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Legends of Idleon MMO News

HAT RACK!

[p][/p][p]• The HAT RACK has been added to World 3! It lets you store your Premium Hats (earned from events, rare drops, etc) so they give their bonuses PERMANENTLY! This will free up storage space, as well as let you commit fully to wearing the hat of your choice without needing to mess with Premiumifiers / Stat Swapper stones! You can reclaim hats you've added to the Hat Rack as many times as you want, which means you can duplicate them and let all your character's wear them![/p][p][/p][p]• Quick note: This is basically the Trophy Gallery but for Premium Hats -- just saying so you World 7 players have a clear idea and can help inform other players on what this is! It is NOT like Nametag Gallery though, you do NOT get a multiplier for turning in multiple premium hats, which isn't even possible anyway.
As a personal Thank You for the support and positivity of the community, Hat Rack storage is UNLIMITED! No buying slots from the Gem Shop, no buying slots using Event Points, you have ALL the slots you need... forever![/p][p]• Many normal hats are now Premium. Check the first note in "Balance Changes" for a full list! Note that this does not affect how they are obtained, simply their classification.[/p][p][/p][p]• You know how you can Hold-Down to reset a talent thanks to the Upgrade Vault upgrade? Well, doing that also resets the Super Talent point invested in that talent, if you turned it super that is![/p][p][/p][p]• The following hats are now "premium hats" so they can be stored in the Hat Rack: The Crow Perch, Birthday Hat, Santa Hat, Epic Santa Hat, Big Pretty Bow, Steam Cap, 3rd Anniversary Ice Cream Topper, Bunny Ears, Summer Shell, Nuget Cake Fedora, Honker Hat, Acorn Topper, Apple Launch Hat, Funny Hat, Meteorhead, Ice Guard Helmet, Pink Headband[/p][p]• Small bonuses added to most premium hats that didn't have any -- things like +1% EXP, +2% drop rate, +1% AFK gains multi, +5% money.[/p][p]• "Premium-ified" hats do NOT count toward the Hat Rack, and that system has been retired. I have also added the Invisible Hat to everyone's Hat Rack automatically, as well as removed the 7 "premium-ifier" related items from The Slab.[/p][p]• Reduced the cost scaling to several of Bubba's upgrades, you should have 100s of upgrade LVs just waiting for you to buy them right now![/p][p]• The Storage Chest converts resources over 1050M into atoms more often. It always did, it just does it more often now.[/p][p]• Total Bubble LV in tome now gives more points for all, and has a max PTS value at 1,000,000 Total Bubble LVs instead of being uncapped. This is a buff for all accounts, as well as an improvement toward a more fair playing ground for everyone.[/p][p][/p][p]• Fixed the mobile overflow of items over 1 billion -- instead of dropping as a weird "negative" amount that gives zero, it will drop 1 billion![/p][p]• Fixed a mobile overflow of Divinity PTS & EXP gained specifically from being in Lab + Goharut divinity (where Lab also counts as Divinity AFK)[/p][p]• Fixed a mobile overflow regarding Trapper Drone's daily Vacuum deposit and Miniature Soul Apparatus' "ALL QUICK" deposit systems sometimes gutting your stacks of critters / souls, leaving you with none.[/p][p]• Fixed a mobile overflow regarding trapping EXP sometimes overflowing from trapping drone specifically[/p][p]• Fixed a display issue for placed traps -- they'd sometimes show, for example, "4325.23452352" critters caught instead of just "4325" critters caught [/p][p]• Fixed a mobile overflow regarding Anvil Quick-Deposit, where if you quick-deposited 5 billion Thread for example, you could end up with none.[/p][p]• With those harmful overflows gone from mobile, it's safe to play again![/p][p]• I also fixed display overflows. These are bugs that did NOT affect your account itself, but did affect the displayed numbers.[/p][p]• Fixed a mobile display overflow involving "Overaccurate Crit", where it would show you having 0 accuracy if exceedingly high.[/p][p]• Fixed a mobile display overflow regarding the display of Cards collected & Cards needed to LV up a card[/p][p]• Fixed a mobile (and PC) display overflow regarding Artifact Find Chance multiplier, in [/p][p]• Fixed a mobile (and PC) display overflow regarding Divinity PTS/hr[/p][p]• Fixed a mobile (and PC) display issue regarding Bubba's Dice multiplier disappearing every hour[/p][p]• Fixed a mobile display bug where "Exclusive Companions" would not show their bonuses on mobile. They always gave their bonuses, it was just a display problem.[/p][p]• Fixed a bug on all platforms where the final 2 Sailing Artifacts were unobtainable for some users.[/p][p][/p][p][/p][p][/p][p]5000 GEMS winners from LAST Patch Notes are:[/p][p]Kellace, Uappo, Eraguth, Goofy Beater, TaigaTB, Megaghost11, Lousey, My StickFigure, axel thefighte, BUBBLEECHO

