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Squirrelmageddon! News

v1477 - First Person ADS

- new first person ADS / Ironsights system (improved FPS gamesplay)
- new lens based scopes for snipers and mag rifle
- mag rifle now fires projectile instead of using trace fire
- game CPU optimisations
- quad bike movement tweaks
- quad bike handbrake on exit fix

v1448 - QOL + MOVEABLE OBJECTS

- mission select back and next buttons (replaces re-assignment random)
- no placing objects on barbed wire barricades
- moveable objects now destructible by squirrels

v1436 - Highscore System Fix

After adding new Western Town map I noticed the high score system was not recording.

FIXED!

v1435 - Hotfix

Broke pickup traces - meh!
Fixed pickup traces - yay!

v1414 - Is that you John Squirrel?

- new experimental asset map and mission added under Special Events
- map lighting tweaks
- "new game" button data erasure warning and confirmation dialogue added
- squirrel attack trace updates (squirrels are even deadlier - keep your distance)
- object glow tweaks
- health and ammo pickups now have constant glow
- more squirrel berries pickups added to all maps
- re-added intro story to startup sequence