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Microcosmum 2 News

Update 1.0.8

  • Fixed bug escaping from battle.

  • Fixed an error in selecting a biomatter miner on the global map.

  • Fixed: Mouse click did not work on some game elements.

Update 1.0.7

  • When restarting missions, saved organisms no longer disappear.

  • Reduced the strength of mutations from radiation.

  • Fixed passages between locations on the global map. They sometimes displayed the texture of the wall.

  • Added confirmation window when restarting a mission.

  • Improved tutorial.

  • Added an indicator when new quests appear.

  • Fixed: If you restart a mission after the victory screen, the "End Mission" button does not disappear

  • Fixed: After the victory message appeared, it was impossible to close the prototypes window.

  • Fixed: It was possible to drag an organism in the constructor for construction in the incubator.

  • Fixed: Organism shell on worker icon in incubator.

  • Various technical errors have been fixed.



Most of the bugs have already been fixed. We'll fix everything soon)
It is very sad that several minor errors were included in the release.

Update 1.0.6

  • Added the ability to restart a mission through the game menu.

  • All quest errors in the second mission have been fixed.

  • Reduced game difficulty on all missions.

  • Fixed a bug on mission 4, when the support squad on the map ended up under the location's decor.

  • Wall armor has been reduced.

  • The strength of enemy organisms has been reduced.

  • The number of enemy turrets on missions has been reduced.

  • The number of enemy organisms on missions has been significantly reduced.

  • Removed most enemy walls on missions.

  • Limits on the construction of miners have been removed.

  • Miner construction cost reduced to 30.

  • Research that increases the limits on the number of units has been removed. Limits have been removed.

  • Research that increases the limits on the number of miners has been removed. Limits have been removed.

  • The cost and research time of the harpoon nest has been significantly reduced.

  • The button for detailed characteristics of organisms on the interface has been replaced.

Update 1.0.5

  • Added a skip tutorial button to the game menu.

  • Reduced the difficulty of the first boss.

  • Fixed: In the tutorial it was possible to kill all enemies before the dialogue about their destruction appeared. This broke further progress.

  • Fixed: In the tutorial, it was possible to fire a bomb before the dialogue about its use appeared. As a result, the bomb's cooldown did not reset. This broke further progress.

  • Various technical errors have been fixed.

Update 1.0.4

  • The return to location button on the control panel has been enlarged.
  • The text on tooltips has been enlarged and adjusted.
  • AI behavior has been balanced.
  • Debug information is disabled when pressing the F12 key.
  • Fixed some bugs in the tutorial.
  • Adjusted text size and formatting in many places.
  • Increased the size of some buttons.
  • The squad limit mechanic has been removed.
  • Various technical errors have been fixed.