5 people who comment their 1st IdleOn player name will win a RIPTIDE pet! Leave a review too if you want to help the game grow! (this will increase your chances of winning by +0%, and give you a 1.00x multiplier to winning in the future -- which is to say it doesn't do anything lmao but you do need to leave a comment here, that's how I select winners!)[/p][p][/p]

BUBBA THE SEAL!

[p][/p][p]• Bubba the Chonky Seal and their Arctic Market of Meats has set up shop in IdleOn![/p][p][/p][p]• Find them in your Codex, where Orion normally is![/p][p]• Upgrade your meat slice production, unlocking 6 unique subfeatures within the new clicker game![/p][p]• Bubba is not a fan of resetting -- while he does have the classic full-reset Megaflesh system we all love, he does not have "mini resets" like Orion and Poppy have. A full Bubba run doesn't end or reset until you reach the next Megaflesh![/p][p]• Bubba gives powerful bonuses to the rest of the game just like Orion and Poppy, from Construction Build Rate and Critter gain, all the way to Atom Cost reduction and Class EXP multi![/p][p]• New Limited time Gemshop section, with the classic freebie, so at the very least go get your freebie![/p][p]• World 8! Just kidding, haha. I knew you and the 3 other people who read would find that funny![/p][p][/p][p][/p][p]• Added tutorial pointers that show you exactly how to take your first sample. [/p][p]• The game now "remembers" what clicker you were last playing, so you don't need to go from orion -> poppy -> bubba each time! You'll see what I mean in your codex, each clicker animal now has their own Quickref Button, sort of![/p][p][/p][p][/p][p]• Changed how often tome percentiles update to once a day, instead of once every few weeks. \[INFO: Tome percentiles are based on how your points stack up against all players who have ever opened the tome, not against all players who have ever played the game and quit before tome. This has always been the case, but it's been a long time since tome launch so it's time for a reminder][/p][p][/p][p][/p][p]• Fixed am endgame mobile issue where Masterclass resource drops could overflow if you had 100,000x+ multi[/p][p]• Fixed an issue where Zenith Power Statues would become Onyx - these have been fixed, and will not happen when completing Monolith in the future.[/p][p]• Fixed a rare issue wherein not equipping any elixirs in late-game spelunking would cause a freeze.[/p][p]• Fixed a bug where the "Gud EXP" stamp from Snootie's 3rd quest wouldn't turn in correctly. It now works, and if you need the stamp back, you can Reclaim it no problem -- just find the quest in the "Completed Quests" section of your codex and hit that reclaim button.

5000 GEMS winners from LAST Patch Notes are:[/p][p]Suranis90, EchoMid, BeTasteful, Oishimi, FlipsyThEVicti, Laneya, IDeadAngelI, karmatrip, big ball licker, Desig

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time![/p][p][/p]

ZENITH STATUES & MORE!!!

