Patch Notes v1.4.2-- Troubleshooting crash causes& Adjustments of skills' limit
Troubleshooting crash causes
One of the mod that may cause the crush is the [资源框架插件], which made by [Mengluu].
You can unsubscribe it for now and wait for its update.
Adjustments of the upper limit of skills
About this, we've returned it back to 99.
The 80/60 was originally intended for the subsequent career system, but at the moment the career system is not yet available, but the value is limited first, which is our poor consideration T^T. We would like to say sorry here!
Can't bring myth items into the module
This is because myth items need to be edited in the myth items tab in the character, and the configuration is automatically saved after editing, so you don't need to select it each time when enter the module.
So there are some misunderstandings because of the lack of hints, but they have now been added!
More details below:
BUG FIX
Fix a bug that you can't use some potions(item) within the trait -- Ritual Modification.
Fix a bug that you will go directly to the next part of plot when clicking "Autoplay".
Fix a bug that the Myth items of character will be unlocked abnormally.
Fix a bug of controller controls in general interaction.
Fix a bug that the leftmost character can't be selected in the final battle at the Black Tower of the Moon.(4 characters)
Fix a bug that there is a risk to have softlock when entering the module -- Far Hope Amusement Park if you have played other modules before.
Optimization
We return the upper limit of the skills back to 90.
We optimize the operation that checking details during combat with controller.
We optimize the controller operation when checking details in the Full-screen event interface.
Fix the problem that the layers of buttons will show abnormally when enter the module.
When creating a character, the list of magic will be refreshed automaticlly when the value of Occultism changes.
Fix a little bug that the text still says "with a giant sword in it" after taking the giant sword from the amusement park fountain.
Feedback & Bug report link: https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0
One of the mod that may cause the crush is the [资源框架插件], which made by [Mengluu].
You can unsubscribe it for now and wait for its update.
Adjustments of the upper limit of skills
About this, we've returned it back to 99.
The 80/60 was originally intended for the subsequent career system, but at the moment the career system is not yet available, but the value is limited first, which is our poor consideration T^T. We would like to say sorry here!
Can't bring myth items into the module
This is because myth items need to be edited in the myth items tab in the character, and the configuration is automatically saved after editing, so you don't need to select it each time when enter the module.
So there are some misunderstandings because of the lack of hints, but they have now been added!
More details below:
BUG FIX
Fix a bug that you can't use some potions(item) within the trait -- Ritual Modification.
Fix a bug that you will go directly to the next part of plot when clicking "Autoplay".
Fix a bug that the Myth items of character will be unlocked abnormally.
Fix a bug of controller controls in general interaction.
Fix a bug that the leftmost character can't be selected in the final battle at the Black Tower of the Moon.(4 characters)
Fix a bug that there is a risk to have softlock when entering the module -- Far Hope Amusement Park if you have played other modules before.
Optimization
We return the upper limit of the skills back to 90.
We optimize the operation that checking details during combat with controller.
We optimize the controller operation when checking details in the Full-screen event interface.
Fix the problem that the layers of buttons will show abnormally when enter the module.
When creating a character, the list of magic will be refreshed automaticlly when the value of Occultism changes.
Fix a little bug that the text still says "with a giant sword in it" after taking the giant sword from the amusement park fountain.
Feedback & Bug report link: https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0