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Frontiers Reach News

Hotfix #1 for version 1.4.052325

[p]Fixed a bug in the new cockpit volume slider that could reset the volume with the wrong value.[/p]

Patch Update #5 for 1.4.052325

[p]A number of quality of life tweaks and bug fixes have been made.[/p][p][/p][p]- volume on cockpit notifications[/p][p] Cockpit notifications have been partitioned out to their own audio mixer so that the volume can be changed independent of all other volume settings.[/p][p][/p][p]- stereo effects on incoming beeps.[/p][p] Some slight stereo effects have been added to incoming missile notifications for those missiles that are close enough to be an immediate threat, this is still be tweaked but it's functional.[/p][p][/p][p]- Setup wings default for the warmap.[/p][p] When playing on the warmap which ever wing you select before starting a warmap mission will be stored and recalled later when you go to run another warmap mission immediately after completing or abandoning a warmap mission.[/p][p][/p][p]- Fix placespace boundary not deactivating RCS mode.[/p][p] Hitting the playspace boundary should now deactivate the RCS thrusters.[/p][p][/p][p]- Tone down sparks emissive[/p][p] Reduced emissive value on sparks in the cockpit.[/p][p][/p][p]- Rename vent target tags for fuel station on Katedralli[/p][p] [/p][p]- Check collisions on cargo crate stacks[/p][p] Modified collision boxes on a stack of cargo containers for greater accuracy.[/p][p][/p][p]- Typo in mission for getting Prince Edmund alliance[/p][p][/p][p]- rename train target tags[/p][p][/p][p]- check waypointer on Brigade Carrier Assault scenario.[/p][p] Modified the Brigade Carrier Assault warmap scenario to better guide the player through the scenario at the beginning.[/p][p][/p][p]- Add an objective step to the Brigade Carrier Assault to better track and describe what is going on.[/p][p] Modified objective description to better explain how to complete the scenario.[/p][p][/p][p]- make some tweaks to flight saving and loading.[/p][p] Fixed a bug that could make saved flights break warmap scenarios.[/p]

Patch Update #4 for 1.4.052325

[p]Fixed a bug that could make it impossible to complete Mission 07[/p]

Patch Update #3 for 1.4.052325

[p]Fixes coming this weekend[/p][p] - Fixed another crash instance on the planet Astraeus Slumber[/p][p] - Fixed another instance where lancer squadron could break a mission.[/p][p] - Lowered difficulty in mission 29 by removing the 2 carriers from above the town of Altai on the planet Tom Uul.[/p][p] - Re-ordered several missions scripts to keep Lancer Squadron from breaking those missions.[/p][p] - Modified timing on Mission 27 to spread out spawns a bit later in the mission.[/p][p] - Modified timing on gunboat spawns on ModerateDistrressSignal mission for Friendly nodes.[/p][p] - Modified respawning so that if the respawn point is too close to terrain or structure it will move the respawn point before the player respawns.[/p]

Patch Update #2 for 1.4.052325

  • [p]Fixed an instance of crashing when blowing up Propaganda Satellites.[/p]
  • [p]Extended radar ranges of all fighters by 1 Kilometer.[/p]