Squirrel chip technology has advanced to the point where we can control squirrel movement via remote control. This is how the Squirrellies are directing their squirrel bombers.

Controls are a little squirrelly and still being fine tuned, and there have been some server crashes - but the tech should be stable enough for use in the field... Please report any bugs in the community!
About playing as a chipped squirrel:
- turbo boost every 10 seconds for 5 seconds
- double jumping (gliding mechanism forthcoming)
- hit a human player to bite and shred them (animations forthcoming)
- some air control (more when gliding added)
- currently no hud (coming ASAP)
- player squirrels are chipped like bomber squirrels so you can spot them
Future plans for Player Squirrels:
Players can elect to spawn as a Squirrelly faction member in the character loadout, as long as there is at least 1 Human player. This allows the player to spawn exclusively as a squirrel. This poses some tricky problems - but also presents some fun ideas.

Future Game Mode Ideas:
- arena squirrel battles (while illegal, it still happens...)
- hungry GM squirrel simulator mode (go alone or with your mob)
Let us know what you think!
CURRENTLY WORKING ON:
- squirrel turbo hud
- squirrel only multiplayer mode (all players spawn as squirrels - last squirrel standing)
- client side mission co-op replication fixes (mission data not replicating to clients)
UPDATE ROLLUP:
Checkout all the fixes, tweaks and features.
https://store.steampowered.com/app/1470670/Squirrelmageddon/Be sure to wishlist + follow us to be notified of the latest updates! We are continually upgrading and adding to the game.