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City of Beats News

London Games Festival & Small Chapter 2 Sneak-Peek

Hey all,

We're excited that City of Beats is part of the official selection for the London Games Festival in the "Games Are Good For You" category! London Games Festival will be starting on April 1st and ending April 10th.

For this festival, we'll update the demo on Steam and also show some gameplay for the game's second chapter.

Here is a short sneak-peek:
[previewyoutube][/previewyoutube]

Have a great day!
Kai

Games Germany Steam Event

Hey all!

The "Games Germany" Steam event has just started and we're part of it!

If you want to try out our game, there's a demo available on the store page - feel free to join our Discord or post in the forums and let us know what you think :)



Also, don't forget to check out all the other cool games that are part of the Games Germany event!

Cheers,
Kai

Third Public Playtest is Live!

Hey everyone!

We’ve been working hard on all the feedback you provided us after the last playtest and we’re now ready to have you all test again. From now until next Monday (Dec 13th) you’ll be able to download the latest update and get grooving!

If you’re new to City of Beats (welcome, we appreciate you), just click the big green “Request Access” button on our store page. If you were a part of our previous playtests (back again? 🥺 thank you so much), you should see an update to the playtest build and go from there. Don’t forget to wishlist and follow the game if you want to stay up to date!

After playing, we’d love to hear your thoughts, you can fill out this form here, or in our awesome Discord server.

🎵🎵🎵 ENJOY 🎵🎵🎵

[h2]Update Notes [/h2]

[h3]What’s new?![/h3]
Lightning Bow
The main feature of this update is our second weapon: The Lightning Bow. Its attack fires bolts of lightning that can bounce to up to 3 additional enemies, generating sweet melodies while doing so. The bow's power attack shoots a huge, slow-moving energy ball that electrifies nearby enemies and adds a bass-y synth layer to the music.
Like the repeater, the bow has its own set of 6 modificators - among them for example the Black Hole, which absorbs enemy projectiles along its path.

The Beacon
The Beacon is our new hub area where you spend your time between expeditions. It has a bench to chill and watch the city skyline, as well as several NPCs to talk to - they'll be able to upgrade your character or hovercar, provide you with new weapons, and more.

EMP Stun Gadget
Gadgets are a powerful new type of skill that can be used only a limited amount of times per expedition. The "EMP Stun" disables all enemies (except bosses) for several beats, while also removing their shield barriers. You can buy new charges at the shop - in the future, there will be additional ways to get more gadget charges.

[h3]What's improved?![/h3]
  • Supercharge progress now stays between encounters! This helps especially in early encounters, where you often only got to 80-90% and then the combat was already over.
  • Instead of "?" nodes on the map, each event now has their own icon, so you can better plan your route.
  • Also on the map, all combat buildings now glow red, while non-combat buildings glow blue. Elite encounter icons have a spiky border.
  • Halfed the sniper enemy's HP. Now, you can usually destroy them during a single "barrier down" phase.
  • Lots of new SFX have been added, e.g. for the reward node & hovercar.
  • As usual, tons of smaller tweaks & bugfixes.

City of Beats Publisher Announcement!

Hi everyone! We’re thrilled to announce that City of Beats is now being published by Freedom Games. For those of you who may not know, a game publisher not only provides additional investment and funding for developing the game, but also takes care of a lot of the business and marketing side of releasing a game. That includes managing our store pages, marketing and advertising the game, helping showcase the game at both digital and live events, PR, and a lot more. It really lets us totally focus on working to make the game the best it can be, and provides us with the resources to do so.

Thank you for all of the support you've given us. If you have any questions about the announcement or just want to join the community, feel free to join our Discord and we’d love to hear from you!
Also make sure to follow us on Twitter where we’ll be showing off some of our work in progress for the game.

City of Beats @ gamescom on Steam

Hey everyone, were part of the gamescom Steam event!

Check out the demo for City of Beats, which contains the first chapter of our music-driven roguelite shooter.

In case you missed our previous gameplay stream and want to watch Sima blast herself through the City of Beats, we'll be re-broadcasting it later!

Also, don't forget to wishlist the game and join our cool Discord community!

Cheers!