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The Inspector @Tiny Teams Festival 2022!


It's been a while, but don't worry, the development is proceeding well!

A lot of stuff going on in the past months, let's check together:

[h2]Tiny Teams[/h2]

The Tiny Teams is a private event on Steam, curated by Yogcast. The payoff for this event is "Micro Studio, Massive Ideas", which perfectly fits with my game! I'm excited to be selected to participate in it!
The event starts on Monday and, for a week-long, the demo will be back, looking forward to your feedback.

[h2]Color of Indie[/h2]

Color of Indie is a new Tik Tok event where you can showcase your Indie game. Is curated by the creator of Lost Ember. It was a super fun experience, we reach the final stage, but we didn't get the podium!

[h2]LappiSoft[/h2]

I reached a point that the game lacks in some main points: save system, optimization, and marketing. I decided to ask for some help. Max, from LappiSoft, is the right person to assist me on this path. With his experience, we can reach a more polished final product, without losing the status of Indie Dev.

[h2]Game Mechanics[/h2]
While the core game is the same, there are some new elements that slightly change the game experience.

[h3]Tutorial Screens[/h3]

A series of panels will guide you discovering the main aspects of the game. One of the main issues with the last demo was understanding how the world of "The Inspector" works. I think, thanks to these screens, I fix partially the problem.

[h3]Binocular[/h3]

The Inspector is a small exploration game. You need to find the memories to wake up your patients. But what happens if discovering memories is frustrating? I work on that and decided to insert special equipment, the binoculars, that helps you to recognize the memory's position.

[h3]Beacons[/h3]

If finding memories were too hard, finding and deactivating beacons was too easy! So I work also on that. Now, prior to shutdown a beacon, you need to answer a specific question. You can answer to this question only if you have found the related memories. This thing prevents players from shutdown all the beacons before finding memories.

That's all for the moment! Thank you for following my game.

E.