Map Editor BETA 9
Hey folks!
This update adds the ability to setup level objectives from the map editor itself, to not have to do it via map config files. The main game branch has been updated to support these additions.
BETA 9:
- added the ability to set up objectives in the map editor itself, rather than having to tinker with Lua scripting in the map config files
- when finishing a level without a declared next level in queue, the game will now quit to main menu
- fixed removing a vent shaft route not clearing the directional arrows
- fixed vent shafts causing a crash if they only had 1 entry point and no exit point (can not get inside an incorrectly set-up vent shaft now)
As a reminder, you can opt into the 'mapeditor' branch at any time. It is currently in the BETA test phase, so expect issues. If you wanted to try your hand at making maps - now would be a good time, as you would not only make your own content, but also help with reporting bugs and giving feedback.
You can also join the official Discord server!
Thanks for reading!
This update adds the ability to setup level objectives from the map editor itself, to not have to do it via map config files. The main game branch has been updated to support these additions.
BETA 9:
- added the ability to set up objectives in the map editor itself, rather than having to tinker with Lua scripting in the map config files
- when finishing a level without a declared next level in queue, the game will now quit to main menu
- fixed removing a vent shaft route not clearing the directional arrows
- fixed vent shafts causing a crash if they only had 1 entry point and no exit point (can not get inside an incorrectly set-up vent shaft now)
As a reminder, you can opt into the 'mapeditor' branch at any time. It is currently in the BETA test phase, so expect issues. If you wanted to try your hand at making maps - now would be a good time, as you would not only make your own content, but also help with reporting bugs and giving feedback.
You can also join the official Discord server!
Thanks for reading!