1. ZEPHON
  2. News

ZEPHON News

Version 1.2.15

This patch adds quest objectives to the introduction game, fixes a crash when hovering over resources, and rebalances several outposts.

[h5]New[/h5]
  • Introduction game now has guiding quest objectives.


[h5]Balance[/h5]
  • Changed Crystal Basin 17% invulnerable damage reduction to 33% cover damage reduction.
  • Increased Phase Generator damage reflection from 33% to 50%.
  • Increased Microchip Fabricator heal from 2 to 4.
  • Increased Recycling Tanks heal from 2 to 4.


[h5]Bug Fixes[/h5]
  • Fixed a crash that could occur when hovering over resources.

Version 1.2.14

[h5]New[/h5]
  • AI now uses transports.
  • New and improved tutorial tips.


[h5]General[/h5]
  • Mass unit order key shortcuts now work even with a unit selected.
  • Mark tile and mass unit orders now trigger on key press instead of key release to be more reactive.
  • Notification list now scrolls to the bottom when a new notification is added.
  • Left-clicking on a notification no longer removes it (right-clicking still does).
  • In The Last Days of Earth, it is now possible to diplomatically interact with Anchorite and ZEPHON during the five preparation turns in order to improve relations with them.
  • Added hint to duplicate items that they do not stack.
  • The in-game pause menu no longer has a button to copy the world seed; both the world seed and world parameters string can be copied from the in-game game lobby.
  • Improved overwatch action hint.
  • Tweaked outpost text to say "+X% for controlling city" instead of "+X% inside city".
  • Show attack area and show cliff highlights are now on by default.
  • Introduction game difficulty is now set to easy instead of very easy, but only requires defeating the Heartless Artificer.
  • Slightly tweaked the gameplay language across the game to be clearer where possible.


[h5]Balance[/h5]
  • Increased Ark of Goldrauch range from 1 to 2.
  • Decreased Atmospheric Anchor chips from 1 to 0.5.


[h5]Bug Fixes[/h5]
  • Fixed a crash that could occur when canceling a building order.
  • Fixed spacebar key closing tip panel.
  • Fixed fly movement action validation.


[h5]Tutorial Tips[/h5]
New
  • Affinities: Explains affinity benefits and researching outside your affinity.
  • Area Order Units: Explains how to order all units in an area (Ctrl+Click).
  • Caches: Explains collecting resource caches.
  • Communications: Explains diplomacy and the communications screen.
  • Damage Cap: Explains that damage is capped by a single group member's hitpoints.
  • Debuff: Explains when a unit is suffering from a debuff.
  • Engineers: Explains using Engineers to found new cities.
  • Enter City: Explains how to enter a city by clicking its headquarters.
  • Fallen Soldier: Explains the unique mechanics of the Fallen Soldier faction.
  • Leader Abilities: Explains using leader abilities and their influence cost.
  • Mass Order Units: Explains how to order all units or all idle units.
  • Next Task: Explains the task button and interface hints.
  • Operations: Explains map-wide operations, charges, and dismantling.
  • Outposts: Explains capturing outposts and their bonuses.
  • Overwatch: Explains overwatch mechanics and attack areas.
  • Research Laboratory: Recommends building Research Laboratories for faster research.
  • Tile Effect: Explains when a unit is standing on a tile with a status effect.
  • Unit Levels: Explains unit experience and hero leveling.


Updated
  • Acquire Tile: Clarified text and mentioned it takes turns.
  • Alliance Victory: Clarified that NPCs will never agree to ally with one another.
  • Close-Quarters Fire: Added Militant icon and improved clarity.
  • Construct Barracks: Mentioned construction takes turns.
  • Equip Item: Instruction to use Left Mouse Button.
  • Found City: Mentioned that Engineers found cities.
  • Movement: Added explanation of the green movement area and orange cliff lines.
  • Recon: Specifically mentions Outriders and Sharpshooters and the 3-tile radius.
  • Transports: Simplified text and added the Transport trait icon.
  • Bleed, Enemy In City, Healing, Housing, Loyalty, NPCs, Population, Produce Units and Research: Improved clarity and consistency.


Removed
  • Combat: Replaced by Damage Cap.
  • Combat (Advanced): Renamed to Damage Calculation.

Version 1.2.13

[h5]New[/h5]
  • Patch notes are now also translated.
  • Hovering over resources while in a city now highlights all tile icons of buildings that affect that resource.
  • Hovering over a construct building action now highlights all tile icons of buildings of that type.
  • Hovering over a building in the city building list now highlights all tile icons of buildings of that type.
  • Hovering over a building order with a target tile now highlights the target tile.


[h5]General[/h5]
  • Use the word "resulting" instead of "estimated" for casualties to make it clearer that there are no random factors.
  • Items can now be equipped with both left and right mouse clicks.
  • Tweaked Recon tip to also mention Sharpshooters.
  • Improved hints of a few technologies / traits more clearly mentioning what they are for.
  • Renamed Sluggish Aim to Sluggish Attacks to be clearer that it affects the amount of attacks rather than accuracy.


[h5]Balance[/h5]
  • Reduced Anashim Enforcer's Move Function movement from 2 to 1.
  • Mobile Hardpoints now only works on Human units.
  • Reduced Chieftess (Wastelander quest unit) armor from 8 to 6.


[h5]Bug Fixes[/h5]
  • Fixed The Informant diplomatic results affecting more than one other player.
  • Fixed found city tip tile highlight recommending founding cities on invalid tiles.
  • Fixed being able to sell items for more influence than spending to buy under some circumstances.
  • Fixed research screen hints sometimes not showing traits on weapons.
  • Fixed research screen go to compendium sometimes going to the unit instead of the weapon for weapon unlocks.
  • Fixed Relics of Eld reducing the sell price of items.
  • Fixed Relics of Eld showing on items it does not affect.
  • Fixed Anashim Enforcer's Move Function not reducing movement when switching out of it.
  • Fixed Holo Decoy missing Relics of Eld.
  • Fixed Caitiffs and Devotees of Throkos having non-applicable Interpolated Production.
  • Fixed Holopatter not working.
  • Fixed Holopatter, Mobile Hardpoints and Surthodai's Kiss AI scoring.

Version 1.2.12

## Bug Fixes
* Fixed Market Defluctuation and Concordat Sanctions applying to selling items.
* Fixed being able to identify enemy Nightmare versions of Phenaris Hunters by checking their death experience value.
* Fixed wrong illustration being used for Form, Function quest.
* Fixed Klot Hadal wrong spear visuals.

Version 1.2.11

## General
* Added warning when changing your own difficulty that it disables many victory achievements.

## Balance
* Reduced Market Defluctuation buy cost reduction from -50% to -25%.
* Crippling and Hobbling now works against Large units.

## Bug Fixes
* Fixed Spectators not having any tiles revealed.
* Fixed weapon audio not stopping when units with continuous fire ranged weapons charge into the fog of war.
* Fixed connection hole punching.