Realm of the Rat King
New game update - Realm of the Rat King
Game updates:
Skirmish mode:
General balancing updates:
Assassin updates:
Hunter updates:
Friendly units and enemy updates:
Bug fixes:
Game updates:
- New adventure: Realm of the Rat King is now live!
- Oculus Rift version now available on the Oculus Store (cross-buy in the Oculus Store)
- New boss: Rat King
- New environment: The sewers (5 levels)
- New enemies: Gorgon and Spore Fungus
- New cards: Torch, Antitoxin and Web Bomb
- New status effects: Berserk, Vermin Frenzy, Frenzy Target, Torch, Antitoxin and Petrified
- Added an in-game news screen
- Updated the drawing to appear between the thumb and index finger of the in-game hand
Skirmish mode:
- Added option to choose what adventure to play
- Added option to choose number of Champions to play (1-4)
- Added option to select all Champions in your game
- All Champions can now use the shop
General balancing updates:
- Changed gold cost and rarity to several cards
- Changed amount of energy gained from trashing on several cards to better reflect their gold value
- Removed option to convert cards to energy while being in the shop
Assassin updates:
- Bosses are now immune to Coin Flip.
- Cursed Dagger no longer breaks stealth
Hunter updates:
- Hunterβs Mark can no longer be stacked
- Added one extra card slot to compensate for having two replenishable cards
Friendly units and enemy updates:
- Added possibility to miss for Repeating Ballista, Behemoth,
- Added immunity to poison, blind and panic for Repeating Ballista, Behemoth, Healing Ward, Mini Barricade, Scrying Beacon, Lure and Proximity Mine
- Added immunity to blind and panic for Ratβs Nest
- Behemoth now ignites poisonous tiles
Bug fixes:
- Added some stability fixes on Steam