1. ZEPHON
  2. News

ZEPHON News

Version 1.0.14

## General
* Improved Nuke and Black Hole hints.
* Made AI improvements concerning the usage of Interference Protocols, Cache of the Insensate, Candle of Glory, Chayot Crospect and Frenzy.
* Killing Orin in The Pulled Thread now rewards the player with influence.

## Balance
* Nomadic Life now costs 40 minerals and 40 influence for the second city, and 80 minerals and 80 influence when not controlled by the Chieftess.
* Reduced Foundation of Blood production from +33% to +25% (and its upgrades from +17% to +8%).
* Increased Profane Pilgrimage dimensional echoes cost from 1 to 3.
* Reduced Abyssal Miasma attacks from 3 to 2.
* Adjusted Tactical Nuclear Missile from 4 damage, 3 attacks and 4 armor penetration to 24 damage, 1 attack and 9 armor penetration.
* Adjusted Black Hole from 4 damage, 3 attacks and 4 armor penetration to 32 damage, 1 attack and 10 armor penetration with 50% attacks on adjacent tiles.
* Reduced Fusion Warhead and Event Horizon damage bonus from +33% to +25%.
* Massive Splash now grants +100% instead of +75% attacks per additional enemy group member.
* Reduced Shiraki Cruise Missile damage from 16 to 12.
* Reduced Shiraki Cruise Missile armor penetration from 8 to 7.
* Increased Industrial Density production gain from +1 to +2.

## Bug Fixes
* Fixed Experimental Drugs and Dream Prison hint.
* Fixed Buster playing Reaver animation when founding city.
* Fixed being able to enqueue more buildings than a tile can hold.
* Fixed floating damage display sometimes being off by 0.1, e.g. when dealing 8.04 damage with a Nuke.
* Fixed Nuke and Black Hole damage estimate.
* Fixed Orin not despawning after being captured in The Pulled Thread.
* Fixed Gungnir consuming movement.

Version 1.0.13

## Balance
* Reworked Splash, Large Splash and Massive Splash to now grant bonus attacks for each additional enemy group member.
* Increased Anti-Armor Grenade damage from 2 to 3.
* Reduced Anti-Armor Grenade armor penetration from 3 to 2.
* Increased Fragmentation Grenade armor penetration from 0 to 1.
* Reduced Saturation System attacks from 3 to 2.
* Reduced Anti-Matter Grenade armor penetration from 6 to 5.
* Reduced Power Spike cooldown from 3 to 1.
* Concussive no longer works on Titans.
* Increased Praetorians cost by 33%.
* Incinerator now has Large Splash instead of Splash.

## Bug Fixes
* Fixed Concussive not showing.
* Fixed 0% total showing in the technology hints.
* Fixed Interpolated Production not working.
* Fixed Praetorians unit name being singular.
* Fixed units under Dream Prison not counting towards the limit or cost scaling.

Version 1.0.12

## Bug Fixes
* Fixed Shoch'itris Lair not exerting control over outposts.
* Fixed a potential bug with the same unit or tile being marked and used in more than one quest.
* Fixed being able to Nuke and Black Hole allies.
* Fixed a crash that could occur when cancelling building orders.

Version 1.0.11

## General
* The Warden to be killed in Price of Honor is now leashed.

## Bug Fixes
* Fixed Arsham's Satchel not working properly.
* Fixed The Deep not triggering for non-host players in multiplayer.
* Fixed an issue with quests potentially getting stuck because a quest stage being instantly completed.
* Fixed Reaming Crodeus being able to transport titans.
* Fixed Reaming Crodeus disembarking ground units on water when it dies.

Version 1.0.8 to 1.0.10

# Version 1.0.8

## General
* Tweaked Cherubim Titan death explosion.
* Tweaked Atlas Tank description.

## Balance
* Adjusted escalation paces to have the finale happen on the turns 60/80/100/120/140 instead of 50/75/100/150/200.

## Bug Fixes
* Fixed a quest progression issue with The Last Days of Earth in multiplayer.
* Fixed an issue with running out of descriptor sets with too many units in the game.

# Version 1.0.9

## General
* New save game name now defaults to the game name.
* Added support for Steam Deck text input.
* Added better default Steam Deck control layout.
* Added advanced world setting for cache density.
* Arrow keys now move scrollbars that are under the cursor.
* Updated Russian translation.

## Balance
* Increased the amount the AI will demand and is willing to pay for a deal.
* Adjusted escalation paces to have the finale happen on the turns 67/80/100/120/150 instead of 60/80/100/120/140.

## Bug Fixes
* Fixed a crash in Korean translation when selecting Destroy Shards in Under Observation.
* Fixed Deflector Shield not being researchable with Seraphim Archangel unlocked.
* Fixed Jump Pack not saying that it flies to target tile.
* Fixed world seed in the in-game menu not copying the seed to the clipboard.
* Fixed Ichor of Uzhodai being researchable without Sealed Hermitage.
* Fixed Numinous Reveries requiring Masked Hymnal instead of Apotheosis.
* Fixed being able to overspend resources under certain conditions.
* Fixed a potential particle system crash.
* Fixed items in the compendium quoting too many attacks.

# Version 1.0.10

## Bug Fixes
* Fixed a crash that could occur when quitting to main menu in ironman mode.
* Added additional diagnostics to track down a stubborn crash.