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AK-xolotl: Together News

PATCH NOTES 2.2.0 + Online Beta Patch #11🚨



Hey Pond residents! We’ve just rolled out the Build 2.2.18184.0.11, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better! A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]⬆️ Updates[/h2]

  • ✨ Implemented Shiny Skins

[h2]🛠️ Bug Fixes:[/h2]

  • 🪙 Flame Snail now spawns as intended.
  • 🐋 Fixed visual issue during Killer Calves wave attack spawns a pink trail
  • 🍩 Improved Mine Gast and Killer Calves Donut Attack performance
  • 🔫 Partially fixed multiple performance issues with Killer Calves attacks.
  • [Local Co-Op] Equipped items no longer appear in the HUD during a run
  • [Local Co-Op] Weapon pedestal on the HUB VFX color changed to match the player's crosshair color




[h2]🎮 Online Patch #11:[/h2]
Beta Build: 2.2.18302.0.4
This Patch #11 we improved stability during the online gameplay, also expect a better sync between quests and interactions and lots of fixed issues.

  • ➕ Player 1 can now see the regenerating animation when Player 2 abandons the run.
  • 🏪 Fixed exploit where Shops auto-restore by restarting the game
  • 🐔 Fixed issue where P2 interacts with the Chicken NPC disables other interactions on the hub
  • 🔫 Fixed issue where after a few runs, P2 was unable to change weapons on the HUB
  • 🥚 Fixed Issue where the Pen is closed if P2 picks the first egg
  • 🖥️ Monitor's Refresh rate no longer affect Bullet speed
  • 🦴 Fixed Issue where Bone Box shoots smaller bones after a while.
  • ⚙️ Fixed issue where P2 couldn’t aim when playing with a gamepad
  • 🔫 Fixed multiple issues that caused duplicated bullets
  • ⚙️ Cold Soul and Canceller items VFX now work correctly
  • ❤️‍🩹 Fixed issue where P2 has Menacing Mask but heals P1 
  • 🔫 Fixed multiple issues cause by Laser Type weapons
  • ⚙️ Axolotls now have idle animation on P2 screen (Visual issue)
  • 😾 Hell’o Kitty Horizontal attack now works correctly for P2
  • ⚙️ Pressing the “ESC” key twice no longer blocks interactions with NPCs for P2
  • ⚙️ Fixed companion Behaviors
  • 🔫 D-pad Shots and Bone-Box no longer reduce the size of Bullets
  • ⚙️ Equipped items no longer appear in the HUD during a run
  • ⚙️ Fixed visual issue where P1 didn’t have running animation on P2 screen
  • 💬 Fixed Issue where NPC voices looped for P2 if they spam the Talk Button
  • ⚙️ Fixed menu & sub-menu issues for P2 where it closed automatically
  • 💣 Fixed visual bug where P2 sees bombs squished
Sync Issues:

  • 🔁 Fixed some discrepancies on the Mine Gast's Donut and Bomb attacks
  • 🔁 Fixed discrepancies when upgrading or modding weapons on the Blacksmith
  • 🔁 Improved Lag issues for P2 when dashing and shooting
  • 🔁 Fixed multiple issues during the C’thulotl “Doubles” phase


To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.

Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

PATCH NOTES - Online Beta Patch #10🚨



[h2]🎮 Online Patch #10:[/h2]
Hey Pond Residents!
We’ve just rolled out the Beta Build: 2.0.18160.0.395, with QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made— On this Patch #10 we improved the stability on the online gameplay, also expect a better sync between quests and interactions.

  • 🎯 Fixed aiming issues when switching from controller to MnK
  • 🪙 P2 no longer gets extra nuggets when entering an un-progressed game (right after tutorial)
  • 😾 Fixed issue where Hell’o Kitty has 4 arms for one of the players.
  • 🔴 Fixed issue where Danmaku effect might be lost when reviving a player.
  • 🐍 Fixed Visual bug where Sock’it Snake has its head flip when doing the fireball attack.
  • 🐙 Eye-Tentacle from C’thulotl first phase now appears correctly for P2
  • 👻 Mine Ghast circle attack bullets are no longer duped for Player 2
  • 👻 Mine Ghast bombs have the correct range for Player 2.
  • ❤️‍🩹 Players can no longer use the heal ability on ghost mode.
  • ⚙️ Fixed softlock when P2 press “Esc” during a NPC menu.
  • 🔫 Partially fixed issue where P2 Bullets disappear while reloading.
  • ⚙️ Fixed softlock when both players pause the game at the same time.
  • ⚙️ Fixed softlock when both players open the menu at the same time.
  • ⚙️ Improved P2 movement lag.
  • ❤️‍🩹 Fixed visual issue where Player 2 didn’t have a hurt animation or VFX when hit
Sync Issues:

  • 🚪 Fixed issue where entering two rooms at the same time, loads both rooms.
  • 🔟 Pendant Item damage numbers are now synched
  • 🔟 Artifact Item damage numbers are now synched
  • 🐋 Partially Fixed issues with Killer Calves attacks.

