenders to receive the same number of replacements in historical multiplayer scenarios.
  • Hosting multiplayer games as attacker works properly again.
  • Fixed mini-map view box scaling on several maps.
  • Attacker scenarios briefings in historical scenarios work properly again.
Known Issues in Experimental Build:
  • The supply overlay still sometimes incorrectly displays supply extenders as generating supply when disconnected from the supply network; even though they do not, and units inside their range do not receive supply.


If internal build testing goes smoothly tomorrow and on Friday, the Operation Crusader update will go fully live on Saturday.