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Game patch 1.0.12

Hey folks!

This patch takes care of a couple of general issues. I'd like to thank the community for being active and quick to report any issues they come across. You guys help make the game experience better for everyone.

Version 1.0.12:
- when exiting a cutscene where the player equipped a cutscene-specific weapon, the game will now switch back to the pre-cutscene weapon the player was using, instead of to the first available weapon
- fixed the "Master Baiter" and "Good Vocals" achievements being incorrectly swapped by accident
- fixed being unable to finish a level on extraction zones while holding a bottle
- fixed being able to infinitely create empty mags by starting a reload with a loaded weapon & empty magazine, and cancelling the reload after the empty magazine has been created by vaulting over an object
- fixed goons sometimes seeing lights being turned off through doors
- fixed the object throwing UI element being visible in various menus when it shouldn't be
- fixed the object throwing UI element not being re-created after changing the resolution while holding a throwable bottle

Thanks for reading, hope you're enjoying the game!