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Age of Empires IV: Anniversary Edition News

Server Maintenance - Wednesday, May 21



WHAT: Server Maintenance (Matchmaking Servers)
WHEN: Wednesday, May 21 @ 2:00pm PT / 5:00pm ET / 21:00 UTC (Countdown)
EST. DOWNTIME: 1-2 HOURS

[h3]GAMES & PLATFORMS IMPACTED[/h3]
[h3]OBJECTIVES[/h3]
  • Routine server updates and maintenance.

[h3]DETAILS[/h3]This coming Wednesday, May 21st, the platform team will be taking the multiplayer servers down for regular maintenance. Please note:

  • Ranked matchmaking will disabled exactly one hour before the maintenance window to prevent disruption to newly-formed matches.

  • Any matches still in progress at the start of the maintenance window will be disrupted when it begins.

  • DURING THE MAINTENANCE WINDOW, YOU WILL STILL BE ABLE TO LAUNCH THE GAME, BUT WILL NOT BE ABLE TO MATCHMAKE OR ACCESS ANY ONLINE FEATURES.

To prevent any interruptions, we recommend wrapping up any games at least 10 minutes before the maintenance window. The downtime is expected to last between 1 and 2 hours. You can watch this thread with any changes to the schedule as they arise, as well as the all-clear when the maintenance is complete.

Thank you for your patience!

Age of Empires IV – Patch 13.2.4553


Hello once again, Age of Empires IV fans! We’re back at it with another Season Ten patch that we’re excited to roll out. We appreciate your feedback and requests tremendously and are squashing a few pesky bugs that made their way into our latest patches. Plus, we’re rolling out our newest Seasonal Event, so read on for more details!

We truly appreciate all your feedback—while we anticipate these tweaks will get things where we want them to be, we will continue to monitor player feedback and balance suggestions as the ranked season progresses!

💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord

Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.


[hr][/hr]
◆Patch 13.2.4553◆
[hr][/hr]
[h2]New Seasonal Event: Rise to Ruin[/h2]

Dynasties rise and fall, and all great kingdoms meet their demise with time. Dethrone your enemies and preserve your legacy in Season Ten’s final event, Rise to Ruin! Complete a series of all-new challenges to claim your rewards before the ranked season reaches its conclusion. Prepare for epic battles that will test your determination! Rise to Ruin will begin on June 11th and will run through the remainder of the season.

[h3]Map Pool Rotation[/h3]
We feel confident introducing our new maps directly to the Ranked Map pool! Test your mettle on this season’s new terrain and unique mechanics.

1v1 Ranked Map Pool
  • Migration → Boulder Bay
  • Lake Side → Four Lakes
  • Himeyama → Sunkenlands
  • Cliffside → Lipany
Team Ranked Map Pool
  • Danube River → Mongolian Heights
  • Shadow Lake → Continental
  • Volcanic Island → Waterholes
  • Wasteland → Rugged

[h3]General Changes & Bugfixes[/h3]
  • General stability improvements.
  • Fixed a bug where attack move could not be queued when using a controller.
  • Fixed a bug where using Left Stick to focus selected units was not working when using a controller.
  • Fixed an issue where Gilded Crossbowmen, Crossbowmen with 10,000 Bolts, Janissaries, and Tower Elephant Archers after Howdahs had incorrect attack speed.

[h3]Investigation[/h3]
Your reports continue being crucial to our prioritization and implementation of fixes and features in the game. Keep them coming!

Additionally, we are aware of ongoing reports of some players being unable to receive new rewards or change their profile items, as well as an issue causing some players to disconnect at certain points in game. This is a particularly high priority of ours, and we are investigating and making several changes on the back-end with the goal of resolving these issues. These changes will take time to implement and fully test, and we are targeting them for an early summer release. Thank you so much for the bug reports and your patience as we try to get to the bottom of this.

For other known issues, please visit this page to see what’s being tracked!

[h3]Coming Up…[/h3]
With Season Ten approaching its conclusion, we are gearing up for a whole bunch of fun stuff coming your way soon! Keep your eyes and ears open for new updates, patches, and announcements coming your way soon.
[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

Steam Xbox Game Studios Publisher Sale Happening Now!


Go and pick up a DLC or two, or try that one game you've had your eye on. Don’t miss your chance and take advantage of the Steam Xbox Game Studios Publisher Sale now through May 8th at 10:00 AM PT (1:00 PM ET / 17:00 UTC).

Age of Empires IV – Patch 13.1.4420


Greetings, Age of Empires IV community! After rolling out the Knights of Cross and Rose expansion and a hotfix patch for 13.0 (read here for more info), we are pretty happy with where things are at. However, as we all know, there is always room for improvement! We’re back with some bugfixes, gameplay tweaks, and a new seasonal game mode for you to enjoy.

💬 DISCUSS: Official Forum
💬 DISCUSS: Steam Forum
🗣 JOIN: Official Discord

Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!


[hr][/hr]
◆Patch 13.1.4420◆
[hr][/hr]
[h2]New Event and Game Mode[/h2]
Plant your flag into the battlefield and look down upon your enemies in Season Ten’s second event, Conquest! This event also introduces the (aptly named) Conqueror’s Cache game mode, where players will fight for dominance by seizing capture points across the map (details below). Guard your treasures and trophies with unwavering pride – after all, if you can’t have them, no one can - starts April 29th!

[h3]Conquest Event[/h3]


[h3]New Game Mode: Conqueror’s Cache[/h3]
Battle for control in Season Ten’s new game mode! Fight for control over the Conqueror’s Cache and the Conqueror’s bounty. The longer you hold one, the more you’ll be rewarded! Over time, the hill will upgrade and provide stronger and more devastating rewards to unleash on your opposition. Be careful not to lose your hold on the cache, as having to take the point again will mean you’ll need to build up the hill’s level.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

Elite Classic III Qualifiers Begin this Weekend!


Elite Gaming Channel is proud to announce the Elite Classic III tournament for Age of Empires IV!

There are just two days left to register if you want to get in on the action yourself. The deadline to sign up for the tournament is April 17th at 15:00 GMT (15:00 UTC).

Join the EGC Discord for full registration information.

[h3]Watch the event LIVE on Twitch, beginning Saturday, April 19th at 15:00 GMT![/h3]