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v1.4.17 Bug fix & Steam Deck support

BUG FIX
Fix the bug where each additional teammate would cause the buff to trigger once more when the turn changes in the quest.
2. Fixed the bug that MAERD Candle only takes effect on the first attack of each turn when equipped.
3. Fixed the bug that when equipping multiple MAERD Candle, one of them will become invalid after removing it.
4. Fixed the bug of using the previous round's action in battle.
5. Fixed the bug that in the Black Tower module, the berserk buff of Nila was added to the wrong character after she died in the Charmed state.
6. Fixed the bug that the extra effect of Spider's skill [Tasty Prey] triggers abnormally.
7. Fixed the problem of lighting up the surrounding area during battle.

Optimization
1. Changed the buff name from [Mythos Creature] to [Metamorphosis] to avoid confusion in understanding with some other effects that would be related to the enemy class as a Mythos Creature. (Regarding which category an enemy specifically belongs to, we'll be allowing to see if the enemy belongs to a category of human, monster, mythological creature or dominion of old in a future update during the battle)
2. Changed the description of the Trait [Ritual Modification]. Clarifies that it will only be limited by the use of items that need to be consumed. (In the English version, we only changed the name.) (Currently, it is possible to play the food storyline in the Far Hope Park and the Soladnit when you have the Awakening trait [Ritual Modification]. We have modified the description of the trait after careful consideration, in order to avoid similar episodes in the subsequent player customization modules, as modifying the trait from the perspective of the episode alone will not avoid the feeling of incompatibility brought about by the trait for a long time.)
3. O'Lucky's conscience is clear, now if players don't get Space Mead in the first seven Blind Boxes in a single module quest at Far Hope Park, they'll definitely get Space Mead in the eighth Blind Box!

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