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ZEPHON News

Version 1.2.13

[h5]New[/h5]
  • Patch notes are now also translated.
  • Hovering over resources while in a city now highlights all tile icons of buildings that affect that resource.
  • Hovering over a construct building action now highlights all tile icons of buildings of that type.
  • Hovering over a building in the city building list now highlights all tile icons of buildings of that type.
  • Hovering over a building order with a target tile now highlights the target tile.


[h5]General[/h5]
  • Use the word "resulting" instead of "estimated" for casualties to make it clearer that there are no random factors.
  • Items can now be equipped with both left and right mouse clicks.
  • Tweaked Recon tip to also mention Sharpshooters.
  • Improved hints of a few technologies / traits more clearly mentioning what they are for.
  • Renamed Sluggish Aim to Sluggish Attacks to be clearer that it affects the amount of attacks rather than accuracy.


[h5]Balance[/h5]
  • Reduced Anashim Enforcer's Move Function movement from 2 to 1.
  • Mobile Hardpoints now only works on Human units.
  • Reduced Chieftess (Wastelander quest unit) armor from 8 to 6.


[h5]Bug Fixes[/h5]
  • Fixed The Informant diplomatic results affecting more than one other player.
  • Fixed found city tip tile highlight recommending founding cities on invalid tiles.
  • Fixed being able to sell items for more influence than spending to buy under some circumstances.
  • Fixed research screen hints sometimes not showing traits on weapons.
  • Fixed research screen go to compendium sometimes going to the unit instead of the weapon for weapon unlocks.
  • Fixed Relics of Eld reducing the sell price of items.
  • Fixed Relics of Eld showing on items it does not affect.
  • Fixed Anashim Enforcer's Move Function not reducing movement when switching out of it.
  • Fixed Holo Decoy missing Relics of Eld.
  • Fixed Caitiffs and Devotees of Throkos having non-applicable Interpolated Production.
  • Fixed Holopatter not working.
  • Fixed Holopatter, Mobile Hardpoints and Surthodai's Kiss AI scoring.

Version 1.2.12

## Bug Fixes
* Fixed Market Defluctuation and Concordat Sanctions applying to selling items.
* Fixed being able to identify enemy Nightmare versions of Phenaris Hunters by checking their death experience value.
* Fixed wrong illustration being used for Form, Function quest.
* Fixed Klot Hadal wrong spear visuals.

Version 1.2.11

## General
* Added warning when changing your own difficulty that it disables many victory achievements.

## Balance
* Reduced Market Defluctuation buy cost reduction from -50% to -25%.
* Crippling and Hobbling now works against Large units.

## Bug Fixes
* Fixed Spectators not having any tiles revealed.
* Fixed weapon audio not stopping when units with continuous fire ranged weapons charge into the fog of war.
* Fixed connection hole punching.

Version 1.2.10

## General
* Improved AI usage of player actions / operations.

## Bug Fixes
* Fixed operation upkeep values.
* Fixed Chieftess, Anchorite and Zephon not being set to regrouping when they start with no cities.

Version 1.2.9

## Balance
* Operations now have upkeep. They can be dismantled, one charge at a time, by right-clicking on them.
* Reduced Product Recall influence cost from 20 to 10 per experience point of target unit.
* Native Amoetia's Devourers no longer unleash themselves due to Decaying.

## Bug Fixes
* It is no longer possible to praise or condemn unless you stayed independent in the The Last Days of Earth.
* Fixed Bandit King (Mutated) Paradox Theriac.
* Fixed Elusive hint.

## Modding
* Operation upkeeps are now specified in `ActionTypeManager.xml`, including the reductions of upkeep from upgrades.