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Frontiers Reach News

Balance Update #1 for Version 1.0

This update contains a host of tweaks to various aspects of the game to slow down the gameplay slightly and to decrease difficulty.

Hotfix #3 for Version 1.0

Added deadzone defaults for all joystick configs. ( Defaults were a quick add. Working on custom sliders for these later down the road.)

Hotfix #2 to Version 1.0

Added anti-aliasing dropdown to settings menu.

Slightly increased HUD element sizing.

Tweaks to targeting computer to affect better lock-on behavior.

Hotfix #1 for version 1.0

Fixed a bug that could cause the old depth of field setting to become active.

Patch Update to Version 1.0

Tweaks to Flight Model
- Added torque to the flight model (I left it out think it would make it easier, apparently it just made it strange feeling).
- Modified drag and angular drag across the board (Should fee driftier).

New Weapon
- Cruise Missile : A missile capable of locking a target well outside of normal radar range.

Fixes
- Added V-sync toggle.
- Fixed a bug that caused the aim scope to not function properly. It should now be useable with every weapon.
- Fixed a bug that caused a pilot push through the model of one of the fighters.