Hotfix v1.1.1.1 patch notes
[p]Reality Break hotfix v1.1.1.1 has gone live.[/p][p][/p][h3]Stability[/h3]
- [p]Addressed a save/load stability issue with certain pre-v1.1 metagame profile saves. (dev note: this could, for example, prevent Playing a newly-created pilot)[/p]
- [p]Prime Unique items dropped in space now show a unique label and visual effect.[/p]
- [p]fixed guaranteed affixes on Epic+ items not benefiting from Prime Unique's affix range increase and range compression[/p]
- [p]fixed "hold to delete profile" showing incorrect glyph on gamepad[/p]
- [p]fixed loadout stat boost being cleared from a secondary loadout item if dragging and dropping an item to equip it over that secondary item[/p]
- [p]fixed item Affix Type rewrite options starting with the second one not upgrading in value when the item's rarity was rewritten[/p]
- [p]fixed low-level unique items sometimes generating certain affixes with zero affix value, such as Siphon Energy[/p]
- [p]fixed Hyper Mode Duration affix[/p]
- [p]fixed Rarity rewrite often not granting additional rewrite paths[/p]
- [p]fixed Rarity rewrite not improving an item's Crafting Budget[/p]
- [p]fixed rewriting Rarity to a unique item not granting additional random affixes, only defined ones[/p]
- [p]fixed broken values for Unique Modifier rewrite paths after rewriting the Rarity of a unique item[/p]
- [p]fixed Affix Operator rewrite path values not updating on Rarity rewrite[/p]
- [p]fixed Survival missions not playing the map music[/p]
- [p]fixed regression with Epic Swarmer weapon Salvo no longer homing toward locked-on targets[/p]