1. AK-xolotl: Together
  2. News

AK-xolotl: Together News

🚨 PATCH NOTES 2.4🚨



Hey Pond residents! We’ve just rolled out the Build 2.4.19324.10.12, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better! A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]⬆️ Updates:[/h2]
  • Introducing a WHOLE NEW PET SYSTEM, because everybody needs a (new) friend sometimes. Prepare yourself to find and befriend some of the most adorable and deadly fellas that live rent free on the pond. Who’s a good boy again?
  • NEW QUIRKS: You get a quirk, I get a quirk, everybody gets a quirk! Up to 8 new skin quirks have been added to the game! The following Axolotls got their brand-new Quirks:

    • Kickstarter
    • Bucket
    • Chad
    • Bananalotl
    • Tree
    • Count
    • Pumpkin
    • Cartoon.
  • Egg rooms and Secret room eggs and skins pools updated.

    • Chad, Bucket, Bananalotl, Tree, Count, Pumpkin and Cartoon will now appear on the regular unlock pool instead of secret room pool.
  • Updated the card's VFX when unlocking a new Axolotl Egg.
  • Daily Run’s build pop-up close button prompt updated from “Esc” key to “E” key on keyboard configuration.
  • Egg unlock screen subtitle text changed from grey to white for visual coherence.


[h2]🛠️ Bug Fixes:[/h2]
  • Fixed issue where shiny skins cards won’t have the name displayed on the preview when playing a daily run.
  • Fixed issue where the UI button prompts would overlap with their correspondent text displays on the co-op menu.
  • Fixed issue when scrapping and swapping weapons would give the player the rewards from the scrap without losing the weapon.
  • Fixed issue where Player 1 would get blackscreen issues before pressing the pause button when any room or run is still loading.
  • Fixed issue when defeating Socket Snake (and Solid Ice Snake) while performing their bombing attack, the splashing VFX would get stuck near the door and wouldn’t go off.
  • Fixed issue when a player would die and respawn in the tutorial, enemy bullets would not impact nor damage the player anymore.
  • Fixed issue when interacting with the Blacksmith’s menu the first input wouldn’t work and the player would have to press the button again for it to properly select the weapon.
  • Fixed issue where the Annihilator weapon would not shoot.
  • Fixed issue where spamming the daily run door, would let the player enter with any weapon or skin they were carrying instead of the mandatory ones.
  • Fixed issue when a player equipped with the Slime skin could get stuck out of bounds with a dash ability.
  • Fixed exploit where players using the Buccaneer inside the Leech King room could repeatedly kill and revive each for infinite farming in co-op mode.
  • Fixed issue when opening an item chest, the player would not receive anything from it if the animation of the items appearing on the screen was not properly finished.
  • Fixed issue where Cthulotl (and Elder Cthulotl) eye’s attack would go on after defeating their first phase.
  • Fixed issue where a player using any language different from English would change any game setting via the pause menu in the HUB, the game would default them to the English language.
  • Fixed issue where the Telekinesis barrier wouldn’t be properly centered with the player’s crosshair.
  • Fixed issue where a player would lose input after pressing the button many times to buy a weapon.
  • Fixed issue where the aim assist would target a dead ghost enemy after the ghost wave was defeated on the Elder Cthulotl’s boss fight.
  • Partially fixed an issue where a player could get infinite petting SFX noises by following certain steps. (Note: the bug may still appear in certain cases in local co-op mode, this will be addressed in a future update)



[h3] 🛠️ Online Bug Fixes:[/h3]
  • Fixed issue where players were not able to interact with weapons when playing co-op.
  • Fixed issue where a player can get blocked in a room if they lost their connection when playing co-op.
  • Fixed issue where Player 2 would automatically get an AK weapon when going back to the HUB (by dying or abandoning) when playing co-op.
  • Fixed issue where the online co-op’s menu text would overlap with the selectors in various languages.
  • Fixed issue with the online’s matchmaking system where players were having difficulties finding matches based on the caps sensitivity of the codes.
  • The game will now prevent players with different versions from attempting online co-op. (Note: currently, no error message will be displayed when this occurs, this will be addressed in a later update)

[h3]🔁 Sync Issues[/h3]
  • Fixed issue where special bullets shot from certain items won’t show properly on the screen of each player in co-op.
  • Fixed issue where the Player 2 won’t see the correct animation on their screen when going through a door in co-op.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Also, remember to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. You can also report any bugs or issues on Our Bug Report Form

🔗 https://discord.gg/ak-xolotl

We also enabled a Form so you can share your Thoughts and Feedback Your feedback is invaluable in helping us improve the game!