[p][/p][p][/p][p]• Statues can now be upgraded to ZENITH form![/p][p]• To unlock Zenith Statues, complete the quest from Zenelith, the new World 7 NPC! Find them in Doodle Reef, the 2nd map in World 7![/p][p]• Doing this will give you the Zenith Tools, which you must drop on the Statue Man. You can then drop stacks of 1,000,000 statues in order to turn them Zenith, granting a 3x bonus (NOTE: without going into details, this is actually 1.5x true multi bonus, but it's written as "3x" in game because if I wrote "1.5x" in game, people would think this is a NERF to onyx... the only alternative would be going on a long tangent about how it's multiplicative with Onyx's boosts from Artifacts, which nobody would read anyway. That's why I write it has 3x, while it only gives 1.5x)[/p][p]• Zenith Cluster Farming -- turn this on at the Zenith Market by talking to the Zenelith NPC after dropping the Zenith Tools on the Statue man. With Zenith Cluster Farming ON, all statues in your inventory get converted at a base rate of 1,000,000 statues to 1 Zenith Cluster, which is dropped at your feet. NOTE: Cluster conversion is NOT done while in town, so you can safely take your statues out of your storage in town and deposit them at the Statue Man without them being converted. [/p][p][/p][p]• Zenith Market - Spend Zenith Clusters (explained above) on 10 powerful permanent upgrades, from new Kattlekruk bubble types, to better Super Talent LVs![/p][p]• 10 new Spelunking Shop Upgrades, including bonuses for the rest of the game, a new discovery type, and a new Amber tier worth 1,000,000,000 Green Amber![/p][p]• New Discovery Type: GRAND DISCOVERY! Unlocked from the new Spelunking Shop upgrade, you have a small chance of making a "grand discovery" when you destroy the final rock type of any tunnel, adding further incentive to become a better spelunker -- the better you are, the further you get, and the more "final rock types" you'll destory during your run! Each Grand Discovery gets harder and harder -- the 2nd one of a tunnel is 2x rarer than the 1st, and the 3rd is 2x rarer than the 2nd, so good luck trying to get all 10 Grand Discoveries for any given tunnel![/p][p]• New Spelunking Elixir! The label for the large spherical white elixir was found, go check it out![/p][p][/p][p][/p][p]• Statue Bonus displays are now neater, no more decimals all over the place for pro players with huge bonuses![/p][p]• Class EXP displayed in your player info now has the M-Crown symbol when you cross the 10,000,000x mark! So "Class EXP: 17,453,295x" will now show up as "Class EXP: 17.45Mx"[/p][p][/p][p][/p][p]• REMINDER: Crystal Mob max spawn chance is now 10% (which only the very best players are hitting), not 1%. There is a very high chance that this change no longer affects you. For those it does, remember that excess chance is converted into a multiplier to Crystal mob EXP given, and Drops.[/p][p]• Crystal Mob "excess chance" now also affects Divine Knight's Orb of Remembrance. So if your Spawn Chance is 30%, giving you a crystal multi of 3x, that means Crystal Mobs count for +3 to your DK's orb. If your spawn chance is 15%, half of your crystal kills count for +2, half count for +1.[/p][p]• Statues no longer drop from Skilling activites, like mining etc. Instead, those statues now drop from Crystal monsters.[/p][p]• Shadow Mach elixirs in Spelunking now give "+30% Shadow Multistrike Chance" each instead of the previous +50% each[/p][p]• Green Amber upgrades moved 2 columns to the left. [/p][p]• "Uncanny Ability to Find Narrow Passages" has it's max LV raised from 8 -> 10, but gives less bonus per level, down from 25% -> 10%[/p][p]• Raised the Max LV of "Bullseye" in the Upgrade Vault from 200 -> 500[/p][p][/p][p][/p][p]• Fixed an issue where Divine Knight's Orb of Rememberence could be cast again, while the current one is still alive, creating two orbs which reset each other and hurt gains. You are now free to level up your Orb Talent as much as you want.[/p][p]• Fixed an issue where Elemental Sorcerer's Dimensional Wormhole could be cast again, while the current one is still alive, creating two wormholes which reset each other and hurt gains.[/p][p]• Fixed a recent issue where EXP converter couldn't be used.[/p][p]• Fixed a rare issue where Divinity PTS display would glitch out.[/p][p] 20 RIPTIDE winners from LAST Patch Notes are:[/p][p]frodobaggins44, Endbringer, Eth3ror404, IamEdgar, superdank1337, Theganja, jeffier, mtsRhea, hoseen, Ugazi, catmaster99, Torkadppasta, PKYay, Celadon1423, dozenhats, Kasumari, levenus, nayutan, Dikkegeit420, iammordekai

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems![/p]

Cropfall Event is LIVE!