[h3]Some Known Issues:[/h3]

  • P2 aiming might be broken when playing with controller
  • Issues with interacting with Nugget NPC (Lobby's Hen 🐔) when starting a new save

To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.

Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

PATCH NOTES 2.0.18074.0.382 + Online Beta Patch #9🚨



Hey Pond residents! We’ve just rolled out the Build 2.0.18074.0.382, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better! A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.


[h2]🛠️ Bug Fixes:[/h2]

  • 🪙 Solved the issue that capped the gained nuggets per run
  • 💥 Hammerhead now works as intended when equipping Piercing Shots
  • 🖥️ Monitor Refresh rate no longer affects player recoil
  • 💰 Chaos Runs item reward doesn't drop the Normal Bag item anymore by default
  • ❤️ Fixed bug where pink bullets dealt 2 HP after losing a shield
  • 🪧 Fixed issue that avoided interacting with the tutorial Sus Sign
  • 🌊 Fixed issues where player couldn't dash over some water ponds
  • ✨ Difficulty no longer auto-selects if the mouse is over any of the options.
  • 🐙 Fixed bug where C'thulotl boss didn't deal damage on 1st phase
  • 🪙 Starting a new run no longer resets the coin number
  • 🎧 Improved Audios in General




[h2]🎮 Online Patch #9:[/h2]
On this Beta Build: 2.0.18079.0.372 we improved the stability on the online gameplay, reducing the amount of Lag between the players, also expect a better sync between quests and interactions. Also, players can now use different monitor resolutions without aiming desynchronization.

  • 🎯 P2 no longer have their aim locked after a loading screen
  • ❤️ Fixed bug where too many hearts appeared on the HUD
  • 👻 Fixed issue where if P2 restart when P1 is dead, they restart in a combat room
  • 🔫 Fixed issue where P2 last Mag didn’t shoot
  • ❤️ Fixed Visual bug where enemies spawned with 0 HP
  • 🦴 Fixed Bug where Buckbone moved while attacking on P2 screen
  • 🐙 C’thlotl clones now disappear when dying as intended
  • 👻 Players can no longer use the healing ability while on ghost mode
  • 🦖 Fixed Tea-Rex “Spit attack” duplicated projectiles
  • 🚼 Fixed multiple Axolittle Pen Issues
  • 🔫 Single Shot weapons now work as intended for player 2
  • 📕 P2 can now see P1 Axopedia correctly during runs
  • 🔫 Fixed issue where both players randomly have an infinite burst of bullets
Sync issues solved:

  • 🎯 Players’ aim, on different resolutions, are now Synced
  • 🗺️ Improve the quest progression sync between P1 & P2
  • 🌪️ Chaos trials modifiers are now sync for both players
  • 🔫 Fix shooting desync and Delay from P2 on P1 screen
  • 🐙 Fixed C’thulotl 2nd phase synchronization
  • 🔫 Fixed explosive bullets location synchronization
  • 🐟 Fixed sync issue where Chipz “wave attack” is only visible to P2
  • 🧰 Fixed ammo and weapon mod drop sync issue when recycling weapons
  • 📕 Journal menu is now sync, both players should see P1 Journal Data



To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.

Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

PATCH NOTES 2.0.17838.0.363 + Online Beta Patch #7🚨



Hey Pond Residents! 🐸

We’ve just rolled out the Build 2.0.17838.0.363, packed with essential fixes, balance updates, and quality of life improvements to enhance your gaming experience. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better! A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]⬆️ Updates[/h2]

  • ⚖️ Weapons of the Pedestal (starting weapons) can now appear in weapon chests.
  • 🎮 D-Pad shots reworked: D-pad shots do impact damage, and the smaller bullets can affect also the initial target.