Thank you for your love and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

https://store.steampowered.com/app/1479140/AKxolotl_Together/

🚨 PATCH NOTES 2.3.2🚨



Hey Pond residents! We’ve just rolled out the Build 2.3.18868.20.55, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.


[h3]⚖️ Balancing:[/h3]

  • Damage items now affect the weapon’s smack damage
  • Enemies’ HP scaling decreased when playing co-op
  • Doraditos are now shared between players when playing Co-Op
  • Implemented a Pop-Up on Daily runs with the daily starting build
  • Implemented a Time-Limit Run Modifier, it's located at the bottom of the modifier selection.

[h3] 🛠️ Bug Fixes:[/h3]

  • Fixed issue where enemies don’t move in single-player mode after leaving an Online game
  • Fixed Issue where Player has a “Not-Unlocked yet” starting weapon after leaving an Online game

[h3] 🛠️ Online Bug Fixes:[/h3]

  • Fixed multiple blackscreen issues
  • Fixed Issue where a spawn animation appears without an enemy
  • Fixed multiple enemies animations
  • Fixed crash when players try to exit an online lobby
  • Orbitals now apply status effect (Fixed some orbitals speed synchronization)

[h3]🔁 Sync Issues[/h3]

  • Player 2 no longer automatically switches weapons after being revived.
  • Chest drops position are now synced


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Also, remember to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. You can also report any bugs or issues on Our Bug Report Form

🔗 https://discord.gg/ak-xolotl

We also enabled a Form so you can share your Thoughts and Feedback Your feedback is invaluable in helping us improve the game!

Thank you for your love and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

🚨 PATCH NOTES 2.3.1🚨



Hey Pond residents!

We’ve just rolled out the Build 2.3.18739.20.40, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better! A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.
[h2]🛠️ Bug Fixes:[/h2]

  • Fixed Softlock where players could get stock in the Hyena shop
  • Partially fixed Issue where the game freezes when interacting with a store
  • Fixed multiple issues when swapping to Feral Skin and back to another Skin
  • Fixed Issue where swapping to Feral skin with a gun type weapon and switch back to another skin can duplicate skins on the Pen
  • Spike traps Damage feedback are now synched when the player is damaged
  • Fixed issue where enemies could deal contact damage if they were killed right after they spawn
  • Fixed screen black-flashes when returning to the HUB
  • [Local Co-Op] Fixed Softlock where players could get stock in the Hyena shop.
  • [Local Co-Op] Fixed screen black-flashes when returning to the HUB

[h2]🛠️ Online Bug Fixes:[/h2]

  • Alternate Bosses are now correctly synched
  • Fixed softlock where players could get stock in an in-run shop if opened simultaneously
  • Weapons now drop from Boss Chests for P2
  • Partially fixed black screen when returning to HUB after dying or abandoning a run

[h3]Sync Issues[/h3]

  • Fixed discrepancies on Plant Trap (Swamp Biome) Projectiles
  • Fixed Orbitals Discrepancies, causing HP issues
  • Fixed chest type discrepancies after multiple runs.
  • Fixed discrepancies when P2 picks up a baby and for P1, is on the ground
  • Fixed discrepancies from C’thulotl random Items ability
  • Fixed weapon drop discrepancies
  • Fixed Bouncing Bullets discrepancies


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Also, remember to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. You can also report any bugs or issues on Our Bug Report Form

🔗 https://discord.gg/ak-xolotl

We also enabled a Form so you can share your Thoughts and Feedback Your feedback is invaluable in helping us improve the game!

