Dev Letter: Future Hard Core Balance Direction

Hello, Mercenaries.
First of all, we would like to sincerely thank you for your continued interest and support for AVA Global.
Since the December update, many of you have shared various questions as well as feedback on areas that need improvement due to the changes made to the game.
We apologize for not providing a detailed explanation of the development direction earlier. In this announcement, we will address the questions and concerns you have raised.
What is the Direction of the Hardcore Balance?
The current balancing goal for AVA Global is to create a "hardcore" gaming environment.
Although we updated the balance based on the popular gameplay environment from 2011 to 2015 in the December update, we understand that this change might have been unexpected and challenging for some players.
To meet the expectations of our dedicated AVA fans, we are working to establish new standards and provide fresh weapon content.
[h2]1. Weapon Balance Adjustment Plan[/h2]
The current weapon performance has been adjusted based on the balance from the most popular period between 2011 and 2015.
We have completed balance adjustments for approximately 160 weapons, and we will continue to refine the balance based on player feedback.
We will regularly update the base balance and respond quickly to any issues that arise.
Our goal is to enhance the content and appeal of various weapons.
[h2]2. Introducing New Performance for Weapon Classes[/h2]
We are considering introducing new weapon tiers with expanded specifications and performance.
In addition to expanding weapon tiers, we are also exploring a crafting system that allows players to create new items through combinations.
What About the Addition of New Content?
We have been monitoring player feedback and gameplay patterns during the ongoing Pre-Season for the new Season Level System.
Based on this data, we are working on creating a season system that players can participate in without feeling burdened, while also enhancing the overall fun of gameplay.
[h2]1. Enhancing the Season System[/h2]
Many players have requested faster level-ups during the Pre-Season. Therefore, we plan to reduce the experience points required to level up.
Additionally, we are considering the development of exclusive seasonal items to further increase the excitement of future seasons.
[h2]2. New Map Updates[/h2]
We have analyzed the most popular maps from AVA’s history and have planned a new map that will enhance the intensity and thrill of combat.
The new map is designed to be simple yet engaging, providing exciting combat experiences with various strategic variables to keep players on their toes.
In addition to these updates, we are committed to providing a more complete game environment and diverse content in the future.
We greatly appreciate your continued support, feedback, and enthusiasm.
Please look forward to our upcoming updates, and do not hesitate to share your valuable thoughts with us.
*Please note that the content introduced above may be subject to change due to internal reasons.
[h2]DEV TEAM GIFT[/h2]
Click the coupon icon on the top right of the game lobby and type:
-----------------
DEVLETTER110
------------------
[Reward]
> 300,000 Euro
>300 Mod Ticket Pack
[The coupon can be redeemed during this schedule]
> Time (UTC) : 2025. 01. 10, 06:00 AM ~ 2025. 01. 13, 00:00 AM
Thank you.
Sincerely,
AVA Global Dev Team