[h2]🛠️ Bug Fixes:[/h2]

  • 🚼 Axolittles no longer teleport after opening the Axopedia
  • 🪙 Player no longer loses nuggets if they cancel the Nurture Minigame
  • 🧰 Solved double input issues that made chest auto-select the first item
  • 🛒 In-run shops no longer display the same weapon twice

  • 👥 [Local Co-Op] Fixed issue where skins got duplicated ad the end of a run
  • 👥 [Local Co-Op] Solved double input issues that made chest auto-select the first item
  • 👥 [Local Co-Op] Fixed softlock when interacting at the same time.




[h2]🎮 Online Patch #8:[/h2]
Beta Build: 2.0.17834.0.355
On the Patch #8 for the online Beta we have now implemented Quest Progression sync between P1 & P2, that means whatever you unlock in a run, both players will unlock it on their save 💿 

  • 🔫 Fix issue where weapons were invisible.
  • 🧰 Fixed exploit where P1 can open a chest Twice.
  • 🗨️ Waiting Pop-Up no longer stays permanently after opening a chest
  • 🧰 Fixed Visual bug where P1 opens a chest but appeared closed for P2
  • 🪙 Player no longer loses nuggets if they cancel the Nurture Minigame
  • 🚼 Axolittles no longer teleport after opening the Axopedia
  • 💿 Fixed issues where Online save can be lost after P1 exits and then P2 hosts the next game.


To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

PATCH NOTES 2.0.17780.0.358 + Online Beta Patch #7🚨



Hey Pond Residents!

We’ve just rolled out the Build 2.0.17780.0.358, packed with essential fixes, balance updates, and quality of life improvements to enhance your gaming experience. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!

A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[h2]⬆️ Updates[/h2]

  • ⚖️ Tons of balance changes that modify the difficulty curve and game economy (see detailed list)
  • General Changes: Enemies with pink attacks now deal 2 Hearts of damage. Bosses with pink attacks also deal 2 Hearts of damage.
  • 🪙Added fading VFX to coins disappearing while using Clown Skin
  • 🧿Added a Speed cap of 1000 to all players projectiles.
  • ✊Some Buff-Damage Items now affect Smack Attack
  • 🎮 Improved D-Pad bullets behavior.


[h2]🛠️ Bug Fixes:[/h2]

  • 🎮 D-pad shot now don’t work with Melee Weapons
  • ⚔️ Fixed description of the Knight Skin
  • 💰 Fixed issue where player picked more coins than they should.
  • 🚀 Fixed issue where game crashes at the start of a run.
  • 🌏 Descriptions on Traditional Chinese are corrected.
  • 🛡️ Fixed issue where shields could turn into HP
  • 🔴 Laser ray no longer can be seen on top of the pause menu
  • ⚖️ Balance changes in regular difficulty
  • 💥 Explosions and companions no longer get bigger when picking the Fungus Item.
  • 🔫 Fixed launch position of the Annihilator gun.
  • 🌙 Goo ammo no longer breaks the Moonlight
  • 🌌 Fixed issue where moonlight projectile suddenly disappeared.
  • 🪓 Fixed weird interactions caused by the Warglaive item.
  • 👻 Axo-Spirits no longer cause multiple hits on contact.
  • 💣 Annihilator now does damage as intended.
  • 🎴 Interaction Prompt bellow unlocked cards are now centered.
  • 👥 [Local Co-Op] Fixed issue where skins got duplicated ad the end of a run




[h2]🎮 Online Patch #7:[/h2]
Beta Build: 2.0.17768.0.350

  • 🔄 Fixed an issue where recycling weapons would drop double items. - Now the whole recycling system is working and syncs correctly.
  • 🎁 Secret rooms now correctly generate only one chest instead of two.
  • 🥚 The Egg Gacha is now synced between both players.
  • 📦 Resolved an issue where Boss chests were duplicated for Player 2.
  • 🚪 Fixed discrepancies with Secret Rooms, ensuring consistent room types for all players.
  • Secret Doors are now synced properly across all players.
  • 👹 Resolved a Mimic Enemy spawn discrepancy that occurred in some co-op sessions.
  • 💰 Fixed a bug where players could pick up more coins than intended.
  • 🚪 Entering two doors at the same time no longer loads both rooms simultaneously.
  • 🛡️ Fixed an issue where one player could consume both heals in the Black Tea Room.
  • 👻 Resolved an issue where Player 2’s ghost would spawn off the map.
  • ⚰️ Player 2 can now be revived correctly if Player 1 opens a chest first.




