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Real World Port Update

This is one of the largest updates I've released so far....

1. Resized Menorca down to 1/4 size. Doing a full 1:1 size proved an impossible task - there's just too much coast line. A 1/4 size works rather well and it's now possible to sail around the coast in a sensible time frame.

2. All ports (Mahon, Ciutadella & Fornells) have all been updated to what is, essentially, final production levels. Each port is different and reasonably close to real life layout. The scenery around each port is designed to look pretty rather than being exactly like the real thing.

3. All ports have been optimised as best I can. I think there are probably few LOD levels to sort out to stop things visibly spawning in too much please feedback thoughts in the forum.

4. Fornells now has channel buoys to help show where the deep water is. They currently float but do not have any colliders.

5. Menorca's 3 light houses (Far de Cavalleria, Far de Punta Nati & Far de Favàritx) are modelled in their correct locations with suitable rocky outcrops etc. They do not yet emit any light at night though.

6. Monte Toro (Menorca's highest point) has been modelled and is visible from Fornells harbour. Should see some lights on it at night too.

7. Changed starting location to Fornells as that's a good place to start exploring from.

Turn left out of the harbour and you should see one of the light houses (Far de Cavalleria). You can then continue to cruise down the coast to the 2nd light house (Far de Punta Nati) which then leads you round to Ciutadella harbour.

or

Turn right and cruise to the Far de Favàritx lighthouse, continue on to see the oil rigs and then turn right into Mahon harbour.

8. New physics modelling for water impact resistance. There's only two boats that currently make use of this (the Bluefin and the T800) but it now makes the Bluefin an enjoyable ride. You should be able to "feel" the impact into the water which also prevents the boat bouncing out of the water in rougher weather.

9. Fixed the sun so it is now visible!

10. Ocean water wave detail as been increased

11. Ocean water clarity has been reduced just slightly.

12. All harbours have suitable collection/delivery points. These do work but currently you don't get any reward for transporting things - that's my next task!

13. Cave has been removed for the moment due to world rescaling and the fact that it was terribly in-efficient and also broke co-op mode due to lighting issues. It will make a return shortly! :)

14. Minor adjustments to lighting levels and fog levels.