1. SYNTHETIK 2
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  3. Update 15.1

Update 15.1



[h2]⚙️Update 15.1[/h2]

We've deployed a new patch with significant performance improvements, bug fixes, balance adjustments, and quality of life updates. Thank you for your continued support and feedback!


[h3]💬Performance & Stability Improvements[/h3]
  • Identified and applied a workaround for a Unity light rendering issue, causing major performance degradation over time.
  • Fixed an issue that was spamming error logs and significantly tanking CPU performance.
  • Fixed varied issues around lobby menus, more fixes to come.
  • Fixed the most commonly auto-reported random error messages.
  • Added character safety for chat to fix performance loss from incompatible text.
  • Fixed missing combat crosshair if setting was corrupted


[h3]🔉Escalation Mode Adjustments[/h3]
  • Escalation 0 ammo pickup bonus increased from 25% to 50%.
  • Escalation 0 now gives 25% spare ammunition.
  • Escalation 1 ammo pickup bonus increased from 25% to 35%.
  • Escalation 1 now gives 25% spare ammunition.


[h3]💥Enemies[/h3]
  • X1 Discus enemy is now spawning.
  • Armageddon Beholder enemy is now spawning.
  • Bosses now deal 5000 damage to friendlies on death.
  • Sawblade Boss now properly spawns mini sawblades when other sawblades die.
  • Fixed Chrono Chest spawning friendly Chrono units.
  • Mark Target now lasts 6 seconds (down from 8 seconds) and can no longer stack on players.


[h3]🎯Classes[/h3]
Gunner
  • Global Minimum Fire-Rate increased from 25 to 35.
  • 10% more base fire-rate.
  • Burst fire rate increased from 5% to 10% per stack of Ramp-Up.
  • Deviation reduced from 0.5 to 0.4 per stack of Ramp-Up.
  • Reloading now also pauses the decay for 2.5 seconds.


Sniper
  • Target Laser is now held only.
  • Target Laser now charges up a critical strike on maximum stacks.
  • Replaced Sniper Kit passive with a new one.


⚡Items / Shops / Weapons
  • Potentially fixed Hunter-Unit double revive issue. (?)
  • Heat Spreader now applies a first stack of burn in a large radius on first activation.
  • Plating Printer now triggers its explosion on activation as well.
  • Voltaic Gyroscope range and damage increased to make it more effective at close range.
  • RPG missile replaced with straight-fired missile.
  • All Coil Guns damage increased from 3 to 3.3.
  • Fixed Blessed tools not giving cooldown speed.
  • Loop shops now give a random selection in case someone teleports with the shop opened.


[h3]🎬UI / UX Improvements and fixes[/h3]
  • Fixed new UI bugs and integration issues for mod downloads via mod.io.
  • Fixed Badges not showing in the end screen.
  • Lobby leaving no longer automatically switches back to global chat.
  • The chat disable boolean now properly blocks joining global chat (included in Sunday mini-fix); chat window and party chat are intended to stay open.
  • Fixed the loading screen background.
  • Fixed the Escalation Tower icon not showing.
  • Fixed the Learning Terminal camera doing an unnecessary spin.
  • Added class description text into the Android menu.
  • Fixed the Apocalyptic Survival Kit not showing its tooltip properly.
  • Replaced the intro cinematic with an Android UI style.
  • Disabled lobby join highlighting on private lobbies.
  • Increased scroll speed in the lobby browser window.
  • Fixed Armory UI not scaling properly on screens.
  • End screen quit button is now clearer.
  • Fixed armor not showing on enemy healthbars.
  • Added maximum plating to stats display.
  • Weapon burst delay in the fire-rate section now shows "s" for seconds for clarity.
  • Weapons with 0 damage and only AOE now show "AOE" for clarity.
  • Changed Terror Level sound to not use the radio voice mixer.
  • Renamed Control Center to Mission Center
  • Play buttons are now more visible
  • Android menu mentions after some time that you need mission center to play
  • Localization fixes.
  • Added Chinese font fallback for normal text.
  • Added a description on how to make mods in the mod browser enabler section.
  • Added small UniversEdit button for now in mission menu to access depots


[h3]🔥Known issues / Coming up:[/h3]
  • Compendium dosn't save for some people?
  • Varied Lobby menu quit / ready wierdness
  • Boss one shot issue - any infos are helpful!
  • Quests are not saving in coop


[h3]🔧I have other issues:[/h3]
  • Varied people have bad performance on DirectX12, please switch to DX11 in steam and/or update graphics drivers
  • People having crashes: Verify game files in steam. Crashes are 99% a faulty install.
  • People having really poor networking performance: Google for Speedtest and Packet Loss test, if these are good, please report to us


We are reading your feedback very closely and have more fixes and improvements on the list and coming up very soon!