[0.8.4020 Version update]
[0.8.4020 Version update] Updated at 04:00 on November 6, 2021
1. Fixed the problem of a large number of repeated issue requests from NPCs with high intimacy.
2. Fixed the problem that NPCs have issues but do not accept the required items.
3. Added the function that NPCs will ask players for suggestions on choosing main martial arts and destiny.
4. Optimized the prompt when the character's Wayborne Path state changes.
5. Optimized the AI rules for NPCs to teach Wayborne Seed.
6. Fixed the problem that the fallen Heaven-Chosen NPCs are still not cleared negative Destiny after regaining the Wayborne Seed.
7. Optimized the style of displaying the NPC avatar box of the fallen Heaven-Chosen NPCs in some interfaces.
8. Fixed the problem that the special effects in the Wayborne Path interface would load cumulatively, resulting in more and more flashing.
9. Optimized the problem that the negative effect of the player's Destiny gained after the Wayborne Path is broken is too heavy.
10. Added the dialogue text of some humiliation functions.
11. Optimized the function of informing players when NPC troubles are solved.
12. Fixed the problem that in the sect divine beast peak, after opening the backpack and using the spirit fruit, the spirit can be transformed again.
13. Fixed the problem that in some cases the age of the junior among NPCs may be older than the elders.
14. Fixed the problem that in some cases there might be sect war between the branch of your own sect and the headquarters.
15. Optimized the AI of the sect leader assigning his disciples to the battle during the sect competition points race.
16. Optimized the information display of the disciples assigned in the sect competition ring list.
17. Fixed the problem that two flying swords may appear in the mobilization scene when the player is the sect leader or grand elder.
18. Fixed the problem that the use of elixir is not cooled down and does not take effect during the sect Tournament.
19. Fixed the problem that when there is no disciple to be sent out in the sect competition, the opponent will directly draw the game.
20. Optimized the performance of the sect strategic territory interface.
21. Fixed the problem that when you return to the big map after participating in the plunder battle, the stamina maybe 0.
22. Optimized the log text of NPCs.
1. Fixed the problem of a large number of repeated issue requests from NPCs with high intimacy.
2. Fixed the problem that NPCs have issues but do not accept the required items.
3. Added the function that NPCs will ask players for suggestions on choosing main martial arts and destiny.
4. Optimized the prompt when the character's Wayborne Path state changes.
5. Optimized the AI rules for NPCs to teach Wayborne Seed.
6. Fixed the problem that the fallen Heaven-Chosen NPCs are still not cleared negative Destiny after regaining the Wayborne Seed.
7. Optimized the style of displaying the NPC avatar box of the fallen Heaven-Chosen NPCs in some interfaces.
8. Fixed the problem that the special effects in the Wayborne Path interface would load cumulatively, resulting in more and more flashing.
9. Optimized the problem that the negative effect of the player's Destiny gained after the Wayborne Path is broken is too heavy.
10. Added the dialogue text of some humiliation functions.
11. Optimized the function of informing players when NPC troubles are solved.
12. Fixed the problem that in the sect divine beast peak, after opening the backpack and using the spirit fruit, the spirit can be transformed again.
13. Fixed the problem that in some cases the age of the junior among NPCs may be older than the elders.
14. Fixed the problem that in some cases there might be sect war between the branch of your own sect and the headquarters.
15. Optimized the AI of the sect leader assigning his disciples to the battle during the sect competition points race.
16. Optimized the information display of the disciples assigned in the sect competition ring list.
17. Fixed the problem that two flying swords may appear in the mobilization scene when the player is the sect leader or grand elder.
18. Fixed the problem that the use of elixir is not cooled down and does not take effect during the sect Tournament.
19. Fixed the problem that when there is no disciple to be sent out in the sect competition, the opponent will directly draw the game.
20. Optimized the performance of the sect strategic territory interface.
21. Fixed the problem that when you return to the big map after participating in the plunder battle, the stamina maybe 0.
22. Optimized the log text of NPCs.