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Depersonalization News

Ver. 1.3.15 updates, Bug fixes, optimization and a new feature

[h2]Because we re-open the cloud save, please! Remember to backup your local savedata file!!!!![/h2]

[h3]BUG FIX[/h3]
  • The game doesn't save the wrong exception files now.
  • Fix the bug that your Buff which taked effect by the great success of concealment retained continuously in the battle.
  • Fix the bug that character's luck consumed when releasing a skill if you unequip the Unaussprechlichen Kulten after equipping it.
  • Fix the wrong death display in Interlude.
  • Fix the bug of character's attributes identification.
  • Fix the bug that the interface of dice check is not closed when a dialog box appears in battle.


[h3]Optimization[/h3]
  • Optimize the light effect of church hall to avoid some computers lagging in this scene.
  • Attributes and skills not affected by fractures: Willpower Intelligence, Diplomacy, Psychology , Perception, Observe, Erudition, Mysticism, Medicine will not take effect now.
  • Trait of Negative and Indolent will clear extra penalty dice when it reloaded. And fix the penalty dice bug for the trait while [Wake].
  • Optimize localization problems.
  • You need Erudition or Medicine check when making some items in the Refine System.


[h3]New feature[/h3]
  • We re-open the Cloud Save now!

Ver. 1.3.14 updates, BUG fixes, optimizations and a new feature

[h3]BUG FIX[/h3]
  • Fix the bug that Walker will leave the team in the Lies and Fraud module.
  • Fix the bug that the Cover button can't be clicked in the Scenario Clear screen.
  • Fix wrong projections of myth items.
  • Fix the bug that the trait 'Wealthy One' will makes you character get wrong capital and fix it's wrong description while [Wake].
  • Fix the bug that you can return to the hall after giving up the client in the Lies and Fraud module.
  • Fix the bug that some players will softlock when loading.

[h3]Optimization[/h3]
  • Optimize some wrong words.
  • Demo's save data will be separate from the official version's data.


[h3]New features[/h3]
  • Add the filter feature for 'the sky'.

ver. 1.3.13 updates, Bug fixes and optimizations

[h3]BUG FIX[/h3]
  • A failed check of Skillful Hand will not cause lowering of relationship with target NPC.
  • An equip with effect "cannot unequip" will not show submenu while being clicked.


[h3]Optimizations[/h3]
  • Some translation is added.
  • We have tried to deal with the problem of frame jamming.

Ver. 1.3.12, BUG fixed and optimizations

[h3]BUG FIX[/h3]
  • Wake effect of trait "Negative and Indolent" is fixed.
  • A bug of adding trait to the wrong object in the temple.
  • An empty return while deleting weapons.
  • The problem of abnormal attacking times with Nunchakus.
  • Wrong buff trigger location while effect resulting.
  • Character errors while checking.
  • Mixed issue between demo edition and EA edition.
  • Overlap problem of resouces while back to the temple.
  • The determination of mental exhaustion.
  • Wrong logic while interacting with Walker.
  • Wrong logic about Wiseman.
  • The problem about adult Anan's weapons and equipment will get an extra copy in the All-in-One scenario.


[h3]Optimizations[/h3]
  • Infected maids description now can be viewed properly.
  • Some translation is added.
  • Add a hint when returning to the Temple.
  • Optimize the multi-language display of traits and interlude.
  • Creating a new character will not cost anything, and because of this, Deleting a character will not get Space-time points back. Mental Solidification state is removed now (That means if your SP lowers to 0, you are still "Exhausted" now)
  • Add two ways to use splints and bandages, regular use without check, medical use can get better results.
  • Lower the difficulty of battle with rats and greedy in the All-in-One.
  • Increase some skill value of the adult Anan.
  • You can find splint in Anan's Dorm room now.

Introductions about some big problems we meet now

We have received a lot of BUG feedback and suggestions for optimization from our players. We're doing our best to solving all these problems. But we have to prioritise the bugs, softlocks and exceptions. Due to the limited manpower, it will take some time for some of the bugs to be fixed before they updated. So in order to avoid those troubles, we will explain the major issues that we have received a lot of feedback on:

[h3]0. We will close the cloud save feature temporarily.[/h3]
We found the reason that some players' Screen Blackout problem is the corruption of our savedata files. When the files were uploading to the cloud, and the data is lost after re-syncing.
So we decide to close this function for now until we have fixed the upload compatible.
You will need to bring your saving files if you want to log in some other place.

[h3]1. The character's data are the previous character's data when entering the module with a newly created character.[/h3]
You need to re-enter game, and then re-choose the character to solve this bug for now.


[h3]2. The screen are black when I choose re-battle after being defeated.[/h3]
We have added some precautions at this time, but we're still not sure that we have fully fixed the issue. So if you encounter this problem, please click the [Space-Time Backtracking] button to enter the battle again.

[h3]3. If you cannot move when you came back to the Space-time Temple and several models appeared.[/h3]
Now you can click the button 'Reset the Mainlobby' which can be found in settings to clean the wrong data.
We're trying our best to find its reason and fix it.


[h3]4. After entering the prologue module(All-in-One and One-in-All), the character keeps going to the top left and cannot be controlled[/h3]
You can click the button 'Restart the scenario', which can be found in settings, to clean wrong data.
We're trying our best to find its reason and fix it.


[h3]5. The effect of buffs which equipped in the previous module such as mythical items are not successfully cleared after scenario settled.[/h3]
You need to create a new character and then inherit this scenario's record to clean the wrong datas.
We will remove the Space-time points consumption for character creation in the next update.


[h3]6. We are trying our best to fix the bug that your character's ability doesn't change in the Interlude.[/h3]


[h3]7. If you meet a softlock which appears when you're loading and cannot enter the game.[/h3]
We need to collect wrong data because maybe there're different reasons in different computers.
So if you have met this problem, please change your game to the beta version.
Right click→ Properties→ BETAS→ enter 'rgjt2022test'→ check code→ choose test version.
Then send the Error messages to us. (In our Discord, you can send the messages in the channel #bug-report or DM Admins.


[h3]8. If your FPS is lagged and the character's move speed is very low.[/h3]
Please DM the Admins in our Discord.
Very appreciate, we're trying our best to solving it.


[h3]9. The last time you quit the game due to an exception and re-entered, if the game goes to black after the logo appeared.[/h3]
Please copy \AppData\LocalLow\MeowNature\Depersonalization-Release to your 'My computer' address screen. Then delete the SteamSaveRecord file and the TempRecord file.


[h3]10. If you met the problem that your computer has a Screen Blackout, a Blue Screen of Death and reboot.[/h3]
You can change your game to the window mode and try again.