Map Editor BETA 6
Hey folks!
The map editor branch received an update, limiting certain actions to protect people from crashing the game by accident.
BETA 6:
- fixed a potential problem with placeable object list not correctly displaying the class name
- fixed being able to completely mess up levels by assigning an object for a goon to sit down on, and then removing said object
- disabled NPC subclass placement (they're meant to be used only on specific levels in specific contexts in the main campaign)
As a reminder, you can opt into the 'mapeditor' branch at any time. It is currently in the BETA test phase, so expect issues. If you wanted to try your hand at making maps - now would be a good time, as you would not only make your own content, but also help with reporting bugs and giving feedback.
Thanks for reading!
The map editor branch received an update, limiting certain actions to protect people from crashing the game by accident.
BETA 6:
- fixed a potential problem with placeable object list not correctly displaying the class name
- fixed being able to completely mess up levels by assigning an object for a goon to sit down on, and then removing said object
- disabled NPC subclass placement (they're meant to be used only on specific levels in specific contexts in the main campaign)
As a reminder, you can opt into the 'mapeditor' branch at any time. It is currently in the BETA test phase, so expect issues. If you wanted to try your hand at making maps - now would be a good time, as you would not only make your own content, but also help with reporting bugs and giving feedback.
Thanks for reading!