Game patch 1.0.7
Hey folks!
This patch mainly focuses on responding to player feedback for the game, and addresses a couple of points raised by the community.
Version 1.0.7:
- enemy FOV reduced to 160 degrees (was 170)
- increased footstep sound volume (noise levels remain unchanged, don't worry!), for better audio feedback for the player
- tweaked the player gear sound cutoff values, so that they play at lower noise levels, to better let the player know that their gear is making a lot of noise
- adjusted suppressed/quiet weapon noise travel power - they're not whisper quiet, but they're going to be a lot less audible if fired in an enclosed area (VP9 users rejoice!):
- Tranq Rifle and Tazer - huge reduction
- VP9 - large reduction
- MK23 - large reduction
- P320 - moderate reduction
- fixed being able to get stuck in 1 spot on the level "'Luxus' Incorporated"
- fixed "Out of Their Misery" being unlocked instead of "Whodunit?" in certain cases
Thanks for reading!
This patch mainly focuses on responding to player feedback for the game, and addresses a couple of points raised by the community.
Version 1.0.7:
- enemy FOV reduced to 160 degrees (was 170)
- increased footstep sound volume (noise levels remain unchanged, don't worry!), for better audio feedback for the player
- tweaked the player gear sound cutoff values, so that they play at lower noise levels, to better let the player know that their gear is making a lot of noise
- adjusted suppressed/quiet weapon noise travel power - they're not whisper quiet, but they're going to be a lot less audible if fired in an enclosed area (VP9 users rejoice!):
- Tranq Rifle and Tazer - huge reduction
- VP9 - large reduction
- MK23 - large reduction
- P320 - moderate reduction
- fixed being able to get stuck in 1 spot on the level "'Luxus' Incorporated"
- fixed "Out of Their Misery" being unlocked instead of "Whodunit?" in certain cases
Thanks for reading!