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Demeo News

Creative Competition!



Bring out the glue and scissors – it's time to get creative!

Show us your Demeo-themed drawing, macaroni art or any other type of creation for a chance to win an exclusive Demeo merch kit including miniatures, a booklet and stickers.

The competition ends on September 23 at 9 am CEST. Check out the submission form for more info!

Weekly Challenge: Instantly Use Card



This week we're challenging you to play Demeo and instantly use any card you gain from the card meter or find in chests. Let us know on Twitter or Facebook if you did it and we'll send one of you a present. 😏

Player Survey



It's survey time, adventurers!

Let us know what you think and help us shape the future of Demeo. Please fill out this 10-minute survey and gain our eternal gratitude!

Patch for Realm of the Rat King


Hello Adventurers!
I have something new for you to enjoy this time, so take a short break, but remember that the Rat King still roams the sewers, so don’t linger too long.

Changelist:
  • Cloud saves now store your progression online
  • Added 2 new enemies for the sewers: Bandit and Thug
  • You can now place a torch on an allied hero
  • Fixed bug where the enemies could shoot through walls
  • Minor bug fixes and visual tweaks


Tip: If you give those horrid Elven Hounds a bone, they’ll be your best friend forever!

Until next time...happy hunting
/Deb

Realm of the Rat King

New game update - Realm of the Rat King

Game updates:
  • New adventure: Realm of the Rat King is now live!
  • Oculus Rift version now available on the Oculus Store (cross-buy in the Oculus Store)
  • New boss: Rat King
  • New environment: The sewers (5 levels)
  • New enemies: Gorgon and Spore Fungus
  • New cards: Torch, Antitoxin and Web Bomb
  • New status effects: Berserk, Vermin Frenzy, Frenzy Target, Torch, Antitoxin and Petrified
  • Added an in-game news screen
  • Updated the drawing to appear between the thumb and index finger of the in-game hand


Skirmish mode:
  • Added option to choose what adventure to play
  • Added option to choose number of Champions to play (1-4)
  • Added option to select all Champions in your game
  • All Champions can now use the shop


General balancing updates:
  • Changed gold cost and rarity to several cards
  • Changed amount of energy gained from trashing on several cards to better reflect their gold value
  • Removed option to convert cards to energy while being in the shop


Assassin updates:
  • Bosses are now immune to Coin Flip.
  • Cursed Dagger no longer breaks stealth


Hunter updates:
  • Hunter’s Mark can no longer be stacked
  • Added one extra card slot to compensate for having two replenishable cards


Friendly units and enemy updates:
  • Added possibility to miss for Repeating Ballista, Behemoth,
  • Added immunity to poison, blind and panic for Repeating Ballista, Behemoth, Healing Ward, Mini Barricade, Scrying Beacon, Lure and Proximity Mine
  • Added immunity to blind and panic for Rat’s Nest
  • Behemoth now ignites poisonous tiles


Bug fixes:
  • Added some stability fixes on Steam