Cathedral level: the interior of the cathedral is expanded with a small library and benches.
A new relic has been added at the “Cellular grid” level. (on the roof of the house where the “Roof” achievement)
A new type of loot has been added - books. I placed them on levels where it is appropriate.
Books may now sometimes be found in breakable crates.
Island: added a new element - bookshelves.
Island: added scrap destruction effects when mining resources.
Network co-op: disassembled paths from randomly flying elements will now be identical for both players (previously, each player saw the disassembled path in a different way).
Fixed a bug where enemies could sometimes see the player through destructible obstacles.
Spiders now have a slight head shake when walking.
Photomode: added a button to lock the UI. Useful when controlling with a gamepad.
An FPS limit option has been added to the settings.
Additional optimization on “Abandoned Cliff” level.
Update 0.9.9+hotfix
New story mission.
New equipment is available on a new mission.
Added wooden crates to the game levels that can be broken for additional loot.
Balance: Screamers and Light Scouts speed slightly increased.
Balance: Gas Screamers now have Olympic Alloy shields.
Gas Screamers added to some levels.
English text and voiceover improved in the UI and in four missions. (thanks to Dyztanz)
Hotfix:
Automatic flashlight activation has been added to the arena.
A system of additional backup saves has been introduced. (It will keep the last 3 saves with a range of half an hour, and 2 more from the last few days).
Update 0.9.8
Terminal hacking changed.
Island: Building a foundation levels the landscape underneath.
A new relic was added to the Central Meadow level in the northwestern part.
Fixed graphics issues on the male character, slightly changed anatomy (waist, legs)
Island: Mixer, Shredder, and Smelter now process resources 20% faster.
Sniper rifle mode opens additional zoom immediately after the first upgrade.
Gamepad no longer switches quick slots while inventory or any other window is open.
If the gamepad is the main input, any keyboard button no longer causes the new player connection highlight.
Headquarters: Improved graphics of the residential sector, residential blocks are wider.
Headquarters: The Engineer in the military department is no longer at the desk. It was a vestige of the old feature; now it just distracted with pointless dialogue.
Fix1:
Fixed a bug in the HQ multiplayer game.
Fixed the description of the new relic
Some system changes.
Update 0.9.7+hotfix
Added a new relic on the level with the warp rift, in the office.
Added a little shine to the relics.
Built on a newer version of Unity (6.2)
Stamina is now displayed more classically: a blue bar under the health indicator.
Reworked the character customization UI.
Added animation to part of the interface.
Minor changes to character animation.
Island: When building, the overlap check for all walls and floors has been removed, which will significantly increase the freedom of construction.
Update 0.9.6
Relics and mannequins.
New building elements: mannequins for equipping, canopy, pedestal for relics.
Three relics added to levels: Abandoned Cliff (forester's house), Cathedral (cathedral ruins), Old Path (boat)
Vehicle controls: added brake lights, headlights activated via the same key as the flashlight, vehicle became slightly heavier, added hand animation on the steering wheel.
Island: fixed an issue with the defensive missile launcher when the ammo was stuck at 1.
Island: added arrows to resource-processing structures when placing.