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Oil Rigs!

This update adds another part of the cargo delivery network - Oil Rigs. They are currently located just off the coast as you exit Mahon harbour.

These are the starting point of the fuel production chain which will go something like this...

1. Oil Rigs produce Oil which needs to be taken to...
2. Oil Refinery which produces Fuel which needs to be taken to...
3. Specific island Ports.

The idea is each island requires a certain amount of 3 different items - Fuel, Food and Products. Satisfying all these demands will give a bonus of some sort (not sure what yet!)

Food will be produced by taking a wide variety of items (e.g. fish, meat, vegetables, fruit, grain etc) to a food production hub.

Products are more complicated items that will require a number of items to create (e.g. wood, metal, rubber, electronics etc) but they will also net the most money. For example - to make a car you would need to supply metal, rubber and electronics to a car factory. The factory would then produce cars which can be shipped to other islands/ports for BIG MONEY!

In addition, the larger the distance from the source to the delivery port the more money you will make per unit giving you an incentive to make the longer trips.

I haven't fully working out all the production chains but I think you can see where I'm going with it :)

Other Updates...
1. Adjusted the T800's engine power so it does a more realistic speed of about 19 knots with slower acceleration.
2. Adjusted the mass and buoyancy properties so it now floats and reacts to waves more realistically
3. Fixed a bug in the rudder calculations that would add a forward force to the object making it accelerate when turning. This effected all boats.
4. SatNav now displays rocks, harbour walls and oil rigs and is locked to 25fps