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New 0.11 Patch is out!

(Petting fox no longer breaks the game)

Hey guys!

Patch v0.11 is live! Your game should automaticaly update. In short its fixing most game breaking/fun braking issues and we hope it didn’t create many new ones ;)
We have also created new discussion topic and you can report all new bugs here:
https://steamcommunity.com/app/1472660/discussions/0/2992045729276972046/

Tomorrow we will also add FAQ to discussions.

[h3]Full list of changes:[/h3]
Day is longer now
Night Owl perk was removed – we need to work on it more as it sometimes broke the game
Early Bird Perk has been removed
You no longer loose bought items once your inventory is full
Station should work normally after loading game
In-game date should not produce errors after loading game
Issue where game broke down after night in some rare cases has been corrected
Grass disappears under placed fields and buildings
Floating Trash was fixed
Interactable Buttons now connect to targets with pipes (temporary fix)
Bosses have less HP and Pickahmmer deals more dmg
Pickhammer has bigger hitbox
Water filter is now also available in shop (as it still sometimes vanishes from map)
More Potatoes Seeds on map + there is one spot when potato seeds respawn daily
Multiple Spelling Errors
Electro Waste has bigger stack in inventory
Indestructable Salad Seed cubes piles can now be destroyed
Fungal garden can now be rotated
All poisoned trees are now accessible
Decorative bed works as bed
After going to sleep Ellen doesn’t fall throught the floor
Many places that could make you stucked (although not all yet)
Items from trash should not fly too far away now
Cubebots should walk now as intended
Birdfeeders do not disappear anymore
You can now build next to sprinklers
Cubebots do not levitate anymore
Chciken petting animation is faster now (still need to work on it more)
Water now deals dmg to enemies
Few trees and grass fixes
Petting fox doesn’t brake game anymore

[h3]What we are working on and still need to fix:[/h3]
-Animals can sometimes glitch out of reach if the corresponding building is build near a slope
-Cursor may not work properly after window size change
-Dog and other animals may sometimes not play walking animation when moving
-Big crab robots may sometimes dissappear
-Water may sometimes glitch through terrain
-Some slopes are too high to comfortably walk on
-Some popping issues are not fixed yet
-Some textures may flicer when moving
-Ellen can still sometimes get stuck when exploring
-Fainting animation doesn't work properly and Ellen can walk a while after losing all HP
-Batteries dropped by enemies can sometimes launch into the air after dropping
-The particle for crab robot jump persists after it's destruction
-Ellen's animation for petting animals can sometimes glitch at the start and finish
-Cubebots will not find a way to the lodge if player loads the game a day after taming them
-The camera may go out of bounds when respawning
-The indicators for some repairable objects are too large and hardly visible
-Some items are still using incorrect placeholder icons
-Highlighting farmer house ruins before repair causes significant drop in fps
-Super Chicken can bounce of weird surfaces and target weird objects with it's lightning.

[h3]Next Steps:[/h3]
Main topic for following days will be game optimization. We already run some tests and we have a strong plan to improve on FPS and make it more accessible for lower spec computers and we can’t wait to share it with you!
After that we will work on:


[h3]15th of January– Patch 0.12 - 2nd minor Patch for Tier 1 stage[/h3]
Full tutorial and in game helper
Progress on Game Optimization
More graphic options (quality, motion blur etc)
More enjoyable tools system and watering system
More bug fixes
Enemies and combat fixes, enemies health bars etc
Overall crafting and economy system overhaul
Improved animal behaviour
Even more bug fixes
Making game start on lower graphic settings for lower spec computers so it doesnt crash.

Thanks guys and see you in 10 days!