This weeks Friday Update will be canceled. We're trying to wrap up a few major pieces before getting them out to the team, one being a massive shake up in the artwork. Time was also spent getting a new team member onboarded and a team member is currently relocating and so much of the time the past week has spent on people and not the game. However we have a number of things to share story wise that were create in the heat of conversations and artwork updates. That being said, I won't keep you waiting and I'll just photos from everything that happened this week.

[h2]This slice of the Galactic Map is a 100 lightyear radius from Sol and it shows what we have so far. We'll be getting it filled out as we get the story written now that we have a dedicated writer.[/h2]



[h2]These planet shots are from the new skyboxes we are implementing. They will be present in the sky when you take missions in high or low orbit depending upon where the mission is.[/h2]

This image was generated using some conceptual models that were put together to help envision the Privateer fleet of the Republic. these models likely won't show up in the final game as we want some with better quality and more time spent on the design, but the idea is the same. A ragtag fleet of starships thrown together and heavily modded at the last minute in a desperate attempt to rally a defensive force in the name of the frontier.
We're really looking forward to coming months. We're still trying to get custom key and axis bindings made into a reality so that is on the horizon, just difficult to say when since everyone is still working day jobs. That aside, AI and flight mechanics are due for a rework. Again, difficult to say when this will happen but it is on the board and sitting at a high priority.
Stay warm and stay safe out there. Till next time!