[p][/p][p]• Cropfall Event is LIVE - collect Baskets from defeating any monster, and open them for Event Cards, Nametags, gems, time candy, and hats![/p][p]• Prize Wheel - click the Wheel in World 1 town (above the town shop) to spin and win! The main prize is Cosmic Balls, which are spent in the Arcade to boost max level Gold Ball Shop upgrades to 2x their bonus! The Jackpot Prize is the Cropfall Nametag which packs a huge Class EXP multiplier and additive bonus! [/p][p]• You earn +1 FREE Wheel Spin every day once you collect all 50 daily baskets from mobs. [/p][p]• You can also earn FREE Wheel Spins by leaving IdleOn open instead of closing it! You can see how much time left for your next free spin by looking in the bottom-left corner of the Wheel Page.[/p][p]• New EVENT SHOP - talk to Bort the Cornstalk in World 1 town. Those stars are Event Points, and you earn them by spinning the wheel! NOTE: When the event ends, you KEEP your leftover Event Points for the next event! Lets go![/p][p]• For the next 8 days, OG Trophy can be claimed by clicking on the left-side of the Copper Mining map, up and to the left of the left-most copper ore pile. It will drop at your feet. The first time this has been available since November 2020, and the last time it will be available moving forward.[/p][p][/p][p]Balance Changes[/p][p]• \[Short Version] Less crystal mobs, but they give more EXP and Drops. Not a nerf, same rewards/hr from crystal farming. [/p][p]• \[Long Version] If your Crystal Mob spawn chance is higher than 1%, or 1 in 100 kills according to your Tome, you will get BONUS Exp and Drops in order to make up for the fact that Crystal Mob spawn chance is now capped at 1%. For example, imagine your Crystal Spawn Chance is 5%. Instead of spawning 5 crystal mobs out of 100 kills, you'll only spawn 1, but it will give 5x EXP and Drops. This is a 1 to 1 tradeoff, and is not a nerf. Its sole purpose is to greatly reduce mob clutter on maps, and the girthy[/p][p]• Added Hotdogs to the drop table of Planks and Gigafrogs in World 1[/p][p][/p][p] Here they are, just as promised![/p][p]thefrankk, zaeex, mardo689, yeet33, falkenblick, mrfuriousfox, tobyisbest, kecheka, nightfoxies, kangroochris, mampf, juelshamo, almidas, bearsmith, stickus_maximus, jeezsorry, ximzedo, grumfrumli, bencehun, ziblezibles, athis, russiq, jerwii, extragnampf, maobird, roommbler, gopie, manieqq, duocaleb, detexa, lazlatin, dugty, aedonis, gooningary, uwuchloe, rezervor, omorius, kasimirsnans, ilogix, android_847, darkdog46, alfa2001, xeix, redemrtion, intensifie, kkonnix, frogg0o0, albator_13000, kurotsume, bigtizzle, cyco32, idlela, springduck, linsul, evanqp, apricityuuuu, rockpops, heygum, etherealscroll, zibol, shirosei, squidishh, dran121, angelosc, spudre, syreave, seekerofhidden, slakingchoas, artiflexus, umbracrow, hotchi, dragonkling, evalor, lolsporeguy, deceiver0fools, jon_sabah, syborge, sucks4you, tr1nitysit, feindr, troggylord, w0nd3r7, latsode, plmoknijbuh, extenduke, roahmyer, sazq, emikyu, forever_rest, levitation, madsmads, dudieguy, skrrpop, kehroo, danyel97, cralenth, purulio, speoghi, haeschteck, hypersova

Didn't win? Well how about I give out another 20 RIPTIDES!
Just leave your 1st name & one thing you like about IdleOn, and I'll select the winners for next patch notes![/p][p]
Enjoy the event :)
-Lava[/p]

World 7 - OUT NOW!

