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Squirrelmageddon! News

Death Rides a Pale Squirrel

The Grim Reaper himself has paid a visit to a topside soldier's graveyard. The Reaper's death legions of squirrels are with him. The Brethren are responsible for performing the rituals, hoping to gain ultimate power over the squirrel hoards. They were quickly devoured shortly after Mr. Reaper's arrival.

Collect their dropped bags of candied squirrel giblets...

Map Features
- map unlocked
- collect bags of Candied Squirrel Giblets
- exploding pumpkins
- pumpkin explosion size depends on pumpkin size: be careful!
- make your tribute at The Reaper Box and receive a trick or treat!

GLHF!

Training Gauntlets & Proximity Mines


NEW TRAINING GAUTLET MAP:
New mission zone: Training Gauntlet. New recruits train in the gauntlet to hone their skills and learn the latest rules of engagement. Meet your enemy, complete basic squirreling and you're next in line to be sent topside...


PROXIMITY MINES:
The player can now throw down proximity mines (press '3') - INVENTORY: 5
Currently no character animations but adds some game play elements. At the moment there is a 1.5 second delay on the trigger... (will add grenades very soon >)

CURRENT FEATURE LIST:
- 3rd person with 1st person camera hotkey
- Mission system with objectives
- Campaign mode with mission zone unlock
- 1-4 players LAN or Online (local server)
- 8 characters
- 7 squirrel variations
- 6 guns
- Proximity Mines (map and explosive accessory)
- 6 mission zone maps
- 1 Orb of Delight
- Quad Bikes
- Para-glider
- High score leader boards via Steam
- FOV settings for 1st and 3rd person cameras (to 130 degrees)
- Invert Mouse option

REDDIT for the game: https://www.reddit.com/r/squirrelmageddon/

[previewyoutube][/previewyoutube]

STREAMING
Thanks to everyone who took the time to put together a stream or game play video upload! Watching these help me to find game issues and new ways to improve the fun for everyone! Have made a lot of updates to the game.

I will be adding more content, improvements and features on a regular basis. Let me know what would make the game more fun for you in the forums or reddit.

PERFORMANCE:
This game requires a bit of a beast to run at Epic settings. This is mainly due to the large mission maps. Smaller maps can usually be played on much older machines. I am going to make more of these maps with new missions and objectives ASAP.

Hope everyone is having fun and laughs with the game. Thanks for your support!

Please do leave issue reports in the community forum and a review if you enjoyed the game!

v0.672 - Training Gautlet Tweaks

- added content to training gauntlet
- HUD proximity mine counter max ammo fix
- minor UI work
- proximity mine sound cue updates

v0.663 - Stacked Orbs in the Proximity

- Orbs now: 4x score, 4x damage and increased movement speed
- Orb bonuses now Stack
- Proximity mines updated with new sound cues
- Press '3' to throw down Proximity Mines (no animations yet)
- Training Gauntlet updated with more tutorial content
- all missions now have overlay maps (Squirrel Town is a little off target but working on a fix)
- Invert Mouse option added to Options -> Controls

v0.654 - Mission Maps

- added mission overlay map for Training Gauntlet and Summer Squirrels
- mega and ultra also drop max ammo
- proximity mine sound attenuation fix

FIXES / UPGRADES IN PROGRESS:
Overlay maps for other missions should be ready in a couple of days.
More interior maps like Training Gauntlet coming soon