1. Legends of Idleon MMO
  2. News

Legends of Idleon MMO News

FREE ITEMS! [Giveaway has ended]


[h2]HOLY HECK, A GIFT HAS APPEARED IN WORLD 1![/h2]

[h2]Login now to claim your gift FOR FREE![/h2]


And don't forget about your lil' bonus hat gamer ːHeart_IdleOnː



You can claim your free gift RIGHT NOW! Just open the game!


[h3]You must claim your bundle before May 30th, 10:00am PST[/h3]

Much love from your neighborhood developer,
LavaFlame2 ːSmile_IdleOnː

New SUMMONING (and 22 small things)


[h2]Find out starting Monday, May 27th at 10:00am PST [/h2]
[h3](Only here on Steam, it will disappear Thursday at 10:00am PST)[/h3]




• Red and Cyan Summoning Stones were added, unlocked from the Summoning Upgrade galaxyboard
• 13 new Red Circuit Battles and Winner bonuses to earn
• 14 new Cyan Circuit Battles and Winner bonuses to earn
• New Yellow Summoning upgrade added -- Sharpened Spikes
• 9 new Red Summoning upgrades added, including the final unit type Sparkie
• 11 new Cyan Summoning upgrades added


• Added a 'BUY' system for World 1 features to help the new player experience by both spacing out the new features behind a small coin requirement, and by helping confusion through offering a small 1-sentence description of the feature they are buying.
• Added your Summoning Army HP/DMG display to Summoning Upgrade UI, it's in the top-right
• Added green arrows to Summoning Upgrade UI to show clearly which upgrades you can afford
• Talent upgrade button squishes when you click it, and the Unspent Talent Points indicator icon jumps!
• Added jiggle and confetti to upgrading stamps
• Added sound effects to Arcade
• Added sound effects to Stamps UI
• Added sound effects to Talents UI


• The "Auto-Respawn" timer insta-revives you at 0:00, instead of sending you back to down when dying, without costing you an insta-revive.
• Lowered Material Cost for upgrading max lv of a several early-game stamps
• Jeweled Cards in Summoning now cost 2x mana instead of 3x mana, but still spawn 4x units
• Summoning Enemy HP drastically reduced for most battles.
• Several of the HP/DMG upgrades in Summoning now give a higher amount.
• The enemies in Red and Cyan Summoning Battles are very sturdy, and have a smaller knockback when hit. This sturdiness does not apply to White, Green, Yellow, Blue, or Purple Battles.


• Fixed an inconsistency in Sneaking item 'Find Chance' being calculated differently if your last item found was a nunchaku. This is not related to the displayed find chance itself, which has been correct since w6 launch - if the game says a ninja twin "had a 45% chance" for example, that 45% was truly the chance.
• Fixed an issue with Hoops where, very infrequently, the hoop would be too far away to possibly score. Over the 1000s of shots I took during testing this never happened, and only finally happened to me the other day, so I feel your pain lol
• Fixed an issue where some endgame sneaking items would cause some charms to be weird leveled, like +121.43243 instead of just +121. These will stay with a weird display, but no more of such charms will happen. There is no advantage to keeping those weird-display charms, other than making your inventory messy.
• "Fish in the World 2 Colosseum" task from the Youtube Treasure Hunt Series now simply requires you to enter the world 2 colosseum

RIFT EXPANSION


HOOPS
• Killroy Prime added as Rift Reward #10, unlocked at Rift 51
• Sneak Mastery added as Rift Reward #11, unlocked at Rift 56
• 5 new Killroy purchases added to Killroy's Shop in world 2, use skulls to buy these as usual
• World 5 mobs sometimes appear in Killroy if you reach World 6, and World 6 mobs appear in Killroy if you reach the final World 6 mob.
• New Gemstone feature added to Sneaking, unlocked upon completing 1st Mastery within Sneaking Mastery (new Rift reward)


• HP of Doors in Sneaking were reduced significantly, early doors by ~1.5x all the way up to ~20x for the last door
• Stealth Required to not be detected in Sneaking was reduced massively, early floors by ~1.20x all the way up to ~100x less stealth needed for the last floor
• Jade and Sneaking EXP gain reduced on some floors slightly, ~1.5x reduction at the most. The Stealth REQ nerfs still make Jade/Exp way way way easier to get despite this
• Total Account LV required to unlock new characters increased

Dope and Awesome Regards,
ːIdleOnː Lava "ball is life" Flame2







ːPigchamp_IdleOnː Don't tell anyone, but if you get 40+ score in your Daily Hoops Trial, you get a NEW TROPHY




W6 TASKS & ACHIEVEMENTS


[h3]Unlock World 6 Tasks from "Spirit Sungmin" NPC, found near the Farmer's Market in World 6 town.[/h3]



[h3]Complete 7 new Tasks themed around World 6 skills to collect Merits[/h3]


[h3]Purchase 5 new Merit Shop Upgrades[/h3]


[h3]Complete 35 Achievements within World 6[/h3]

ːbobjoepickleː There are FIVE secret achievements to unlock... can you find them all without looking them up??

Enjoy! ːHeart_IdleOnː
~Lavaflame4 (the 4 is the amount of secret achievements I unlocked without looking them up ːPigchamp_IdleOnː)

3rd Anniversary EVENT!


[h3]These are just some of the rewards you'll get from 50 boxes each day[/h3]


• Monsters drop Anniversary Boxes for the duration of the event!
(You must farm them actively, AFK fighting wont give boxes)
• Collect up to 50 Boxes per day, which contain gems, candy, and other goodies!
• Open 500 boxes across the entire event, and get a Guaranteed '3rd year anniversary' NAMETAG!


• Fixed a issue where people would crash on the Sandcastles map in World 2 if they had a certain Goldric quest in progress
• Fixed an issue where Capital P's 2nd quest wouldn't give Party Points for some people
• Fixed an issue regarding players crashing when managing their ships in Sailing on mobile
• Fixed an issue where 4th stage frog nests wouldn't spawn in the Grandfrogger Party Dungeon

ːbobjoepickleːEnjoy the freebies, and happy 3rd anniversary to everyone playing since launch :D How many years have YOU been playing? Leave a comment!

Cheers,
Lavaflame3 ːHeart_IdleOnː