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ZEPHON News

Version 1.2.19

This patch fixes a multiplayer crash.

[h5]Bug Fixes[/h5]
  • Fixed multiplayer crash when a unit is created.

Version 1.2.18

This patch improves a few engine capabilities.

[h5]General[/h5]
  • Improved VRAM management.
  • Improved logging to be able to track some outstanding crashes.

Version 1.2.17

This patch focuses on fixing some outstanding crashes.

[h5]Bug Fixes[/h5]
  • Fixed game potentially not starting due to incorrect IGD initialization handling.
  • Fixed an issue that could prevent an ironman game from saving properly when quitting to desktop.
  • Fixed a crash that could occur when AI Reaming Crodeus uses Swallow.
  • Fixed a crash that could occur during turn processing.
  • Fixed a crash that could occur during GUI recreation.
  • Fixed a crash that could occur when recreating the Vulkan swap chain.
  • Disable some Vulkan layers that may cause issues.

Version 1.2.16

This patch focuses on balance as well as minor fixes and UI improvements.

[h5]General[/h5]
  • Traits are now sorted (first by color: white, blue, green, red; then by rank: higher rank first; then by duration: longer duration first; then alphabetically).
  • Quest objectives hint now mentions cycling between highlighted tiles.


[h5]Balance[/h5]
  • Hijack no longer works on Hero units.
  • Increased Outrider cargo slots from 1 to 2.
  • Increased Commander Orbital Bombardment damage from 8 to 12.
  • Increased Commander Orbital Bombardment armor penetration from 6 to 7.
  • Increased Ithuriel Harbinger Plasma Cannon damage from 6 to 8.
  • Increased Ithuriel Harbinger Plasma Cannon armor penetration from 5 to 6.
  • Increased Elohim Maelstrom Judgement From Above damage from +10% to +17%.
  • Reduced Elohim Maelstrom Elysian Battery damage from 8 to 6.
  • Reduced Elohim Maelstrom Elysian Battery armor penetration from 6 to 5.
  • Reduced House on the Borderland algae from 2 to 1.5.
  • Reduced Cysilical Growths chips from 2 to 1.5.
  • Reduced Bio-Acid Spray armor penetration from 3 to 2.
  • Reduced Something Wicked cooldown from 10 to 5.
  • Neutral Abkluths are now more likely to spawn.


Rogue Operative
  • Increased Independent population loyalty upkeep from +25% to +50%.
  • Small Scale Op now gives +0.5 loyalty per population (only affects population 1 to 6).
  • Comprehensive Connexion now gives +0.5 loyalty per population (only affects population 7 to 12).
  • Increased Icarus Satellite damage from 8 to 12.
  • Increased Icarus Satellite armor penetration from 6 to 7.
  • Increased Trash Camo cover damage reduction from 5% to 8%.
  • Increased Ghost Corps damage from 5% to 10%.
  • Changed ICAR Blueprints from -25% influence cost for augments to "Allows applying other augments on already augmented units".


Furtive Tribunal
  • Increased The Outsider duration from 5 to 10.
  • Increased Comprador Science research from +1 to +2.
  • Increased Scimystic Scismatics influence from +1 to +2.


Fallen Soldier
  • Reduced Parthian Equilibrium evasion damage reduction from 25% to 17%.
  • Changed Parthian Equilibrium +2 accuracy to +17% attacks.


[h5]Bug Fixes[/h5]
  • Fixed Storm of Storms not applying to the center tile.
  • Fixed crash after a player is defeated and Stormheart Facility is taken over by an AI player.
  • Fixed Something Wicked not showing damage preview.
  • Fixed English language always being set when the game is first started, even if Steam is set to a different language.


[h5]Modding[/h5]
  • Faction xmls can now specify `headquartersUnit=""`.
  • Fixed issues using the `removeBuilding` effect.
  • Fixed crash that would occur because of missing patch notes translations for custom languages; now English patch notes are shown instead.

Version 1.2.15

This patch adds quest objectives to the introduction game, fixes a crash when hovering over resources, and rebalances several outposts.

[h5]New[/h5]
  • Introduction game now has guiding quest objectives.


[h5]Balance[/h5]
  • Changed Crystal Basin 17% invulnerable damage reduction to 33% cover damage reduction.
  • Increased Phase Generator damage reflection from 33% to 50%.
  • Increased Microchip Fabricator heal from 2 to 4.
  • Increased Recycling Tanks heal from 2 to 4.


[h5]Bug Fixes[/h5]
  • Fixed a crash that could occur when hovering over resources.