[p][/p][p]• World 7 is here... WELCOME TO SHIMMERFIN DEEP! Progress through 14 new maps and monsters, explore side paths, dive into the new Spelunking skill, and slowly unlock new content for almost EVERY feature in the game![/p][p]• 12 new maps to explore in W7! "Wait, 12 maps? Shouldn't there only be like 4 maps? I thought this was just part 1 of W7?" I hear you asking... yes 12, and yes this IS just part 1! World 7 is HUGE and will have over 26 maps, twice that of the 13 maps in previous worlds![/p][p][/p][p]• New Skill: SPELUNKING! The first 'double' skill in IdleOn, having both a main feature as well as a collecting feature! [/p][p]• Spelunking Main Feature: delve down tunnels, destroying rocks, collecting amber for upgrades, and defeating LORE bosses to unlock new idleon content! [/p][p][/p][p]• Spelunking Collecting Feature (it's like Mining, but for Spelunking): Go searching for "pages" in various caves throughout World 7 maps, like the one right outside of town! This works exactly like mining, where you need more efficiency to do collecting from better places. But there's a twist -- while "pages" are similar to ore in that they're used to craft things, you can ALSO hold down on them to read them, boosting your Spelunking stats![/p][p]• Humble Hugh's Coral Reef - rescue his Lil' Fishies from around World 7 to restore the Coral Reef, and upgrade each reef for HUGE game-changing bonuses! There are currently 4 fishies somewhere out there, but there will be more later...[/p][p]• 12 new Mini Ninja Knowledge \[UNLOCKED FROM THE CORAL REEF][/p][p][/p][p]• The Gallery - filled with all your Trophies and Nametags, and gives ALL THEIR BONUSES to everyone! This way, you can equip whatever trophies and nametags you think are coolest on whoever you like! Summon Codfrey if you need help understanding how this works![/p][p]• Added the "Replica" Trophy & Nametag to the W7 town shop, making it simple to fit all your players with the coolest ones! [/p][p]• TONS of new content to be found across the maps of Shimmerfin Deep (and even secrets, keep them to yourself when you find them shhh) scattered throughout World 7 maps -- Dancing coral, the clamworks, the almightly 11th divinity known only as "Coralkid", and more...[/p][p]• New sailing island, with 4 new Artifacts \[UNLOCKED IN SPELUNKING SKILL][/p][p]• Omnipotent Artifact tier -- comes after Sovereign \[UNLOCKED IN SPELUNKING SKILL][/p][p]• 11 new Summoning upgrades, unit type, and opponents to beat \[UNLOCKED IN SPELUNKING SKILL][/p][p]• 24 new gaming superbit upgrades to buy \[UNLOCKED IN SPELUNKING SKILL][/p][p]• 60 new Farmer's Market upgrades to buy from the Exotic Market \[UNLOCKED IN SPELUNKING SKILL][/p][p]• New Gaming feature - Palette! Add a bit of colour to your sprouts, and get 37 permanent bonuses for your efforts![/p][p]• Friend Bonuses are FINALLY here! Give friends a helping hand by sending them bonuses based on your Account LV, so the better you are at IdleOn, the better your bonus! First make sure "2x tap player" is ON in Options, then double click your buddy and "Add Friend". Now, find in the Friends section in Codex, click them, and select which bonus to send! You can even send multiple! Now your friend just needs to accept their incoming bonuses found in their own Codex! Woah! [/p][p]• Anvil Tab VII can now be unlocked, which includes 24 new equipment and items to craft! Get the recipes from various monsters in World 7, which include armor, weapons, tools, material bags, and some more things! [/p][p]• World 7 Gemshop section has been added, including 5 new items to buy![/p][p][/p][p]• A new Companion set is now available - the Shallow Waters Companions! Whallamus awaits his new owner! Your free weekly companion will come from this set too :D[/p][p]• 3 new gemshop purchases to World 5 and 6 sections, as the time-skip gemshop items have been moved to the Oddities section[/p][p]• 4 new Meals in cooking, find their recipes using the new Spice aquired from breeding![/p][p]• 9 new vials based around new resources and monster drops in World 7![/p][p]• New minigame: Swishy Hoops! It's the same basketball, but you get 3 lives, and earn Ball Points to spend at the new shop in the Bored Bean map! Remember, there's a trophy waiting for anyone who gets 40+ score...