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Frontiers Reach News

Patch Update #3 for ATW

This is a patch update to accompany the Uncharted World Release

- Fixed a bug that could erase data packages retrieved from Uncharted Worlds

- Potential fix for screen resolution not loading properly and causing an error on some monitors. (I have not been able to recreate this error on my work machine or my test machine so fingers crossed.)

Uncharted World - HD163573

The first Uncharted World is now live for Frontiers Reach!

HD163573 is a remote world that was abruptly cutoff from contact with the rest of humanity. Being that you're out here on the frontier though you have just barely managed to pick up the very faint distress signal that was sent out from it.

[previewyoutube][/previewyoutube]


To access this new location you must have completed Mission 10 of the first act and have access to the Nav Computer via the helm. From there you can enter to coordinates found in the video and gain access to HD163573.

On this new location the focus is more about exploration and as you explore you'll find data packets that be decrypted at the RECON panel on the bridge of the Siren. Each data packet you decrypt will give you a clue about what happened to cause the outpost on this world to go dark.

But know that you will not be alone on the new world.


Till next time pilots!

Interactive Galactic Map

The Frontiers Reach Interactive Galactic Map is now live on itch.io!

This is the first pass at the galactic map so it's pretty bare bones right now but future updates will add more lore, new features, better planet rendering and so on.

[previewyoutube][/previewyoutube]


Additionally, there is now a Ko-Fi page available for the next major title in the Frontiers Reach Universe. $1 a month is all you need to become a part of the effort to make Frontiers Reach 2 bigger, better, and more detailed. But all of our updates right now are free to everyone on Ko-Fi so even if all you want is to stay up to date with development efforts it's a great place to do that.

One of our first releases on Ko-Fi was a terrain exploration demo for Frontiers Reach 2. Where you can run around on a map and through some ancient alien structures to get an idea of how Frontiers Reach 2 will feel.

[previewyoutube][/previewyoutube]

A download link to the demo is available in the video description.

Patch Update #2 for ATW

More tweaks, bug fixes, and changes this update, plus a new trailer with an in depth explanation of the warmap.


[previewyoutube][/previewyoutube]


- More tweaks to Q-201 bomb to address some issues with behavior. More changes coming.

- Fixed an issue that could cause some fighters to not align properly after the player respawned in a mission.

- increased glow on bullets to make them more visible.

- Tweaks to how naming restrictions work for loadouts, paintjobs, and player profiles.

- Fix for guns on AT-15 Shepherd.

- Fixed a bug on the Yahontov Major map that could cause the player to crash at lower altitude even if they had not hit the ground.

- The Hoplite now has 8 guns instead of 4 and a slight boost to agility. More changes to fighters coming in future updates.

- Modified night time lighting on Odland for mission 41.

- Increased camera distance on HF-22 Shield.

Patch Update #1 for ATW Update

This is a patch update for the January 1st, All These Worlds update. Additionally, the Frontiers Reach Demo has been updated as well.

- Fixed a bug that could cause the keybindings menu to remain on the screen when closing the pause menu by hitting the pause button on game pad.

- Reduced GPU draw by 30-50% by tweaking ambient lighting parameters across the entire game. This also yielded lower ambient lighting washout for better visibility of various VFX both near and far.

- Fixed a bug that stopped players from being able to travel to Earth when the warmap has been flipped completely blue.