Updates / Balance: 

We also are bringing some new changes and updates to the game to improve the balance inside every run.
We’re excited to bring you the latest balance changes and improvements to the game. Get some popcorn ready because has improved A LOT of things…
Here’s a detailed breakdown of what’s new:

[h3]AXOLOTL’S ADJUSTMENTS[/h3]
Draco

  • HP changed from 3 to 1
  • Shield changed from 0 to 3
  • Speed changed from 5 to 6
Feral

  • Speed changed from 9 to 8
  • Damage increase changed from 25% to 20%
Friendly

  • Discount changed from 15% to 25%
Marshmallow

  • Speed changed from 6 to 6.5
  • Damage increase changed from 15% to 20%
Robot

  • Speed changed from 6 to 6.5
  • Damage increase changed from 30% to 50%
  • Accuracy increase changed from 40% to 50%
Rock

  • Speed changed from 5 to 6
Froggo

  • HP changed from 2 to 3
Imp

  • Energy to use Summon changed from 20,000 to 25,000
Anomaly

  • Damage decrease changed from -50% to -33%
Bee

  • Critical damage changed from 40% to 50%
  • Speed changed from 6.5 to 6
  • Shield changed from 0 to 1
Rager

  • Speed changed from 6 to 5
Neon

  • Damage increase changed from 10% to 15%
  • HP changed from 4 to 3
  • Shield changed from 0 to 2
Clown

  • Extra Doradito drops changed from 1-3 to 1-2
  • Doradito despawn time changed from 3s to 2s
Knight

  • Speed changed from 5 to 5.5
  • Better recyclement chances buffed:
  • Mod chance changed from 75% to 100%
  • Ammo box chance changed from 100% to 0%
  • Big ammo box chance changed from 50% to 35%
  • Item drop chance changed from 25% to 35%
  • Doradito amount changed from 10-25 to 2-3 (Black Doraditos)

[h3]Other Changes:[/h3]
Snack Ability

  • Energy to use changed from 9,000 to 10,000

[hr][/hr]
[h3]STATUS EFFECTS[/h3]
Burn: Damage increased from 21–29 to 45–55
Poison: Damage increased from 15–20 to 30–35
Bleed:

  • Damage increased from 17–24 to 25–40
  • Duration reduced from 6 to 5 seconds
Frozen: Duration on bosses reduced from 5 to 3 seconds
[hr][/hr]
[h3]WEAPONS[/h3]
Sawyer:

  • Damage increased from 75 to 82
  • Bullet speed decreased to stay in the area longer (range reduced from 200 to 150)
Grasscutter:

  • Damage reduced from 320 to 235
  • Knockback reduced from 150 to 125
Moonlight:

  • Damage reduced from 260 to 246
Finger Pistol:

  • Damage increased from 35 to 44
Lute:

  • Damage increased from 46 to 60
Toy Rifle:

  • Damage increased from 55 to 61
Djinner:

  • Damage increased from 59 to 65
Bone Box:

  • Damage increased from 50 to 56
Pond Eagle:

  • Damage increased from 70 to 80
  • Fire rate improved from 0.24 to 0.2
Hoggen:

  • Damage increased from 170 to 200
  • Fire rate improved from 0.6 to 0.5
  • Magazine size reduced from 4 to 1
  • Reload time reduced from 1.4 to 1
  • Maximum ammo reduced from 42 to 35
  • Knockback increased from 130 to 160
Kalas:

  • Damage reduced from 200 to 150
  • Magazine size reduced from 8 to 4
  • Maximum ammo increased from 34 to 40
  • Knockback reduced from 200 to 140
Buccaneer:

  • Damage reduced from 250 to 240
  • Knockback reduced from 450 to 250
Grenade:

  • Knockback reduced from 450 to 200
G-Launcher:

  • Knockback reduced from 450 to 200
Centinel:

  • Fire rate improved from 0.85 to 1
  • Damage reduced from 71 to 66
Spear:

  • Fire rate improved from 0.9 to 1.1
Dynamite:

  • Knockback reduced from 650 to 300
88d6:

  • Knockback reduced from 400 to 100
Hammerhead:

  • Knockback reduced from 550 to 300
Hydra:

  • Knockback reduced from 550 to 300
  • Accuracy highly improved.
Boombow:

  • Knockback reduced from 300 to 150
Regulator:

  • Damage increased from 38 to 46
Karbine:

  • Damage increased from 48 to 51
Bananapier:

  • Damage reduced from 160 to 130
Carnage Gear:

  • Damage reduced from 178 to 141
Xbow:

  • Fire rate improved from 0.55 to 0.7
Phaser:

  • Damage increased from 30 to 40
Hellqueen:

  • Damage reduced from 25 to 20
Scatterer:

  • Fire rate improved from 0.55 to 0.45
  • Reload time increased from 0.55 to 0.7
  • Magazine size increased from 1 to 2
  • Maximum ammo reduced from 60 to 50
Axe-lotl:

  • Damage reduced from 263 to 224
  • Knockback reduced from 200 to 150
  • Attack size reduced
Blaster:

  • Damage increased from 26 to 34
Tadpoles/Wingers:

  • Damage increased from 28 to 38

[h3]Other Changes:[/h3]

  • Weapon rarity drop chance adjusted.
  • Starter weapons added to the weapon chest pool once unlocked.

