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Age of Empires IV: Anniversary Edition News

"Приготовьтесь к 2023 году": Microsoft представила трейлер будущих релизов Xbox Game Pass с новым геймплеем S.T.A.L.K.E.R. 2

Компания Microsoft, к удивлению многих, практически не приготовила ничего для прошедшей сегодня The Game Awards 2022. Исключением стал разве что рекламный ролик Xbox Game Pass.

Age of Empires IV — Server-Side Patch 5.1.148.1



We’re serving up some balance changes in this Server-Side Patch! To help keep the meta fresh, we’re making tweaks to some of the top-performing civilizations. In this patch, you’ll find that it will take more time to build walls and defensive structures, a few adjustments to the Chinese civilization, and other balance changes to the Malians and Mongol civilizations. Read on to learn more!

💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord

Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!


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◆Patch 5.1.148.1◆
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Balance Changes


[h2]General[/h2]
  • Stone Wall cost increased from 15 stone to 20 stone.
Developer Note: Stone walls are a very powerful option for shutting down raids. We wanted their cost to more closely match their effect in game.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

Age of Empires IV: Tons O' Toys Event is Here!



A new type of event is happening now - a mini event called Tons O' Toys! Now, December 6 through January 12, unlock these fun holiday-themed rewards with all your friends and get into the holiday spirit!




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We hope you enjoy the Tons O’ Toys Event and are looking forward to what’s next!

Don’t forget to keep sharing your feedback on Seasons with us in the forums – we’d love to hear your feedback!

Age of Empires IV - Patch 5.1.148 Now Live!



The first minor patch of Season Three, is LIVE! In this patch, we’re making some balance changes to Forest Ponds, Hideout, and Waterholes according to your feedback from our Season Three Public Update Preview, plus you’ll see some new UI improvements, and you’ll also see better general stability and performance of the game! Thia time, we’re mixing up the Season Three Map Pool, we’re giving some visual updates to the unit healthbar settings, as well as more balance work on the Malian and Ottoman Civilizations.



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[h2]Buy Now: Make History Your Story[/h2]
Haven’t had the chance to play yet? Pick up your copy today!

https://store.steampowered.com/app/1466860/Age_of_Empires_IV/

Age of Empires IV - Patch Preview 5.1.148



Editor's Note: We are aware that the Map Preference System currently does not reset votes on rotated-out maps during map rotation. For now, you can click on the "reset" button to regain all votes back to down-vote new maps.

Welcome to our first minor patch of Season Three, Patch 5.1.148! In this patch, we’re making some balance changes to Forest Ponds, Hideout, and Waterholes according to your feedback from our Season Three Public Update Preview, you’ll see some new UI improvements, and you’ll also see better general stability and performance of the game! Thia time, we’re mixing up the Season Three Map Pool, we’re giving some visual updates to the unit healthbar settings, as well as more balance work on the Malian and Ottoman Civilizations.

In addition to all of the above, we’re also taking some time to address some of the feedback we’ve heard from you. Special thanks as well to those of you who filled out our Season Three Survey – your feedback is incredibly helpful to us, so please keep sharing your thoughts!

💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord

Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!


[hr][/hr]
◆ PATCH 5.1.148 ◆
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BUILD SPOTLIGHT


[h2]In-Game Languages[/h2]
  • Fixed an issue where the Microsoft Store version of the game would not launch in Hindi and instead launched in English.

[h2]Healthbar Update[/h2]
We’ve been making an on-going effort to improve the visibility of unit selections. Since the Season Three PUP, we introduced fully-opaque white outlines around healthbars when you select your units, and this worked well to boost visibility in general. However, we’ve also heard your feedback that this change can be visually distracting in certain scenarios, so we are now iterating on this design. In Patch 5.1.148, healthbars will have a better balance with a 50% opacity outline and a black inner border for improved contrast.
  • When you toggle the Healthbars Setting to “Always on”.
    • All unit healthbars (owned, allied, enemy units) stay visible in 90% opacity, regardless if units are damaged.
    • Healthbars opacity will increase to 100% when hovered or selected.
    • All selected units will now have a white glow with 50% opacity around their healthbars as opposed to 100%. (same as command card unit cycling effects)
  • When you toggle the Healthbars Setting to “Smart”.
    • All unit healthbars (owned, allied, enemy units) stay hidden until damaged or selected.




[h2]Ranked Map Pool Rotation[/h2]
You’ve shared with us your thoughts on the Season Three Map pool, so we’re freshening up the Ranked map pools! We’ll be swapping out some maps that have been in the pool for multiple seasons with some of the brand-new maps that we introduced in the Anniversary Update. We wanted to hit the goal of providing you a good variety of map styles, while diversifying the maps between 1v1 and Team Game queues. As for voting, you’ll still have three votes in the map preference system to prioritize your favorite maps from the map selection.

[h4]1v1 Ranked Pool[/h4]
  • Dry Arabia
  • French Pass
  • King of the Hill
  • Lipany
  • Mediterranean
  • Mongolian Heights
  • Prairie
  • The Pit
  • Wetlands

[h4]Team Ranked Pool[/h4]
  • Altai
  • Black Forest
  • Boulder Bay
  • Dry Arabia
  • Forest Ponds
  • Hideout
  • Hill and Dale
  • The Pit
  • Wetlands

[h2]Caster Mode[/h2]
  • Resolved a Hotkey conflict between Observer Mode’s “Toggle fog of war” and the global command “Cycle through Villagers gathering Food”. All Cycle villager commands will now be using “Ctrl+Shift+Key” format, and reserving “Ctrl+F” for fog of war only.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.