Improvements to the lost game sequence
IMPROVEMENT TO THE LOST GAME SEQUENCE
When losing, the items from 1-2 categories closest to being completed are now circled at the end.
The objective is to show the player the solution of the house and that the objects were present.
It is now also possible to navigate and zoom in the house even if the lose panel is displayed.
The code that displays the remaining objects will be reused for a future hint system.
BUGS
- The lose panel disappeared and did not come back when the "space" and "enter" keys were pressed on the keyboard. Fixed.
- The broken floors of the lobby and media room could be invisible. Fixed.
- We had the bug of the unclickable object once. The information allowed us to improve the quality of the code involved. We have not been able to reproduce it since.
COMING SOON
We are working on a hint system that will tell how many objects are totally or partially hidden behind an object. The goal is to increase strategy and observation and reduce the luck factor for finding small items.
When losing, the items from 1-2 categories closest to being completed are now circled at the end.
The objective is to show the player the solution of the house and that the objects were present.
It is now also possible to navigate and zoom in the house even if the lose panel is displayed.
The code that displays the remaining objects will be reused for a future hint system.
BUGS
- The lose panel disappeared and did not come back when the "space" and "enter" keys were pressed on the keyboard. Fixed.
- The broken floors of the lobby and media room could be invisible. Fixed.
- We had the bug of the unclickable object once. The information allowed us to improve the quality of the code involved. We have not been able to reproduce it since.
COMING SOON
We are working on a hint system that will tell how many objects are totally or partially hidden behind an object. The goal is to increase strategy and observation and reduce the luck factor for finding small items.