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Depersonalization News

v1.4.9 Update & Trait fix & abnormal display fix

[h3]Notice[/h3]
We changed some of the Traits from "experience" to "opportunity". So these will not be triggered because of [experience].
About the details, we put in the online file, you can check the details here: click here

[h3]BUG FIX[/h3]
  • Fix the bug with generic interactive buyout behaviour.
  • Fix the bug that prevented you from returning to the login screen in the ending screen.
  • Besides the true ending, others now aren't recorded in the modules.
  • Fix the bug that some unknown debuffs such as bleeding and burning will be triggered at the end of a combat.
  • Fix the bug that Buffs and equipment will become back to the originally status when they first join the team.
  • Fix the bug that some abnormal displays of action points' consumption shows abnormally when clearing monsters in the Far Hope Amusement Park.


[h3]Optimization[/h3]
  • Now you can choose retry or give up during the combat round. This process will be triggered at the end of the action of the character currently in action.
  • One description is added into the occupation item, First-aid Kit, of Doctor to avoid misunderstandings(Using items with medicine check in battle will be considered as during exploration).


[h3]Feedback & Bug report link:[/h3] https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0

V1.4.8 Update & BUG FIX

[h3]BUG FIX[/h3]
  • Fix the bug that a softlock will occur if the Joker dies before attacking the gift box when the continuous fire select the Joker and the gift box during the Joker battle.
  • Fix the bug that you can't heal after attacking Walker due to a generic interaction status issue.
  • Fix the bug that the trait which is add when creating card can't take effect.

[h3]Optimization[/h3]
Optimise wrong words and faulty sentences in the module Far Hope Amusement Park.
Now you can return back to the lobby when loading wrong saves.
Feedback & Bug report link: https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0

v1.4.7 Update&Abnormal special effect fix

  1. Fix a bug where clicking on the option -- View Red Bottle in the Cemetery in the module -- Lies and Frauds map caused an infinite loop of checks.
  2. Fix the combat process of a boss, the plot and the special effects finally not be let down.
  3. Fix the bug that you can still click on the action when you change your position in the combat.
  4. Fix the bug that the Trait -- Burden of Duty trait would take effect when creating a character.
  5. Fix the bug of buttons in the processing interface.
  6. Now Space mead (and some other items) can't be used when the charge is 0.
  7. Fix the bug that the battery would not produce any effect for any result other than success when used.
  8. Fix the bug that the voiceover can't take effect when loading mod in the Voice tag in Workshop.
  9. Fix the bug that the trait -- Negative and Indolent can't be taken effect when checking the process skill.
  10. Fix the bug that trait "Famous Song" will still be triggered when trait The One Who Doesn't Exists is [sleep].
  11. Fix the bug that some special effects did not disappear when fighting with O'Lucky.
  12. Now in the buff of Space mead, the additional targets of Withering will no longer deal damage.
  13. Fix the abnormal character data bug when equipping Atlach Doll.
  14. Fix the bug that the character data was not restored when the Atlach Doll was unloaded when passing the module.


Feedback & Bug report link: https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0

v1.4.6 Update& Abnormal lag fix& Death in combat bugs

BUG FIX
Fix the bug that a softlock will occur while using items abnormally.
Fix the bug that the trait [Broken Memories] can not be triggered correctly when Inherit the ending of modules.
Fix the bug that a occurrence of black screen because of the death during combat and fix the bug that the event interruption cannot be plotted normally.
Fix the bug that the Awaken effect of trait [Serial Killer] can't be taken effect normally.
Fix the abnormal history texts display in the text module.
Optimization
Adjust one of the bosses HP. Now it will no longer be unable to trigger the plot because of the early killing of the Flower of Blood.
Optimized the issue of no transition in the battle stage change shots.
Feedback & Bug report link: https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0

v1.4.5 Update& Abnormal of items and Traits

BUG FIX
Fix the bug that the sound effect of the logo at the beginning will not play normally.
Fix the bug that the buff The madness incarnation can be brought out of module. (You can try to re-enter the game to avoid its trigger at the Time-Space Palace)
Fix the bug of hint text in the Check chosen interface.
Fix the bug that some traits of teammate will not take effect.
Fix the bug that the trait [Immune to all 'poisons'] can only be added to the teamleader.
Fixed a series of performance problems caused by not successfully jumping back to the lobby when there is a game process.
Fix the bug that you can't check details after opening your bag during combat when using controller.
Fix the bug that the trait [Windfall] while awaken can't be triggered at the correct time.
Fix the abnormal situation which caused by changing the unlock of Myth items. This situation will cause loading lags when entering the module with a large number of NPCs.
Fix the bug of not being able to get Soladnit.
Feedback & Bug report link: https://docs.google.com/spreadsheets/d/181XJdypLrqmH7_XLNXtuljfNafG7J2HQCtFD5E54tjE/edit?pli=1#gid=0