[h3]MODS[/h3]
Double Barrel:

  • Damage reduced from 50% to 40%

[hr][/hr]
[h3]ITEMS[/h3]
Cacti

  • Damage changed from 64 to 50
  • Rarity changed from A to S
Adrenaline

  • Rarity changed from A to S
Wrath

  • Increased accuracy decrease
  • Rarity changed from B to A
Wisp

  • Damage changed from 94 to 120
  • Rarity changed from A to S
Axo Spirits

  • Damage changed from 62 to 72
TNT

  • Rarity changed from S to A
Menacing Masks

  • Rarity changed from S to A
I-Frame No Jutsu

  • Rarity changed from A to B
Strategy Guide

  • Rarity changed from S to A
Robo Hand

  • Rarity changed from S to A
Tears Up

  • Rarity changed from S to A
  • Fire rate changed from 25% to 20%
Sharpener

  • Rarity changed from S to A
Steady Body

  • Rarity changed from A to B
Fertilizer

  • Size increase changed from 25 to 20
Energy Chamber

  • Rarity changed from A to B
Glutton Round

  • Damage increase changed from 60 to 50
Boony Rounds

  • Fire rate decrease changed from 75 to 85
  • Damage changed from 200 to 150
Obsidian Horn

  • Health limit changed from 2 to 3
Artifact

  • Damage increase changed from 47% to 40%
Finesse Dagger

  • Damage changed from 135 to 105
Butter Knife

  • Rarity changed from B to A
Honey Hive

  • Heal changed from 3 to 2
  • Rarity changed from B to A
Medkit

  • Rarity changed from B to S
Telekinesis

  • Size decreased
Salchichonium

  • Rarity changed from A to B

[hr][/hr]
[h3]ENEMIES[/h3]
General Changes:

  • Enemies with pink attacks now deal 2 Hearts of damage.
  • Bosses with pink attacks also deal 2 Hearts of damage.



Caterkillah:

  • HP reduced from 80 to 50.
Goose:

  • HP increased from 250 to 350.
  • Speed increased from 5 to 6.
Crababy:

  • HP reduced from 600 to 550.
Fang:

  • HP increased from 715 to 760.
Shootgoon:

  • Speed increased from 2 to 3.
Rabbies Shootgoon:

  • HP increased from 1050 to 1240.

Speed increased from 2.5 to 4.
Wormo:

  • HP increased from 400 to 500.
Wormy:

  • HP reduced from 40 to 10.
Labrat:

  • HP increased from 250 to 280.
  • Speed increased from 4 to 5.
Brat:

  • Speed increased from 3 to 4.
  • HP increased from 430 to 450.
Simplepea:

  • HP reduced from 250 to 240.
Squarrel:

  • HP reduced from 220 to 190.
Fartrat:

  • HP increased from 260 to 350.
Meanbone:

  • Speed increased from 1.5 to 5.
  • AI made more dangerous.
Mothergator:

  • HP reduced from 1400 to 1240.
Crcopapa:

  • HP increased from 1300 to 1480.
Bee:

  • HP increased from 120 to 300.
  • Speed increased from 6 to 7.
Slime:

  • HP increased from 480 to 580.
Geckokuza:

  • Speed increased from 4 to 6.
  • HP increased from 380 to 440.
Kunshen:

  • HP increased from 600 to 680.
  • Speed increased from 3 to 5.
Snimarten:

  • Speed increased from 5.5 to 7.
Bombger:

  • HP increased from 390 to 560.
Devilbunny:

  • HP increased from 250 to 310.
  • Speed increased from 7 to 8.
Pooperdropper:

  • HP increased from 300 to 450.
Kitsune:

  • HP increased from 1400 to 1660.
  • Speed reduced from 5 to 4.5.
Devilllcroakker:

  • HP increased from 400 to 600.
Salagunner:

  • HP increased from 500 to 700.
  • Speed increased from 5 to 6.5.
Croakungus:

