Introducing Special Weapons to AVA Global
Mercenaries!
Special Weapons will be introduced in AVA Global through the upcoming May Update!
Before the update drops, here’s a sneak peek at these new tactical tools that will take your gameplay to the next level.
Special weapons in AVA Global are unique armaments that provide tactical advantages beyond conventional firearms, enabling strategic gameplay opportunities. These specialized pieces of equipment are equipped in a dedicated special weapon slot, separate from standard weapon slots, with different types available for each class.
[h3]1. Healing Pistol[/h3]
[h3]2. EMP Grenade[/h3]
[h3]3. Lightbulb[/h3]
Prepare to experience these exciting new special weapons and enhance your strategic gameplay in the May Update!
Sincerely,
Your AVA Operations Team
Special Weapons will be introduced in AVA Global through the upcoming May Update!
Before the update drops, here’s a sneak peek at these new tactical tools that will take your gameplay to the next level.
What Are Special Weapons?
Special weapons in AVA Global are unique armaments that provide tactical advantages beyond conventional firearms, enabling strategic gameplay opportunities. These specialized pieces of equipment are equipped in a dedicated special weapon slot, separate from standard weapon slots, with different types available for each class.
Special Weapons Types & Features
[h3]1. Healing Pistol[/h3]

- Class: Pointman
- Description: A medical pistol that fires adrenaline-filled capsules to restore health.
- Function: Restores HP to allies who have lost combat effectiveness due to low health.
- Key Features:
- Restores a set amount of depleted HP when hitting allies
- Deals damage to enemies, similar to a standard secondary weapon
[h3]2. EMP Grenade[/h3]

- Class: Rifleman
- Description: A throwable weapon that emits gamma rays upon detonation, affecting all electronic devices in its radius.
- Function: Significantly reduces enemy accuracy for a limited duration when hit by the electromagnetic pulse.
- Key Features:
- Temporarily disables weapon scope and zoom functions
- Removes squad leader spotting markers and prevents the use of binoculars during the EMP effect
- Deactivates night vision mode immediately and drains the battery
- Hides crosshair display and lowers weapon accuracy during EMP effect
[h3]3. Lightbulb[/h3]

- Class: Sniper
- Description: A throwable device with significant impact when activated:
- Key Features:
- Creates glass fragments on the ground that produce audible crunching sounds when stepped on by enemies
- Emits a flash that temporarily blinds both allies and enemies, dealing additional damage to enemies
- Slows enemy movement while giving you an advantage with direct flash effects and damage
Prepare to experience these exciting new special weapons and enhance your strategic gameplay in the May Update!
Sincerely,
Your AVA Operations Team