Thank you for your love and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

🚨 PATCH NOTES 2.3 + Online Beta now Public🚨


Hey Pond residents!

We’ve just rolled out the Build 2.3.18617.0.20, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]⬆️ Updates:[/h2]

PATCH NOTES 2.2.1 + Online Beta Patch #12🚨



Hey Pond residents! Hey pond residents!

We’ve just rolled out the Build 2.2.18185.0.24, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better! A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]⬆️Updates:[/h2]

  • Alternate Bosses: We added alternate versions of the bosses to the pool of each biome.

    • There is a chance that it appears, once you defeat their normal version.
    • Enemies with alternate versions: Pond Pincer 🦀 , Hell'o Kitty 😾 , Sock it Snake 🐍 , Mine Gast 👻 & Tea Rex 🦖

[h2]🛠️ Bug Fixes:[/h2]

  • Fixed Issues when playing in Spanish, Axolotl Cards were shown in english.
  • Fixed Softlock when selecting a weapon from Boss Chest.
  • Fixed Issue when selecting a weapon in a Weapon Chest or a Challenge chest all interaction gets disabled.
  • [Local Co-Op] Fixed Crocopapa & Mothergator stopped moving when killing a player.
  • [Local Co-Op] Pause button now works on Boss Rooms
  • [Local Co-Op] A Player can NOT longer consume both heals of the Black Tea Room (Just one per player)


🎮 Online Patch #12:
Beta Build: 2.2.18493.0.24
[h2]⬆️ Online Updates: [/h2]

  • Ping Display: The HUD now shows a Connection Status during online games.
  • Implemented the "Steam invite" feature

[h2]🛠️ Online Bug Fixes:[/h2]

  • Sock it Snake and Buck-Bone spiral attacks are no longer invisible for Player 2
  • Fixed some issues with the Annihilator weapon
  • Sock it Snake venom attack VFX now disappear properly for player 2
  • Fixed Issue where for P2 all weapons auto shoot
  • When P2 disconnects mid-run now kicks P1 and not provokes a Black Screen
  • Pause now works on Boss Rooms
  • Reduced the “Pause Menu Cooldown(Used for button spam control)
  • Fixed issue where P2 could only shoot to the right
  • Fixed Issue where a revived player showed full HP instead of only Base HP when revived
  • P1 now can see it’s regen animation on the Hub after losing a run
  • Fixed multiple issues with Data_3MG01 item
  • Fixed visual issues with Telekinesis Items against enemy bullets.
  • Base weapons no longer disappear when swapping to a chest weapon.
  • Fixed issue where spamming the buy button will not drop the items but only spend money
  • Players can no longer change rooms while a player is interacting with a chest
  • Fixed issue where melee weapons don't destroy bullets on P2 screen
  • Fixed some character extreme shakes on client side.
  • Fixed multiple issues that cause loss of interaction capacity.
  • Fixed visual bug P2 where Soap item bubble didn’t disappear after getting hit
  • Fixed Crocopapa & Mothergator stopped moving when killing a player.
  • P2 weapons are no longer flipped when revived
  • A Player can NOT longer consume both heals of the Black Tea Room (Just one per player)
  • Damage / Getting hurt VFX Limited to the player who got hurt.
  • Combo bar now appears for both players
  • Limited the vibration feedback on controller to only the affected players
  • Improved controller support on the online lobby UI
  • P2 will no longer see an additional base Axolotl on the pen

[h3]Sync issues Fixed:[/h3]

  • Fixed Desynchronization from the Duck Egg and Feather Items
  • Fixed Quackling item desynchronization
  • Fix Orbital Sync that caused HP discrepancies
  • Fixed weapon chest drops desync
  • Fixed the drop superposition order discrepancies


[h2]🛑 Known Issues:[/h2]

  • There are minor visual issues on Minty Pinccini
  • When changing Aim Assist mid-run, the change will not be intermediately applied but will be applied on the next run.
  • [Online] When changing online sessions not fully reset their skins / Skin properties
  • [Online] Orbitals are not applying status effects

To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.

Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!