  • HP increased from 900 to 1200.
Camperingo:

  • HP increased from 420 to 660.
Cowabunger:

  • HP increased from 450 to 600.
Moosequeteer:

  • HP increased from 2400 to 2800.
  • Speed increased from 4 to 5.5.
Bigpaws:

  • HP increased from 2700 to 3000.
Ghost:

  • HP increased from 300 to 500.
  • Now has orbitals.
Cthulite:

  • HP increased from 400 to 650.
Chupacabra:

  • HP increased from 750 to 1120.
  • Speed increased from 6 to 7.
Jello:

  • HP increased from 1200 to 1680.
  • Speed increased from 5 to 6.
Anglereye:

  • HP increased from 1200 to 1480.
Tardigrade:

  • HP increased from 100 to 1250.
Darkolm:

  • HP increased from 650 to 970.
Ovni:

  • HP increased from 2100 to 2900.
Chimera:

  • HP increased from 3400 to 3800.
  • Speed increased from 4.5 to 5.5.
Psykey:

  • HP increased from 3000 to 3200.
Batsy:

  • HP increased from 250 to 280.
Lavaslime:

  • HP increased from 420 to 500.
  • Speed increased from 4 to 5.
Bones:

  • HP reduced from 290 to 260.
Saber:

  • HP reduced from 500 to 440.
  • Speed increased from 4 to 6.
Digletto:

  • HP reduced from 220 to 190.
Olm:

  • HP increased from 400 to 440.
Wolly:

  • HP increased from 700 to 1050.
  • Speed increased from 3 to 4.5.
Flamesnail:

  • HP increased from 250 to 350.
Dumboth:

  • HP reduced from 1500 to 1480.
Rockworm:

  • HP reduced from 800 to 720.
Pengu:

  • HP increased from 30 to 440.
  • Speed increased from 4 to 5.
Peekepeek:

  • HP increased from 450 to 520.
Crabotank:

  • Their projectile now generates smaller bullets..
Kalamari:

  • HP increased from 350 to 450.
  • Speed increased from 7 to 8.
Jelly:

  • Speed increased from 5 to 6.
Shrungy:

  • HP increased from 500 to 650.
Emperor:

  • HP increased from 600 to 700.
  • Speed increased from 3.5 to 6.
Polarsaber:

  • HP increased from 1000 to 1200.
Beardaxe:

  • HP increased from 600 to 640.
Wolven:

  • HP increased from 800 to 1100.
  • Speed increased from 6 to 7.
Articone:

  • HP increased from 450 to 650.
Yak:

  • HP increased from 2300 to 2700.
  • Speed increased from 2.5 to 4.
Polarpaws:

  • HP increased from 2700 to 3000.
Buckbone:

  • HP increased from 30000 to 35000.
Mimic:

  • HP increased from 2880 to 3280.



[h3]Bosses:[/h3]
Killer Calves:

  • Enrage wave attack speed reduced.
Fish and Chipz:

  • HP increased from 30000 to 35000.
Sock it Snake:

  • HP increased from 21000 to 24000.
True Cthullotl:

  • HP increased from 25000 to 30000.
Cthullotl Clones:

  • HP increased from 1500 to 2000.

[hr][/hr]
[h3]RUNS[/h3]

  • Recycling Weapons:
  • Drop amount changed from 5-12 to 18-22
  • Ammo chance to drop not guaranteed
  • Game Difficulty:
  • Harder combinations added
  • Tea:
  • Healing changed from 5 to 3
  • Axolittle Mode:
  • Damage buff increased
  • Shop Prices:
  • Adjusted (inside the runs only)



[h3]Chaos trials[/h3]
Chaos Trial Rewards:

  • Chaos Level 10 coins reduced from 25 to 20.
  • Chaos Level 15 and Level 20 rewards swapped.
All modifiers Chaos levels adjusted. Enemy Health:

  • Level 1 increased from 25% to 50%.
  • Level 2 increased from 50% to 75%.
Enemy Speed:

  • Level 1 increased from 15% to 25%.
  • Level 2 increased from 30% to 40%.
  • Level 3 increased from 50% to 60%.
Enemy Fire Rate:

  • Level 1 increased from 10% to 20%.
  • Level 2 increased from 25% to 35%.
  • Level 3 increased from 35% to 50%.
  • Level 4 increased from 50% to 70%.
Extra Wave:

  • Level 1 increased from 25% to 40%.
  • Level 2 increased from 50% to 70%.



To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!