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ZEPHON News

Warhammer 40,000: Gladius devs new game ZEPHON has a demo up

ZEPHON is the upcoming strategy game from Proxy Studios who created Warhammer 40,000: Gladius - Relics of War and Pandora: First Contact. For a limited time you can check out the first demo for ZEPHON.

Read the full article here: https://www.gamingonlinux.com/2023/08/warhammer-40000-gladius-devs-new-game-zephon-has-a-demo-up

ZEPHON Demo 1 (Aug 3rd-10th)

The first playable demo of ZEPHON will be available from August 3rd (@ 6 pm WEST) to August 10th (@ 6 pm WEST) on Steam as part of the Tiny Teams Festival.

Come join us in celebration of incredible small development teams and let us know your thoughts about ZEPHON.

https://store.steampowered.com/app/1481170/ZEPHON/

This is an early look at an in-development alpha version of the game. As such, there will be bugs, imbalances and missing assets.

The demo is limited to single player against one opponent on a tiny map. 2 leaders are available for selection and 1 NPC faction is present. Research progress is limited to the first 3 tech tiers and the game ends at turn 50.

The full version will contain co-op and pvp multiplayer, larger maps, advanced world generation parameters, 8 leaders, 3 NPC factions, over 50 units spread across 10 tiers of research, more terrain features and quests, an end-game grand finale, unlockable game modifiers, achievements, multiple languages as well as full workshop support.

ZEPHON Demo 1 (Aug 3rd-10th)

The first playable demo of ZEPHON will be available from August 3rd (@ 6 pm WEST) to August 10th (@ 6 pm WEST) on Steam as part of the Tiny Teams Festival.

Come join us in celebration of incredible small development teams and let us know your thoughts about ZEPHON.

https://store.steampowered.com/app/1481170/ZEPHON/

This is an early look at an in-development alpha version of the game. As such, there will be bugs, imbalances and missing assets.

The demo is limited to single player against one opponent on a tiny map. 2 leaders are available for selection and 1 NPC faction is present. Research progress is limited to the first 3 tech tiers and the game ends at turn 50.

The full version will contain co-op and pvp multiplayer, larger maps, advanced world generation parameters, 8 leaders, 3 NPC factions, over 50 units spread across 10 tiers of research, more terrain features and quests, an end-game grand finale, unlockable game modifiers, achievements, multiple languages as well as full workshop support.

ZEPHON Gameplay Trailer

Get your first look at gameplay from Zephon, the upcoming 4X strategy game set in a post-apocalyptic world from Proxy Studios, the developers of Warhammer 40K: Gladius.

[previewyoutube][/previewyoutube]
The release date has been pushed back to 2024 to allow us to release a full version and give you the best experience possible.

In the meantime, we'll have a public demo coming in August. Wishlist and follow on Steam so you stay up to date!

ZEPHON Battleground After The Apocalypse

Join our Discord to follow each segment of a reveal as it happens every Monday.

[h3]Battleground After The Apocalypse[/h3]

[previewyoutube][/previewyoutube]
In this video, Abkluth Dragoons are coming out of a sandstorm to surprise and kill a missile team.

The map in ZEPHON is split into 6 different climate types.

Each climate has unique visuals, ambient sounds, gameplay boni and special phenomena.

The permanent climate-wide terrain bonus is economically focused—incentivizing specialized build strategies—while the phenomena are dynamic and shake up gameplay on the tactical level.

To mark each climate, region names will appear prominently on the map—alongside messages that someone is leaving for you …

This month we’ll be showing 3 of our 6 climates.

[h3]Desert[/h3]



Open plains and stable weather made the desert a remarkably stable environment for generating electricity. But it gave our workers one hell of a hostile environment to work in. Dehydration could take down humans and aliens alike, and sandstorms did particularly nasty work to machines.


Properties:
· +20% energy output
· Sandstorms appear and travel across the region
· +33% ranged damage reduction
· +1 movement cost
· Blocks line of sight

Region name examples: Maldean Wastes, Slumbering Sandridge, The Scoripus Ridgebacks.

[h3]Construct[/h3]



ZEPHON must have needed an inconceivable amount of power to wage its war against the Acrin. The techs guessed that if fossil fuels or renewables were being quickly taken online, it would react by building zones like these to generate a new, power-efficient resource. If you got far enough into one of these zones, you'd start to think the planet was now one giant machine.


Properties:
· +20% chips output
· A segment of tiles have Arc Discharge on them
· +10% damage output
· 5% self damage on attack

Region name examples: Point Upsilon, Elseif Assembly, Cerebumcore.

[h3]Swamp[/h3]



All kinds of life made its home in the Swamps—if you could handle the humidity, you'd be able to find plenty of food to keep your army on its feet. Experienced trackers knew to watch for muddy terrain—if your feet sunk in too far, you were easy picking for any hunters on your trail.

Properties:
· +20% food output
· Chance for forest-adjacent tile to become forest
· Cicadas appear for a limited time every 10 turns on all forest and adjacent tiles
· +20% food output
· -10% healing rate

Region name examples: Crookkiller Swamp, Falaya Basin, Siren Marsh.

What do you think? Let us know!

https://store.steampowered.com/app/1481170/ZEPHON/