[/p][p][/p][p]• New minigame: Throwy Darts! Throw darts, hit the bullseye, and earn Bart Points to spend at the new shop in the Baby Boa Snakes map! There's a trophy waiting for anyone who hits a 9 darter, which is 9 bullseyes in a row! [/p][p]• 5 new upgrades added to Killroy's Skull Shop... but only after you get him on his revenge arc and expand his business...[/p][p]• Added the remaining missing recipes from Anvil Tabs I, II, IV, and VI - a few of which are unlocked via the old Task Unlocks feature, and the rest being dropped by various monsters. Remember to click the "question-mark" symbols in the anvil to see how to get the recipe![/p][p]• Final 2 star talents added to the VIP talent library![/p][p][/p][p]• Kattlekruk now gives his Divinity Link Bonuses - but only 1 character can link to him, just like with Purrmep[/p][p]• 4 new Jade Emporium purchases, including the Crop Scientist's 9th Writing Utensil bonus![/p][p]• 11 new Tome metrics to get Tome PTS from![/p][p]• 7 new nametags to earn from Tome! Claim them every month based on your Percentile Rank![/p][p]• 7 new stamps, earned primarily from 2 new Piggy NPCs found in World 7![/p][p]• 3rd tier of Beanstacking added, requiring 1 MILLION gold food! \[You must unlock this 3rd tier through Sad Urie's Quest][/p][p][/p][p][/p][p]• NEW DAMAGE TIER - CRYSTAL! 1 Crystal damage is equal to 1,000,000 Trillion damage. This new notation will show up in BLUE, in both your Player Stats, and in AFK Info. For example, if you hit for 173,000,000 Trillion damage, you will do 173 Crystal damage instead; similarly, if a monster has 250,000,000T HP, it will show up as 250 Crystal HP![/p][p]• 5 NEW COIN TIERS! 100 Eclipse coins will get you 1 Neuro Coin, 100 of those gets you 1 Isometric Coin, 100 of those gets you 1 Cyber Coin, 100 of those gets you 1 Synthesis Coin, and 100 of those gives you 1 Polarity Coin![/p][p]• Added ORION to the codex! Also, you can now switch between Orion & Poppy instantly![/p][p]• Kunai no longer drop in Sneaking once you've untied all 10 characters.[/p][p]• Added a "(?)" Help Button to Tome Ranking, find it next to your ranking. Clicking it will tell you how many points you need to reach the next Tome Rank![/p][p]• You can now hold-down on Ninja Knowledge upgrades in Sneaking[/p][p]• You can now hold-down on the "reset-spiral" upgrades at Poppy's fish pond[/p][p]• You can now double-click a character on the Main Menu to play, instead of having to press the "Play" sign![/p][p]
[/p][p]• Damage scaling changed - larger numbers are harder to get! \[NOTE: This change only affects damage above 10,000,000T (now known as 10 Crystal dmg) This is baked into the code of the game, not applied to accounts -- so everyone is affected the same at all times now and forever. This is actually the THIRD time I've done this, the last time being 4 years ago. Nobody got any bonuses taken away, the way damage is calculated is just different.[/p][p]• Emperor HP scales up slower, so that the new damage scaling change does not affect what Showdown you can defeat.