Forza Horizon 5 уже достигла 1 миллиона игроков, гонка стартовала в лидерах Steam

Аудитория Forza Horizon 5 за два дня с момента релиза в раннем доступе достигла 1 миллиона игроков, согласно внутриигровому счетчику.
Аудитория Forza Horizon 5 за два дня с момента релиза в раннем доступе достигла 1 миллиона игроков, согласно внутриигровому счетчику.
Age of Empires IV stormed storefronts on October 28, and the latest addition to the renowned RTS series is something of a traditional triumph. To celebrate the strategy game's victorious release, and its day one arrival on Xbox Game Pass, Microsoft has teamed up with a fan-favourite tech YouTuber to create a custom gaming PC that's not just armed to the teeth with the latest components, it's also clad in metal armour.
Assembled by UrAvgConsumer, the custom Age of Empires IV PC is armed with an AMD Ryzen 5600X gaming CPU, an MSI Gaming Z Trio RTX 3070, 16GB of G-Skill gaming RAM, and a dexterous Samsung 980 Pro SSD. While the latest entry to the renowned strategy series won't wage war on most gaming PCs, UrAvgConsumer says they wanted "a strong system like this to have some of the power to back it up."
Of course, while the innards of this commemorative build are impressive, the real star of the show is the machine's heavy metal exterior, which comprises armoured shoulders and a short sword as the cherry on top. The gallant gaming PC might be medieval-themed, but UrAvgConsumer made sure to throw some RBG lighting into the mix, which makes this project look like some sort of eldritch knight.
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So, you want to rotate buildings in Age of Empires 4? To be fair, quite a few base-building RTS games, and other games besides, let you rotate buildings. For management games and city-building games, rotating buildings is somewhat essential for optimal planning and placement. There are many reasons for both why a player would want to rotate a building, and for why a game would let the building be rotated.
In Age of Empires IV, however, it is currently not possible to rotate a building. You can rotate the camera perspective, so you will be able to see all four sides of any given structure and then some, but in terms of when you place it down on the ground, there's nothing you can do but accept the pre-set rotation.
At the moment, there's no real reason why this would be an issue. Barring legitimate impassable terrain, the ground around a building will mould itself to the structure being placed. A grid system also prevents buildings from overlapping, and when it comes to production buildings like the barracks or stable, units don't appear from any fixed point. If you block up the 'entrance', units will simply spawn from another side instead.
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- Ranked matchmaking will disabled exactly one hour before the maintenance window to prevent disruption to newly-formed matches.
- Any matches still in progress at the start of the maintenance window will be disrupted when it begins.
- DURING THE MAINTENANCE WINDOW, YOU WILL STILL BE ABLE TO LAUNCH THE GAME, BUT WILL NOT BE ABLE TO MATCHMAKE OR ACCESS ANY ONLINE FEATURES.