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The Use of Life News

Update: ver0.3.06

Hello everyone,

Thank you playing The Use of Life!
We have updated the game to Ver0.3.06. Here are the bug fixes and changes.

◆Bug Fixes
  • Fixed an issue where if the Saberworm is Stunned or otherwise unable to perform its next action when underground, it would fail to emerge from the ground, resulting in a stalemate where the player could no longer attack it.
  • Fixed an issue where the black borders that appear for a dialogue choice remained on the screen after resting in the Morgana Desert.
  • Fixed an issue in the Bandits' Hideout where a dialogue choice that had no skill requirements prompted a skill check.


Thank you very much for supporting and playing The Use of Life!

https://store.steampowered.com/app/1483370/_/

Playism
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Update: ver0.3.05

Hello everyone,

Thank you playing The Use of Life!
We have updated the game to Ver0.3.05. Here are the bug fixes and changes.

◆Added a new experimental difficulty level
  • Added an experimental difficulty level where the timing for a perfect dodge randomly changes slightly every time.


◆Added a brief pause before dialogue choices
  • Added a brief grace period before dialogue choices are presented. (This change may be reverted depending on player reception)


◆Added the ability to change weapons mid-battle
  • Added the ability to swap the equipped weapon mid-battle from the Tech menu.
  • Equip a sub-weapon from the menu to swap between the main weapon during battle.

(Players loading an existing save file will find that they have the Blunt Sword equipped. This is totally intentional and definitely not a side-effect of the update)

◆Strengthened the Saberworm
  • The Saberworm now has unique Skills and boosted stats.


Thank you very much for supporting and playing The Use of Life!


https://store.steampowered.com/app/1483370/_/

Playism
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Update: ver0.3.04

Hello everyone,

Thank you playing The Use of Life!
We have updated the game to Ver0.3.04. Here are the bug fixes and changes.

[h3]Adjustments[/h3]
◆Adjustments: Black Panther Warrior
  • Added the Skill "Night Storm" to the broadsword stance.


Effects
  • When your starting CP increases during a level up, there will now be a flash to call attention to the change.


◆Visual Adjustments
  • The list in the Skill Menu can now display one more Skill during battle.
  • Changed "CT" to "Cooldown" in Skill descriptions.
  • Adjusted and rebalanced several UI elements.


[h3]Fixes[/h3]
◆Text Edits
  • The previous Skill descriptions for Incantation and Multi-Incantation were outdated. They have been edited to correctly describe their effects. (Incantations do not strengthen Magic.)
  • Made minor edits to the English translation.


◆Bug Fixes
  • Fixed an issue where you could use non-Iai Sword Skills immediately after failing to unsheathe your sword.
  • Fixed an issue where if players triggered movement-related events in the Bandits' Hideout and then immediately quit the game from the menu, the event locations would not be reflected properly.
  • Fixed an issue where Goshe's sprite would appear to have his sword unsheathed after players sheathed their sword, used Incantation (and/or Multi-Incantation), and then used an incantation Spell.
  • Fixed an issue where certain skill sound effects are still audible even when muted


Thank you very much for supporting and playing The Use of Life!


https://store.steampowered.com/app/1483370/_/

Playism
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Update: ver0.3.03

Hello everyone,

Thank you playing The Use of Life!
We have updated the game to Ver. 0.3.03. Here are the bug fixes and changes.

[h3]Adjustments[/h3]

◆Adjustments: Elyon
  • Lowered SPD.
  • Made fine adjustments to the trigger rate of each Skill.
  • Full Attack is now fully guardable.
  • Slightly lowered the chance of his Skills inflicting Paralysis.

◆Adjustments: Black Panther Warrior
  • Raised DEF.
  • Strengthened several attacks.

◆Adjustments: Curseblade (Advanced class)
  • Added an HP absorption effect to the passive Skill "Growing Grudge".
  • Changed the Skill "Vampiric Blade" to "Binding Fang" (A 3-hit attack that costs HP and has a chance of inflicting Paralysis).
  • Added the Lv2 passive Skill "Overflowing Life" (Allows you to recover up to 1.25x of max HP, only during battle).
  • Added the Lv3 Skill "Brambles of Pain" (Deals 8x the damage you take back to the enemy for one enemy action).
  • Moved the Lv3 passive Skill "Adamant" to Lv4.
  • Changed the stats that increase upon unlocking Lv2 and Lv4.
  • Changed the description of the Skill "Abyss Gate" (The damage you have taken up to that point is added to the power of this Skill).

◆Changed the icon for passive Skills.

[h3]Fixes[/h3]

◆Text Edits
  • Fixed the text that appears after successfully performing a sneak attack on the ambushing guards to show the correct damage value (2000→5000).
  • Changed the description of the Easy difficulty.
  • Added clarification that players may reset their Skills as many times as they want upon a Game Over.
  • Fixed the English description of the Skills "Enchant Thunder", "Growing Grudge", and "Abyss Gate" to correctly describe the effects of the Skills.

◆Bug Fixes
  • Fixed an issue where some passive Skills remained active after players did a reset.
  • Fixed an issue where the directional prompts for the black panther warrior's skill "Stance [Dancer]" did not show the correct prompt for the consecutive blows.


Thank you very much for supporting and playing The Use of Life!


https://store.steampowered.com/app/1483370/_/

Playism
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Update: ver0.3.02

Hello everyone,

Thank you playing The Use of Life!
We have updated the game to Ver. 0.3.02. Here are the bug fixes and changes.

[Bug Fixes]
  • Fixed an issue where after defeating Elyon, the event that occurs behind the door appears to be completed, and players could not interact with the stairs.
  • Fixed an issue where if players somehow moved to an undiscovered event, they would become unable to progress further.
  • Fixed an issue where if players chose to escape to the ruins during the sandstorm event and rolled a Success, and in the following event rolled a Critical Success, the background would be stuck on the
  • Fixed an issue that caused Goshe's HP to drop to 0 when equipping the Robes of Death at 1 HP.
  • Fixed an issue where Iai Slash Lv2 did not properly reflect the special attributes of the player's equipped weapon.


[h4]To players whose character disappeared after defeating Elyon and leaving the underground: this update should fix this issue and Goshe should appear again. You will be able to progress by going underground and climbing the stairs back up again.[/h4]

Thank you very much for supporting and playing The Use of Life!


https://store.steampowered.com/app/1483370/_/

Playism
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