[/p][p]• Multi-character locked portals in World 6 now require less people to unlock -- most significantly, the final lock requires 3 of your players instead of 9 to unlock[/p][p]• Windwalker Upgrade Costs reduced -- the further away from the center, the more the reduction[/p][p]• The Lab Chip that doubled your trophy now gives +10% gallery bonus once you reach W7 (else it would be useless)[/p][p]• The Lab Chip that doubled your active starsigns now doubles all infinite starsigns once you unlock infinite starsigns (no more micromanaging starsigns at all)[/p][p]• The amount of balls you get from killroy is increased from 6 -> 10, but there is now a maximum amount you can buy each week[/p][p]• Emperor Set now requires 7 equipment instead of 6, with the 7th one being the new Bramble of the Emperor pendant, unlocked via the old Task Unlocks feature.[/p][p]• Gaming sprouts grow a bit slower depending on how good your Crop Scientist is (this is actually a bug fix based on Crop Scientist previously giving more than 100% chance of success for evo, but the effects of me fixing this bug essentially make it a balance change. You will be able to more than recover from upgrading the new Palette feature, so do not be alarmed by the change at first)[/p][p]• Some MSA bonuses were buffed (Farming EXP, Jade gain, Cooking EXP, Class EXP, and Essence gain)[/p][p]• Yang cogs slightly buffed - this buff will be applied to all yang cogs, not just newly purchased ones. This is because they are promised to have the best stats.[/p][p]• Removed the small healer enemies from late-game Pet Territory fights , and reduced enemy HP, making it easier to win and unlock those new spices.[/p][p]• Drop rates of time candies scale differently, they're now easier to get for noobs but harder to get for pros -- pros will still get them way more often than noobs, but I mean compared to before.[/p][p]• Adjusted the amount of Tome PTS of a few metrics, around 15 of the bigger ones, to now give more points -- things like Account LV, items found, artifacts, and other metrics that are very indicative of how good you be doing in the IdleOn[/p][p]• Adjusted the breakpoint for Tenteyecle's reduction of 1 sec[/p][p]• Re-arranged Tome metrics to be even better organized in-order of worlds, with the "main" ones up top.[/p][p]• Bowman's Speedna now caps out at 2000% move speed, instead of having no cap.[/p][p]• Veins of the Infernal talent now caps out at Smithing Lv 100, instead of having no cap.[/p][p][/p][p][/p][p]• Fixed the FREEZING bug that affected an unlucky few late-game players! If you were freezing for ages shortly after opening the game and playing, that wont happen anymore![/p][p]• Gold Relic artifact was giving the incorrect max number of days it gave +% Printer Sample size, so your printer bonus from that artifact will be different upon loading into the game.[/p][p]• Fixed Trapping EXP overflow on mobile[/p][p]• Fixed Anvil Production overflow on mobile[/p][p]• Fixed an inconsistency with alchemy when viewing stats[/p][p]• Fixed an error that affected newbies -- if you leveled up Alchemy before visiting w2 on that character, you would have your alch LV reset back to 1. This won't happen anymore. For those affected, simply gain 1 more Alchemy level and your EXP-requirement will go back to normal.[/p][p]• Fixed a display error where some Gold Charms in Sneaking were showing a smaller bonus than they were really giving. So while your bonuses will look bigger (and are now accurate), you won't see any buffs in stats because it was only the display that was incorrect.

ːsteamhappyː omg hiii!! I can't believe you read all my patch notes and didn't just scroll down! Very cool of you ːgp_coolː[/p][p]As a thx to you and all our fellow IdleOn gamers...
I am giving away 100 TRADEABLE RIPTIDE pets to people who leave a comment about your favorite feature of the game! Just make sure to also say your 1st IdleOn character's name at the end of the comment! \[Winners will be announced in the next update's Steam Patch Notes!][/p][p]
(100 winners?? That means you actually have a chance!!)

With warm regards from the shallows of Shimmerfin Deep,
LavaFlame2
[/p]